shadPS4/shadPS4/gui/gui_save.h
2023-03-10 10:43:44 +02:00

31 lines
412 B
C

#pragma once
#include <QString>
#include <QVariant>
struct gui_save
{
QString key;
QString name;
QVariant def;
gui_save()
{
key = "";
name = "";
def = QVariant();
}
gui_save(const QString& k, const QString& n, const QVariant& d)
{
key = k;
name = n;
def = d;
}
bool operator==(const gui_save& rhs) const noexcept
{
return key == rhs.key && name == rhs.name && def == rhs.def;
}
};