mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-07-27 12:34:37 +00:00
Plenty of edge case behaviors to handle here. Addresses are treated as fixed, EINVAL is returned for bad mappings, name should be preserved from PoolReserving, committed areas should coalesce, reserved areas get their phys_base updated |
||
---|---|---|
.. | ||
common | ||
core | ||
images | ||
imgui | ||
input | ||
qt_gui | ||
shader_recompiler | ||
video_core | ||
.clang-format | ||
emulator.cpp | ||
emulator.h | ||
main.cpp | ||
sdl_window.cpp | ||
sdl_window.h | ||
shadps4.qrc | ||
shadps4.rc |