shadPS4/src/core/libraries/network
kh0nsu d66d129357
sceNetAccept sleep and SDLAudio::AudioOutOutput latency and cpu improvements (#507)
* Add 5-second sleep on sceNetAccept as this can be called in an infinite loop and would normally block (this isn't ideal for non-blocking sockets but it's all stubs at the moment anyway)

* SDLAudio::AudioOutOutput: protect against invalid handle, support NULL input (wait only), replace fixed 65536 with an amount based on settable latency target (20ms for now)

* Fix whitespace

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Co-authored-by: j <j@local>
2024-09-11 08:57:05 +03:00
..
http.cpp src: Reorganize and cleanup libraries 2024-04-14 00:37:17 +03:00
http.h src: Reorganize and cleanup libraries 2024-04-14 00:37:17 +03:00
net.cpp sceNetAccept sleep and SDLAudio::AudioOutOutput latency and cpu improvements (#507) 2024-09-11 08:57:05 +03:00
net.h misc: Fix a few compiler warnings. 2024-09-03 21:32:19 -07:00
netctl.cpp shader_recompiler: Small instruction parsing refactor/bugfixes (#340) 2024-07-30 23:32:40 +02:00
netctl.h src: Reorganize and cleanup libraries 2024-04-14 00:37:17 +03:00
ssl.cpp src: Reorganize and cleanup libraries 2024-04-14 00:37:17 +03:00
ssl.h src: Reorganize and cleanup libraries 2024-04-14 00:37:17 +03:00