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shadPS4/src/video_core/buffer_cache
Stephen Miller 133f4b9187 Core: ClampRangeSize fixes (#3555)
* Swap !IsFree() for IsMapped()

IsFree only checks if the VMAType == Free. As is, that means ClampRangeSize will include memory that is Reserved or PoolReserved, and neither of those types are GPU mapped.

This fixes this bug, may help with some non-GPU memory asserts.

* Apply ClampRangeSize to vertex buffers

Helps with some cases encountered by UE and Minecraft.
2025-09-07 20:27:40 -07:00
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2025-05-22 21:00:15 +03:00