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* Add 5-second sleep on sceNetAccept as this can be called in an infinite loop and would normally block (this isn't ideal for non-blocking sockets but it's all stubs at the moment anyway) * SDLAudio::AudioOutOutput: protect against invalid handle, support NULL input (wait only), replace fixed 65536 with an amount based on settable latency target (20ms for now) * Fix whitespace --------- Co-authored-by: j <j@local> |
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http.cpp | ||
http.h | ||
net.cpp | ||
net.h | ||
netctl.cpp | ||
netctl.h | ||
ssl.cpp | ||
ssl.h |