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https://github.com/shadps4-emu/shadPS4.git
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* devtools: pm4 - show markers * SaveDataDialogLib: fix compile with mingw * devtools: pm4 - show program state * devtools: pm4 - show program disassembly * devtools: pm4 - show frame regs * devtools: pm4 - show color buffer info as popup add ux improvements for open new windows with shift+click better window titles * imgui: skip all textures to avoid hanging with crash diagnostic enabled not sure why this happens :c * devtools: pm4 - show reg depth buffer
22 lines
406 B
C++
22 lines
406 B
C++
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <string>
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struct ImGuiTextBuffer;
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namespace Core::Devtools {
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struct TOptions {
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std::string disassembly_cli;
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};
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extern TOptions Options;
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void LoadOptionsConfig(const char* line);
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void SerializeOptionsConfig(ImGuiTextBuffer* buf);
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} // namespace Core::Devtools
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