shadPS4/src
DanielSvoboda 98eb8cb741
Fix S_LSHR_B32 (#2405)
the shift value should be extracted from the 5 least significant bits of the second operand (S1.u[4:0]), to ensure that the shift is limited to values ​​from 0 to 31, suitable for 32-bit operations

Instruction S_LSHR_B32
Description D.u = S0.u >> S1.u[4:0]. SCC = 1 if result is non-zero.
2025-02-12 06:31:19 -08:00
..
common Add HDR option to settings menu (#2387) 2025-02-09 18:59:09 +02:00
core Better bounds checks for sceKernelDlsym (#2394) 2025-02-09 19:31:07 -08:00
images add controller remapping GUI (#2311) 2025-02-04 08:50:32 +02:00
imgui video_out: HDR support (#2381) 2025-02-09 15:54:54 +01:00
input Fix merge, but for real this time (#2359) 2025-02-05 22:11:07 +02:00
qt_gui enableHDRCheckBox fix (#2390) 2025-02-09 12:31:32 -08:00
shader_recompiler Fix S_LSHR_B32 (#2405) 2025-02-12 06:31:19 -08:00
video_core buffer_cache: Give null buffer full usage flags. (#2400) 2025-02-11 00:19:38 -08:00
.clang-format chore: Make shadps4 REUSE compliant 2024-02-23 23:33:43 +02:00
emulator.cpp Fork detection: Fix Windows naming + add a new check for fork detection (#2321) 2025-02-03 12:53:57 +02:00
emulator.h CLI: Add argument to pass an argument to the game (#2135) 2025-01-18 15:21:08 +03:00
main.cpp Fix issue #1684 (#2277) 2025-01-31 10:50:02 +02:00
sdl_window.cpp Added keyboard and mouse input remapping, mouse movement to joystick logic, GUI and more (#1356) 2025-01-31 16:36:14 +02:00
sdl_window.h Added keyboard and mouse input remapping, mouse movement to joystick logic, GUI and more (#1356) 2025-01-31 16:36:14 +02:00
shadps4.qrc add controller remapping GUI (#2311) 2025-02-04 08:50:32 +02:00
shadps4.rc file formats and qt (#88) 2024-03-01 00:00:35 +02:00