shadPS4/src/shader_recompiler/backend/spirv
Dmugetsu ddc05e8a5f
Implementing DS_SUB_U32, DS_INC_U32, DS_DEC_U32. (#2797)
* Implementing DS_SUB_U32, DS_INC_U32, DS_DEC_U32, DS_WRITE_SRC2_B32, DS_WRITE_SRC2_B64.

* Added ir instructions for new opcodes.
Removing Write implementations.
Maping operation S_BFE_I32 as it was added in translate but wasnt pointing to anything.

* Suggestions
2025-04-16 17:56:27 -07:00
..
emit_spirv_atomic.cpp Implementing DS_SUB_U32, DS_INC_U32, DS_DEC_U32. (#2797) 2025-04-16 17:56:27 -07:00
emit_spirv_barriers.cpp Tessellation (#1528) 2024-12-14 12:56:17 +02:00
emit_spirv_bitwise_conversion.cpp shader_recompiler: Replace texel buffers with in-shader buffer format interpretation (#2363) 2025-02-06 20:40:49 -08:00
emit_spirv_composite.cpp shader_recompiler: Replace texel buffers with in-shader buffer format interpretation (#2363) 2025-02-06 20:40:49 -08:00
emit_spirv_context_get_set.cpp shader_recompiler: Implement AMD buffer bounds checking behavior. (#2448) 2025-02-17 16:13:39 +02:00
emit_spirv_convert.cpp shader_recompiler: Small instruction parsing refactor/bugfixes (#340) 2024-07-30 23:32:40 +02:00
emit_spirv_floating_point.cpp shader_recompiler: Misc shader fixes. (#2781) 2025-04-13 23:46:30 -07:00
emit_spirv_image.cpp shader_recompiler: Remove AMD native CubeFaceCoord. (#2129) 2025-01-11 13:57:49 -08:00
emit_spirv_instructions.h Implementing DS_SUB_U32, DS_INC_U32, DS_DEC_U32. (#2797) 2025-04-16 17:56:27 -07:00
emit_spirv_integer.cpp shader_recompiler: Implement S_FLBIT_I32_B32 and V_MUL_HI_I32. (#2793) 2025-04-16 18:08:09 +03:00
emit_spirv_logical.cpp video: Import new shader recompiler + display a triangle (#142) 2024-05-22 01:35:12 +03:00
emit_spirv_quad_rect.cpp video_core: Various small improvements and bug fixes (#2525) 2025-02-24 14:31:12 +02:00
emit_spirv_quad_rect.h renderer_vulkan: Implement rectlist emulation with tessellation (#1857) 2024-12-24 13:28:47 +02:00
emit_spirv_select.cpp video_core: Track renderpass scopes properly 2024-07-01 13:56:14 +03:00
emit_spirv_shared_memory.cpp shader_recompiler: Remove special case buffers and add support for aliasing (#2428) 2025-02-15 14:06:56 +02:00
emit_spirv_special.cpp shader_recompiler: Implement AMD buffer bounds checking behavior. (#2448) 2025-02-17 16:13:39 +02:00
emit_spirv_undefined.cpp video_core: Track renderpass scopes properly 2024-07-01 13:56:14 +03:00
emit_spirv_warp.cpp video_core: Add fallback path for pipelines with more than 32 bindings (#837) 2024-09-10 20:54:39 +03:00
emit_spirv.cpp fixes to get in game (#2583) 2025-03-02 22:13:23 +02:00
emit_spirv.h shader_recompiler: Additional scope handling and user data as push constants (#1013) 2024-09-23 08:55:43 +02:00
spirv_emit_context.cpp shader_recompiler: Misc shader fixes. (#2781) 2025-04-13 23:46:30 -07:00
spirv_emit_context.h shader_recompiler: Implement AMD buffer bounds checking behavior. (#2448) 2025-02-17 16:13:39 +02:00