shadPS4/src/shader_recompiler/frontend
baggins183 9ec75c3feb
Implement shader resource tables (#1165)
* Implement shader resource tables

* fix after rebase + squash

* address some review comments

* fix pipeline_common

* cleanup debug stuff

* switch to using single codegenerator
2024-11-01 08:55:53 +02:00
..
translate Implement shader resource tables (#1165) 2024-11-01 08:55:53 +02:00
control_flow_graph.cpp Fixed return strict const iterator, replace to range-based loop C++17 and code refactor (#548) 2024-10-18 11:06:11 +03:00
control_flow_graph.h control_flow_graph: Initial divergence handling (#434) 2024-08-16 20:05:37 +03:00
copy_shader.cpp renderer_vulkan: Commize and adjust buffer bindings (#1412) 2024-10-19 15:30:58 +03:00
copy_shader.h spirv: Flush denormals if possible (#1302) 2024-10-10 17:47:39 +03:00
decode.cpp shader_recompiler: Set correct operand field for VOP3b sdst. (#1335) 2024-10-10 23:04:51 +03:00
decode.h video: Import new shader recompiler + display a triangle (#142) 2024-05-22 01:35:12 +03:00
fetch_shader.cpp shader_recompiler: handle fetch shader address offsets (#538) 2024-08-24 17:36:40 +02:00
fetch_shader.h shader_recompiler: handle fetch shader address offsets (#538) 2024-08-24 17:36:40 +02:00
format.cpp IMAGE_GATHER4_C_LZ_O (#1274) 2024-10-08 10:35:07 +03:00
instruction.cpp GnmDriver: Clear context support (#567) 2024-08-25 23:01:05 +03:00
instruction.h GnmDriver: Clear context support (#567) 2024-08-25 23:01:05 +03:00
opcodes.h Initial support of Geometry shaders (#1244) 2024-10-06 01:26:50 +03:00
structured_control_flow.cpp Fixed return strict const iterator, replace to range-based loop C++17 and code refactor (#548) 2024-10-18 11:06:11 +03:00
structured_control_flow.h shader_recompiler: Implement render target swizzles when no format is available (#739) 2024-09-03 14:04:30 +03:00