shadPS4/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp
TheTurtle a7c9bfa5c5
shader_recompiler: Small instruction parsing refactor/bugfixes (#340)
* translator: Implemtn f32 to f16 convert

* shader_recompiler: Add bit instructions

* shader_recompiler: More data share instructions

* shader_recompiler: Remove exec contexts, fix S_MOV_B64

* shader_recompiler: Split instruction parsing into categories

* shader_recompiler: Better BFS search

* shader_recompiler: Constant propagation pass for cmp_class_f32

* shader_recompiler: Partial readfirstlane implementation

* shader_recompiler: Stub readlane/writelane only for non-compute

* hack: Fix swizzle on RDR

* Will properly fix this when merging this

* clang format

* address_space: Bump user area size to full

* shader_recompiler: V_INTERP_MOV_F32

* Should work the same as spirv will emit flat decoration on demand

* kernel: Add MAP_OP_MAP_FLEXIBLE

* image_view: Attempt to apply storage swizzle on format

* vk_scheduler: Barrier attachments on renderpass end

* clang format

* liverpool: cs state backup

* shader_recompiler: More instructions and formats

* vector_alu: Proper V_MBCNT_U32_B32

* shader_recompiler: Port some dark souls things

* file_system: Implement sceKernelRename

* more formats

* clang format

* resource_tracking_pass: Back to assert

* translate: Tracedata

* kernel: Remove tracy lock

* Solves random crashes in Dark Souls

* code: Review comments
2024-07-30 23:32:40 +02:00

298 lines
9.2 KiB
C++

// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
#include "shader_recompiler/backend/spirv/spirv_emit_context.h"
namespace Shader::Backend::SPIRV {
namespace {
void SetZeroFlag(EmitContext& ctx, IR::Inst* inst, Id result) {
// IR::Inst* const zero{inst->GetAssociatedPseudoOperation(IR::Opcode::GetZeroFromOp)};
// if (!zero) {
// return;
// }
// zero->SetDefinition(ctx.OpIEqual(ctx.U1[1], result, ctx.u32_zero_value));
// zero->Invalidate();
}
void SetSignFlag(EmitContext& ctx, IR::Inst* inst, Id result) {
// IR::Inst* const sign{inst->GetAssociatedPseudoOperation(IR::Opcode::GetSignFromOp)};
// if (!sign) {
// return;
// }
// sign->SetDefinition(ctx.OpSLessThan(ctx.U1[1], result, ctx.u32_zero_value));
// sign->Invalidate();
}
} // Anonymous namespace
Id EmitIAdd32(EmitContext& ctx, IR::Inst* inst, Id a, Id b) {
return ctx.OpIAdd(ctx.U32[1], a, b);
// Id result{};
// if (IR::Inst* const carry{inst->GetAssociatedPseudoOperation(IR::Opcode::GetCarryFromOp)}) {
// const Id carry_type{ctx.TypeStruct(ctx.U32[1], ctx.U32[1])};
// const Id carry_result{ctx.OpIAddCarry(carry_type, a, b)};
// result = ctx.OpCompositeExtract(ctx.U32[1], carry_result, 0U);
// const Id carry_value{ctx.OpCompositeExtract(ctx.U32[1], carry_result, 1U)};
// carry->SetDefinition(ctx.OpINotEqual(ctx.U1[1][1], carry_value, ctx.u32_zero_value));
// carry->Invalidate();
//} else {
// result = ctx.OpIAdd(ctx.U32[1], a, b);
//}
// SetZeroFlag(ctx, inst, result);
// SetSignFlag(ctx, inst, result);
// if (IR::Inst * overflow{inst->GetAssociatedPseudoOperation(IR::Opcode::GetOverflowFromOp)}) {
// // https://stackoverflow.com/questions/55468823/how-to-detect-integer-overflow-in-c
// constexpr u32 s32_max{static_cast<u32>(std::numeric_limits<s32>::max())};
// const Id is_positive{ctx.OpSGreaterThanEqual(ctx.U1[1], a, ctx.u32_zero_value)};
// const Id sub_a{ctx.OpISub(ctx.U32[1], ctx.Const(s32_max), a)};
