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mirror of https://github.com/shadps4-emu/shadPS4.git synced 2025-12-10 05:38:49 +00:00
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c20d02dd4094dbab2e990fcd27987e8de1bb4522
shadPS4/src/shader_recompiler
History
TheTurtle c20d02dd40 shader_recompiler: Better handling of geometry shader scenario G (#3064)
2025-06-08 17:31:51 -07:00
..
backend
shader_recompiler: Implement linear interpolation support (#3055)
2025-06-08 22:46:34 +03:00
frontend
shader_recompiler: Better handling of geometry shader scenario G (#3064)
2025-06-08 17:31:51 -07:00
ir
shader_recompiler: Better handling of geometry shader scenario G (#3064)
2025-06-08 17:31:51 -07:00
exception.h
video: Import new shader recompiler + display a triangle (#142)
2024-05-22 01:35:12 +03:00
info.h
shader_recompiler: Implement linear interpolation support (#3055)
2025-06-08 22:46:34 +03:00
params.h
shader_recompiler: Implement render target swizzles when no format is available (#739)
2024-09-03 14:04:30 +03:00
profile.h
Implement IMAGE_ATOMIC_FMIN and IMAGE_ATOMIC_FMAX for 32bit floats (#2820)
2025-04-30 11:42:08 -07:00
recompiler.cpp
video_core: Implement DMA. (#2819)
2025-05-22 21:00:15 +03:00
recompiler.h
Tessellation (#1528)
2024-12-14 12:56:17 +02:00
runtime_info.h
shader_recompiler: Better handling of geometry shader scenario G (#3064)
2025-06-08 17:31:51 -07:00
specialization.h
Specialize vertex attributes on dst_sel (#2580)
2025-03-02 19:17:11 -08:00
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