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mirror of https://github.com/shadps4-emu/shadPS4.git synced 2025-12-12 14:48:52 +00:00
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aa8dab5371777105a3112498faa821d79aa3cab4
shadPS4/src/shader_recompiler/frontend/translate
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Fire Cube aa8dab5371 shader_recompiler: Implement S_SUBB_U32 instruction (#2796)
* add S_SUBB_U32 instruction

* add missing case

* move case to match enum
2025-04-16 14:24:18 -07:00
..
data_share.cpp
Implement DS_READ2ST64_B64 (#2795)
2025-04-16 09:54:05 -07:00
export.cpp
shader_recompiler: Remove special case buffers and add support for aliasing (#2428)
2025-02-15 14:06:56 +02:00
scalar_alu.cpp
shader_recompiler: Implement S_SUBB_U32 instruction (#2796)
2025-04-16 14:24:18 -07:00
scalar_flow.cpp
Add S_SETPRIO to EmitFlowControl (#2727)
2025-03-31 12:55:14 +03:00
scalar_memory.cpp
Implement shader resource tables (#1165)
2024-11-01 08:55:53 +02:00
translate.cpp
shader_recompiler: Implement AMD buffer bounds checking behavior. (#2448)
2025-02-17 16:13:39 +02:00
translate.h
shader_recompiler: Implement S_SUBB_U32 instruction (#2796)
2025-04-16 14:24:18 -07:00
vector_alu.cpp
shader_recompiler: Implement S_FLBIT_I32_B32 and V_MUL_HI_I32. (#2793)
2025-04-16 18:08:09 +03:00
vector_interpolation.cpp
shader_recompiler: Use SetDst in more instructions. (#1015)
2024-09-22 01:41:19 +03:00
vector_memory.cpp
shader_recompiler: Proper support for inst-typed buffer format operations. (#2469)
2025-02-21 03:01:18 -08:00
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