// const Id positive_test{ctx.OpSGreaterThan(ctx.U1[1], b, sub_a)};
// const Id negative_test{ctx.OpSLessThan(ctx.U1[1], b, sub_a)};
// const Id carry_flag{ctx.OpSelect(ctx.U1[1], is_positive, positive_test, negative_test)};
// overflow->SetDefinition(carry_flag);
// overflow->Invalidate();
//}
// return result;
}
Id EmitIAdd64(EmitContext& ctx, Id a, Id b) {
return ctx.OpIAdd(ctx.U64, a, b);
}
Id EmitIAddCary32(EmitContext& ctx, Id a, Id b) {
return ctx.OpIAddCarry(ctx.full_result_u32x2, a, b);
}
Id EmitISub32(EmitContext& ctx, Id a, Id b) {
return ctx.OpISub(ctx.U32[1], a, b);
}
Id EmitISub64(EmitContext& ctx, Id a, Id b) {
return ctx.OpISub(ctx.U64, a, b);
}
Id EmitSMulExt(EmitContext& ctx, Id a, Id b) {
return ctx.OpSMulExtended(ctx.full_result_i32x2, a, b);
}
Id EmitUMulExt(EmitContext& ctx, Id a, Id b) {
return ctx.OpUMulExtended(ctx.full_result_u32x2, a, b);
}
Id EmitIMul32(EmitContext& ctx, Id a, Id b) {
return ctx.OpIMul(ctx.U32[1], a, b);
}
Id EmitIMul64(EmitContext& ctx, Id a, Id b) {
return ctx.OpIMul(ctx.U64, a, b);
}
Id EmitSDiv32(EmitContext& ctx, Id a, Id b) {
return ctx.OpSDiv(ctx.U32[1], a, b);
}
Id EmitUDiv32(EmitContext& ctx, Id a, Id b) {
return ctx.OpUDiv(ctx.U32[1], a, b);
}
Id EmitINeg32(EmitContext& ctx, Id value) {
return ctx.OpSNegate(ctx.U32[1], value);
}
Id EmitINeg64(EmitContext& ctx, Id value) {
return ctx.OpSNegate(ctx.U64, value);
}
Id EmitIAbs32(EmitContext& ctx, Id value) {
return ctx.OpSAbs(ctx.U32[1], value);
}
Id EmitShiftLeftLogical32(EmitContext& ctx, Id base, Id shift) {
return ctx.OpShiftLeftLogical(ctx.U32[1], base, shift);
}
Id EmitShiftLeftLogical64(EmitContext& ctx, Id base, Id shift) {
return ctx.OpShiftLeftLogical(ctx.U64, base, shift);
}
Id EmitShiftRightLogical32(EmitContext& ctx, Id base, Id shift) {
return ctx.OpShiftRightLogical(ctx.U32[1], base, shift);
}
Id EmitShiftRightLogical64(EmitContext& ctx, Id base, Id shift) {
return ctx.OpShiftRightLogical(ctx.U64, base, shift);
}
Id EmitShiftRightArithmetic32(EmitContext& ctx, Id base, Id shift) {
return ctx.OpShiftRightArithmetic(ctx.U32[1], base, shift);
}
Id EmitShiftRightArithmetic64(EmitContext& ctx, Id base, Id shift) {
return ctx.OpShiftRightArithmetic(ctx.U64, base, shift);
}
Id EmitBitwiseAnd32(EmitContext& ctx, IR::Inst* inst, Id a, Id b) {
const Id result{ctx.OpBitwiseAnd(ctx.U32[1], a, b)};
SetZeroFlag(ctx, inst, result);
SetSignFlag(ctx, inst, result);
return result;
}
Id EmitBitwiseOr32(EmitContext& ctx, IR::Inst* inst, Id a, Id b) {
const Id result{ctx.OpBitwiseOr(ctx.U32[1], a, b)};
SetZeroFlag(ctx, inst, result);
SetSignFlag(ctx, inst, result);
return result;
}
Id EmitBitwiseOr64(EmitContext& ctx, IR::Inst* inst, Id a, Id b) {
const Id result{ctx.OpBitwiseOr(ctx.U64, a, b)};
SetZeroFlag(ctx, inst, result);
SetSignFlag(ctx, inst, result);
return result;
}
Id EmitBitwiseXor32(EmitContext& ctx, IR::Inst* inst, Id a, Id b) {
const Id result{ctx.OpBitwiseXor(ctx.U32[1], a, b)};
SetZeroFlag(ctx, inst, result);
SetSignFlag(ctx, inst, result);
return result;
}
Id EmitBitFieldInsert(EmitContext& ctx, Id base, Id insert, Id offset, Id count) {
return ctx.OpBitFieldInsert(ctx.U32[1], base, insert, offset, count);
}
Id EmitBitFieldSExtract(EmitContext& ctx, IR::Inst* inst, Id base, Id offset, Id count) {
const Id result{ctx.OpBitFieldSExtract(ctx.U32[1], base, offset, count)};
SetZeroFlag(ctx, inst, result);
SetSignFlag(ctx, inst, result);
