shadPS4/src/shader_recompiler/backend
Marcin Mikołajczyk c08f92aca1
Implement IMAGE_ATOMIC_FMIN and IMAGE_ATOMIC_FMAX for 32bit floats (#2820)
* Implement IMAGE_ATOMIC_FMIN and IMAGE_ATOMIC_FMAX for 32bit floats

* Handle missing VK_EXT_shader_atomic_float2
2025-04-30 11:42:08 -07:00
..
spirv Implement IMAGE_ATOMIC_FMIN and IMAGE_ATOMIC_FMAX for 32bit floats (#2820) 2025-04-30 11:42:08 -07:00
bindings.h shader_recompiler: Additional scope handling and user data as push constants (#1013) 2024-09-23 08:55:43 +02:00