shadPS4/src/shader_recompiler/backend
TheTurtle c79b10edc1
video_core: Bloodborne stabilization pt1 (#543)
* shader_recompiler: Writelane elimination pass + null image fix

* spirv: Implement image derivatives

* texture_cache: Reduce page bit size

* clang format

* slot_vector: Back to debug assert

* vk_graphics_pipeline: Handle null tsharp

* spirv: Revert some change

* vk_instance: Support primitive restart on list topology

* page_manager: Adjust windows exception handler

* clang format

* Remove subres tracking

* Will be done separately
2024-08-24 22:51:47 +03:00
..
spirv video_core: Bloodborne stabilization pt1 (#543) 2024-08-24 22:51:47 +03:00
bindings.h video: Import new shader recompiler + display a triangle (#142) 2024-05-22 01:35:12 +03:00