return result;
}
Id EmitBitFieldUExtract(EmitContext& ctx, IR::Inst* inst, Id base, Id offset, Id count) {
const Id result{ctx.OpBitFieldUExtract(ctx.U32[1], base, offset, count)};
SetZeroFlag(ctx, inst, result);
SetSignFlag(ctx, inst, result);
return result;
}
Id EmitBitReverse32(EmitContext& ctx, Id value) {
return ctx.OpBitReverse(ctx.U32[1], value);
}
Id EmitBitCount32(EmitContext& ctx, Id value) {
return ctx.OpBitCount(ctx.U32[1], value);
}
Id EmitBitwiseNot32(EmitContext& ctx, Id value) {
return ctx.OpNot(ctx.U32[1], value);
}
Id EmitFindSMsb32(EmitContext& ctx, Id value) {
return ctx.OpFindSMsb(ctx.U32[1], value);
}
Id EmitFindUMsb32(EmitContext& ctx, Id value) {
return ctx.OpFindUMsb(ctx.U32[1], value);
}
Id EmitFindILsb32(EmitContext& ctx, Id value) {
return ctx.OpFindILsb(ctx.U32[1], value);
}
Id EmitSMin32(EmitContext& ctx, Id a, Id b) {
return ctx.OpSMin(ctx.U32[1], a, b);
}
Id EmitUMin32(EmitContext& ctx, Id a, Id b) {
return ctx.OpUMin(ctx.U32[1], a, b);
}
Id EmitSMax32(EmitContext& ctx, Id a, Id b) {
return ctx.OpSMax(ctx.U32[1], a, b);
}
Id EmitUMax32(EmitContext& ctx, Id a, Id b) {
return ctx.OpUMax(ctx.U32[1], a, b);
}
Id EmitSClamp32(EmitContext& ctx, IR::Inst* inst, Id value, Id min, Id max) {
Id result{};
if (ctx.profile.has_broken_spirv_clamp) {
value = ctx.OpBitcast(ctx.S32[1], value);
min = ctx.OpBitcast(ctx.S32[1], min);
max = ctx.OpBitcast(ctx.S32[1], max);
result = ctx.OpSMax(ctx.S32[1], ctx.OpSMin(ctx.S32[1], value, max), min);
result = ctx.OpBitcast(ctx.U32[1], result);
} else {
result = ctx.OpSClamp(ctx.U32[1], value, min, max);
}
SetZeroFlag(ctx, inst, result);
SetSignFlag(ctx, inst, result);
return result;
}
Id EmitUClamp32(EmitContext& ctx, IR::Inst* inst, Id value, Id min, Id max) {
Id result{};
if (ctx.profile.has_broken_spirv_clamp) {
result = ctx.OpUMax(ctx.U32[1], ctx.OpUMin(ctx.U32[1], value, max), min);
} else {
result = ctx.OpUClamp(ctx.U32[1], value, min, max);
}
SetZeroFlag(ctx, inst, result);
SetSignFlag(ctx, inst, result);
return result;
}
Id EmitSLessThan32(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpSLessThan(ctx.U1[1], lhs, rhs);
}
Id EmitSLessThan64(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpSLessThan(ctx.U1[1], lhs, rhs);
}
Id EmitULessThan32(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpULessThan(ctx.U1[1], lhs, rhs);
}
Id EmitULessThan64(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpULessThan(ctx.U1[1], lhs, rhs);
}
Id EmitIEqual(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpIEqual(ctx.U1[1], lhs, rhs);
}
Id EmitSLessThanEqual(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpSLessThanEqual(ctx.U1[1], lhs, rhs);
}
Id EmitULessThanEqual(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpULessThanEqual(ctx.U1[1], lhs, rhs);
}
Id EmitSGreaterThan(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpSGreaterThan(ctx.U1[1], lhs, rhs);
}
Id EmitUGreaterThan(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpUGreaterThan(ctx.U1[1], lhs, rhs);
}
Id EmitINotEqual(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpINotEqual(ctx.U1[1], lhs, rhs);
}
Id EmitSGreaterThanEqual(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpSGreaterThanEqual(ctx.U1[1], lhs, rhs);
}
Id EmitUGreaterThanEqual(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpUGreaterThanEqual(ctx.U1[1], lhs, rhs);
}
} // namespace Shader::Backend::SPIRV