..
host_passes
pp_pass: Use correct surface format. ( #2860 )
2025-04-27 20:56:17 -07:00
liverpool_to_vk.cpp
shader_recompiler: Implement dual source blending ( #3054 )
2025-06-08 21:38:58 +03:00
liverpool_to_vk.h
shader_recompiler: Implement dual source blending ( #3054 )
2025-06-08 21:38:58 +03:00
vk_common.cpp
use ComPtr in gui_context_menus.h ( #719 )
2024-09-25 18:39:04 +03:00
vk_common.h
mac: Choose whether system Vulkan is needed at runtime. ( #1780 )
2024-12-17 15:04:19 +02:00
vk_compute_pipeline.cpp
shader_recompiler: Remove special case buffers and add support for aliasing ( #2428 )
2025-02-15 14:06:56 +02:00
vk_compute_pipeline.h
fix: lower UBO max size to account buffer cache offset ( #2388 )
2025-02-09 22:03:20 +01:00
vk_graphics_pipeline.cpp
renderer_vulkan: Restore Vulkan version to 1.3 ( #2827 )
2025-04-23 13:28:31 +03:00
vk_graphics_pipeline.h
renderer_vulkan: Make some primitive state dynamic. ( #2764 )
2025-04-10 16:20:01 -07:00
vk_instance.cpp
Implement buffer atomic fmin/fmax instructions ( #3123 )
2025-06-19 17:37:29 -07:00
vk_instance.h
Implement buffer atomic fmin/fmax instructions ( #3123 )
2025-06-19 17:37:29 -07:00
vk_master_semaphore.cpp
vulkan: Enable VULKAN_HPP_NO_EXCEPTIONS broadly. ( #995 )
2024-09-25 12:19:38 +03:00
vk_master_semaphore.h
Move presentation to separate thread/improve sync ( #303 )
2024-07-28 15:54:09 +02:00
vk_pipeline_cache.cpp
shader_recompiler: Optimize general case of buffer addressing ( #3159 )
2025-06-26 12:14:36 +03:00
vk_pipeline_cache.h
fix: lower UBO max size to account buffer cache offset ( #2388 )
2025-02-09 22:03:20 +01:00
vk_pipeline_common.cpp
renderer_vulkan: Bind descriptors to specific stages in layout. ( #2458 )
2025-02-16 15:08:16 +02:00
vk_pipeline_common.h
renderer_vulkan: Bind descriptors to specific stages in layout. ( #2458 )
2025-02-16 15:08:16 +02:00
vk_platform.cpp
renderer_vulkan: Support loading Vulkan layers on macOS SDL build. ( #2832 )
2025-04-23 01:10:03 -07:00
vk_platform.h
renderer_vulkan: Restore Vulkan version to 1.3 ( #2827 )
2025-04-23 13:28:31 +03:00
vk_presenter.cpp
vk_presenter: Use correct format for output frame image and view. ( #2871 )
2025-05-01 20:10:42 -07:00
vk_presenter.h
vk_presenter: Use correct format for output frame image and view. ( #2871 )
2025-05-01 20:10:42 -07:00
vk_rasterizer.cpp
shader_recompiler: Optimize general case of buffer addressing ( #3159 )
2025-06-26 12:14:36 +03:00
vk_rasterizer.h
video_core: Implement DMA. ( #2819 )
2025-05-22 21:00:15 +03:00
vk_resource_pool.cpp
renderer_vulkan: Simplify debug marker settings. ( #2159 )
2025-01-16 12:14:34 +02:00
vk_resource_pool.h
video_core: Add fallback path for pipelines with more than 32 bindings ( #837 )
2024-09-10 20:54:39 +03:00
vk_scheduler.cpp
video_core: Implement DMA. ( #2819 )
2025-05-22 21:00:15 +03:00
vk_scheduler.h
texture_cache: Implement color to multisampled depth blit pass ( #3103 )
2025-06-16 14:39:46 +03:00
vk_shader_hle.cpp
shader_recompiler: Replace texel buffers with in-shader buffer format interpretation ( #2363 )
2025-02-06 20:40:49 -08:00
vk_shader_hle.h
GPU processor refactoring ( #1787 )
2024-12-15 00:54:46 +02:00
vk_shader_util.cpp
FidelityFX FSR implementation ( #2624 )
2025-03-12 20:33:30 +02:00
vk_shader_util.h
FidelityFX FSR implementation ( #2624 )
2025-03-12 20:33:30 +02:00
vk_swapchain.cpp
video_out: HDR support ( #2381 )
2025-02-09 15:54:54 +01:00
vk_swapchain.h
video_out: HDR support ( #2381 )
2025-02-09 15:54:54 +01:00