shadPS4/src
squidbus 81fa9b7fff
shader_recompiler: Add lowering pass for when 64-bit float is unsupported. (#2858)
* shader_recompiler: Add lowering pass for when 64-bit float is unsupported.

* shader_recompiler: Fix PackDouble2x32/UnpackDouble2x32 type.

* shader_recompiler: Remove extra bit cast implementations.
2025-04-28 00:04:16 -07:00
..
common renderer_vulkan: Support loading Vulkan layers on macOS SDL build. (#2832) 2025-04-23 01:10:03 -07:00
core Update ime_dialog.h (#2853) 2025-04-27 20:57:20 +03:00
images misc: Few small fixes. (#2780) 2025-04-13 12:10:24 -07:00
imgui devtools: persist fsr configs (#2852) 2025-04-27 13:32:29 -03:00
input Fix incorrect calculation setting the center of the joysticks one value off causing stick drift in games that assume already corrected input values (#2760) 2025-04-07 13:58:00 -07:00
qt_gui multikey for kbm_gui (#2778) 2025-04-23 13:41:14 +03:00
shader_recompiler shader_recompiler: Add lowering pass for when 64-bit float is unsupported. (#2858) 2025-04-28 00:04:16 -07:00
video_core shader_recompiler: Add lowering pass for when 64-bit float is unsupported. (#2858) 2025-04-28 00:04:16 -07:00
.clang-format chore: Make shadps4 REUSE compliant 2024-02-23 23:33:43 +02:00
emulator.cpp build: Move versioning to CMake file. (#2752) 2025-04-07 12:22:51 +03:00
emulator.h CLI: Add argument to pass an argument to the game (#2135) 2025-01-18 15:21:08 +03:00
main.cpp VideoOut event cleanup (#2849) 2025-04-27 09:04:17 +03:00
sdl_window.cpp build: Move versioning to CMake file. (#2752) 2025-04-07 12:22:51 +03:00
sdl_window.h Gui: Adding Pause button working, full screen button and labels to buttons on main window gui (#2634) 2025-03-26 23:50:52 +02:00
shadps4.qrc misc: Few small fixes. (#2780) 2025-04-13 12:10:24 -07:00
shadps4.rc [Windows] Adding Properties to the Executable (#2789) 2025-04-17 09:43:14 +03:00