shadPS4/src/video_core/renderer_vulkan
TheTurtle a49b13fe66
shader_recompiler: Optimize general case of buffer addressing (#3159)
* shader_recompiler: Simplify dma types

Only U32 is needed for S_LOAD_DWORD

* shader_recompiler: Perform address shift on IR level

Buffer instructions now expect address in the data unit they work on. Doing the shift on IR level will allow us to optimize some operations away on common case

* shader_recompiler: Optimize common buffer access pattern

* emit_spirv: Use 32-bit integer ops for fault buffer

Not many GPUs have 8-bit bitwise or operations so that would probably require some overhead to emulate from the driver

* resource_tracking_pass: Fix texel buffer shift
2025-06-26 12:14:36 +03:00
..
host_passes pp_pass: Use correct surface format. (#2860) 2025-04-27 20:56:17 -07:00
liverpool_to_vk.cpp shader_recompiler: Implement dual source blending (#3054) 2025-06-08 21:38:58 +03:00
liverpool_to_vk.h shader_recompiler: Implement dual source blending (#3054) 2025-06-08 21:38:58 +03:00
vk_common.cpp use ComPtr in gui_context_menus.h (#719) 2024-09-25 18:39:04 +03:00
vk_common.h mac: Choose whether system Vulkan is needed at runtime. (#1780) 2024-12-17 15:04:19 +02:00
vk_compute_pipeline.cpp shader_recompiler: Remove special case buffers and add support for aliasing (#2428) 2025-02-15 14:06:56 +02:00
vk_compute_pipeline.h fix: lower UBO max size to account buffer cache offset (#2388) 2025-02-09 22:03:20 +01:00
vk_graphics_pipeline.cpp renderer_vulkan: Restore Vulkan version to 1.3 (#2827) 2025-04-23 13:28:31 +03:00
vk_graphics_pipeline.h renderer_vulkan: Make some primitive state dynamic. (#2764) 2025-04-10 16:20:01 -07:00
vk_instance.cpp Implement buffer atomic fmin/fmax instructions (#3123) 2025-06-19 17:37:29 -07:00
vk_instance.h Implement buffer atomic fmin/fmax instructions (#3123) 2025-06-19 17:37:29 -07:00
vk_master_semaphore.cpp vulkan: Enable VULKAN_HPP_NO_EXCEPTIONS broadly. (#995) 2024-09-25 12:19:38 +03:00
vk_master_semaphore.h Move presentation to separate thread/improve sync (#303) 2024-07-28 15:54:09 +02:00
vk_pipeline_cache.cpp shader_recompiler: Optimize general case of buffer addressing (#3159) 2025-06-26 12:14:36 +03:00
vk_pipeline_cache.h fix: lower UBO max size to account buffer cache offset (#2388) 2025-02-09 22:03:20 +01:00
vk_pipeline_common.cpp renderer_vulkan: Bind descriptors to specific stages in layout. (#2458) 2025-02-16 15:08:16 +02:00
vk_pipeline_common.h renderer_vulkan: Bind descriptors to specific stages in layout. (#2458) 2025-02-16 15:08:16 +02:00
vk_platform.cpp renderer_vulkan: Support loading Vulkan layers on macOS SDL build. (#2832) 2025-04-23 01:10:03 -07:00
vk_platform.h renderer_vulkan: Restore Vulkan version to 1.3 (#2827) 2025-04-23 13:28:31 +03:00
vk_presenter.cpp vk_presenter: Use correct format for output frame image and view. (#2871) 2025-05-01 20:10:42 -07:00
vk_presenter.h vk_presenter: Use correct format for output frame image and view. (#2871) 2025-05-01 20:10:42 -07:00
vk_rasterizer.cpp shader_recompiler: Optimize general case of buffer addressing (#3159) 2025-06-26 12:14:36 +03:00
vk_rasterizer.h video_core: Implement DMA. (#2819) 2025-05-22 21:00:15 +03:00
vk_resource_pool.cpp renderer_vulkan: Simplify debug marker settings. (#2159) 2025-01-16 12:14:34 +02:00
vk_resource_pool.h video_core: Add fallback path for pipelines with more than 32 bindings (#837) 2024-09-10 20:54:39 +03:00
vk_scheduler.cpp video_core: Implement DMA. (#2819) 2025-05-22 21:00:15 +03:00
vk_scheduler.h texture_cache: Implement color to multisampled depth blit pass (#3103) 2025-06-16 14:39:46 +03:00
vk_shader_hle.cpp shader_recompiler: Replace texel buffers with in-shader buffer format interpretation (#2363) 2025-02-06 20:40:49 -08:00
vk_shader_hle.h GPU processor refactoring (#1787) 2024-12-15 00:54:46 +02:00
vk_shader_util.cpp FidelityFX FSR implementation (#2624) 2025-03-12 20:33:30 +02:00
vk_shader_util.h FidelityFX FSR implementation (#2624) 2025-03-12 20:33:30 +02:00
vk_swapchain.cpp video_out: HDR support (#2381) 2025-02-09 15:54:54 +01:00
vk_swapchain.h video_out: HDR support (#2381) 2025-02-09 15:54:54 +01:00