shadPS4/src/shader_recompiler/ir/passes
psucien dd97b517f7
Recompiler: sampler patching (#236)
* recompiler: restored bfs in image instruction producers search

* recompiler: added pattern check for s# anisotropy modification

* added check if s# comes from constant load (e.g. EUD)
2024-07-05 00:15:57 +03:00
..
constant_propogation_pass.cpp shader_recompiler: Implement most integer image atomics, workgroup barriers and shared memory load/store (#231) 2024-07-05 00:15:44 +03:00
dead_code_elimination_pass.cpp shader: Fix block processing order in dead code elimination pass 2024-06-06 02:46:36 +03:00
identity_removal_pass.cpp video_core: Implement basic compute shaders and more instructions 2024-05-30 01:39:24 +03:00
ir_passes.h shader: Fix block processing order in dead code elimination pass 2024-06-06 02:46:36 +03:00
resource_tracking_pass.cpp Recompiler: sampler patching (#236) 2024-07-05 00:15:57 +03:00
shader_info_collection_pass.cpp shader_recompiler: Implement most integer image atomics, workgroup barriers and shared memory load/store (#231) 2024-07-05 00:15:44 +03:00
ssa_rewrite_pass.cpp shader_recompiler: Implement most integer image atomics, workgroup barriers and shared memory load/store (#231) 2024-07-05 00:15:44 +03:00