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mirror of https://github.com/shadps4-emu/shadPS4.git synced 2025-12-10 05:38:49 +00:00
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c2be12f009ca3970c713b22fb328a5ae62e9239f
shadPS4/src/video_core
History
squidbus c2be12f009 amdgpu: Add some resource bits for Neo mode. (#2035)
2025-01-03 21:25:20 +01:00
..
amdgpu
amdgpu: Add some resource bits for Neo mode. (#2035)
2025-01-03 21:25:20 +01:00
buffer_cache
renderer_vulkan: Cleanup and improve barriers in caches (#1865)
2025-01-02 19:43:56 +01:00
host_shaders
texture_cache: 8bpp macro detiler
2025-01-02 23:27:18 +01:00
renderer_vulkan
renderer_vulkan: Cleanup and improve barriers in caches (#1865)
2025-01-02 19:43:56 +01:00
texture_cache
texture_cache: Adding some missing textures (#2031)
2025-01-03 20:11:24 +01:00
multi_level_page_table.h
buffer_cache: Improve buffer cache locking contention (#1973)
2025-01-02 15:39:02 +02:00
page_manager.cpp
buffer_cache: Improve buffer cache locking contention (#1973)
2025-01-02 15:39:02 +02:00
page_manager.h
buffer_cache: Improve buffer cache locking contention (#1973)
2025-01-02 15:39:02 +02:00
renderdoc.cpp
Fix loading RenderDoc in offline mode for Linux (#1968)
2024-12-29 12:36:29 +02:00
renderdoc.h
Use fs::path::native whenever possible, avoid unnecessary fs->string conversions in GUI code (#1064)
2024-09-26 11:41:59 +03:00
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