shadPS4/src/shader_recompiler
georgemoralis 0dd6e257c5
Merge pull request #573 from polybiusproxy/shader_recompiler/format
shader_recompiler/frontend: Miscellaneous fixes
2024-09-04 23:21:23 +03:00
..
backend vulkan: Emulate depth clip control when extension is not available. (#762) 2024-09-04 01:07:05 +03:00
frontend Merge pull request #573 from polybiusproxy/shader_recompiler/format 2024-09-04 23:21:23 +03:00
ir shader_recompiler: Implement render target swizzles when no format is available (#739) 2024-09-03 14:04:30 +03:00
exception.h video: Import new shader recompiler + display a triangle (#142) 2024-05-22 01:35:12 +03:00
info.h shader_recompiler: Implement render target swizzles when no format is available (#739) 2024-09-03 14:04:30 +03:00
params.h shader_recompiler: Implement render target swizzles when no format is available (#739) 2024-09-03 14:04:30 +03:00
profile.h shader_recompiler: Small instruction parsing refactor/bugfixes (#340) 2024-07-30 23:32:40 +02:00
recompiler.cpp shader_recompiler: Implement render target swizzles when no format is available (#739) 2024-09-03 14:04:30 +03:00
recompiler.h shader_recompiler: Implement render target swizzles when no format is available (#739) 2024-09-03 14:04:30 +03:00
runtime_info.h vulkan: Emulate depth clip control when extension is not available. (#762) 2024-09-04 01:07:05 +03:00
specialization.h shader_recompiler: Implement render target swizzles when no format is available (#739) 2024-09-03 14:04:30 +03:00