shadPS4/src/shader_recompiler/backend/spirv
2025-06-11 13:24:41 -07:00
..
emit_spirv_atomic.cpp shader_recompiler: Various fixes to shared memory and atomics. (#3075) 2025-06-10 15:41:58 -07:00
emit_spirv_barriers.cpp Tessellation (#1528) 2024-12-14 12:56:17 +02:00
emit_spirv_bitwise_conversion.cpp shader_recompiler: Add lowering pass for when 64-bit float is unsupported. (#2858) 2025-04-28 00:04:16 -07:00
emit_spirv_bounds.h shader_recompiler: Various fixes to shared memory and atomics. (#3075) 2025-06-10 15:41:58 -07:00
emit_spirv_composite.cpp shader_recompiler: Replace texel buffers with in-shader buffer format interpretation (#2363) 2025-02-06 20:40:49 -08:00
emit_spirv_context_get_set.cpp shader_recompiler: Various fixes to shared memory and atomics. (#3075) 2025-06-10 15:41:58 -07:00
emit_spirv_convert.cpp shader_recompiler: Various fixes to shared memory and atomics. (#3075) 2025-06-10 15:41:58 -07:00
emit_spirv_floating_point.cpp Fix float on f64 (#2985) 2025-05-25 03:49:39 -07:00
emit_spirv_image.cpp shader_recompiler: Remove AMD native CubeFaceCoord. (#2129) 2025-01-11 13:57:49 -08:00
emit_spirv_instructions.h shader_recompiler: Various fixes to shared memory and atomics. (#3075) 2025-06-10 15:41:58 -07:00
emit_spirv_integer.cpp s_flbit_i32_b64 (#3033) 2025-06-05 14:33:25 -07:00
emit_spirv_logical.cpp video: Import new shader recompiler + display a triangle (#142) 2024-05-22 01:35:12 +03:00
emit_spirv_quad_rect.cpp video_core: Various small improvements and bug fixes (#2525) 2025-02-24 14:31:12 +02:00
emit_spirv_quad_rect.h renderer_vulkan: Implement rectlist emulation with tessellation (#1857) 2024-12-24 13:28:47 +02:00
emit_spirv_select.cpp video_core: Track renderpass scopes properly 2024-07-01 13:56:14 +03:00
emit_spirv_shared_memory.cpp Handle DS_READ_U16, DS_WRITE_B16, DS_ADD_U64 (#3007) 2025-06-09 22:03:38 +03:00
emit_spirv_special.cpp shader_recompiler: Implement AMD buffer bounds checking behavior. (#2448) 2025-02-17 16:13:39 +02:00
emit_spirv_undefined.cpp video_core: Track renderpass scopes properly 2024-07-01 13:56:14 +03:00
emit_spirv_warp.cpp video_core: Add fallback path for pipelines with more than 32 bindings (#837) 2024-09-10 20:54:39 +03:00
emit_spirv.cpp shader_recompiler: Reduce cases where shared memory to buffer pass is needed. (#3082) 2025-06-11 13:24:41 -07:00
emit_spirv.h shader_recompiler: Additional scope handling and user data as push constants (#1013) 2024-09-23 08:55:43 +02:00
spirv_emit_context.cpp shader_recompiler: Reduce cases where shared memory to buffer pass is needed. (#3082) 2025-06-11 13:24:41 -07:00
spirv_emit_context.h Handle DS_READ_U16, DS_WRITE_B16, DS_ADD_U64 (#3007) 2025-06-09 22:03:38 +03:00