shadPS4/src
Stephen Miller e434bc0811 Update PoolCommit
Plenty of edge case behaviors to handle here.
Addresses are treated as fixed, EINVAL is returned for bad mappings, name should be preserved from PoolReserving, committed areas should coalesce, reserved areas get their phys_base updated
2025-05-09 19:45:31 -05:00
..
common [Libs] Stubs sceSigninDialog (#2890) 2025-05-09 11:08:22 +03:00
core Update PoolCommit 2025-05-09 19:45:31 -05:00
images misc: Few small fixes. (#2780) 2025-04-13 12:10:24 -07:00
imgui devtools: persist fsr configs (#2852) 2025-04-27 13:32:29 -03:00
input Fix incorrect calculation setting the center of the joysticks one value off causing stick drift in games that assume already corrected input values (#2760) 2025-04-07 13:58:00 -07:00
qt_gui New Crowdin updates (#2846) 2025-04-30 12:41:30 +03:00
shader_recompiler Adding opcode IMAGE_SAMPLE_B_O (#2894) 2025-05-09 09:01:34 -07:00
video_core gnm: Implement sceGnmDrawIndexIndirectMulti (#2889) 2025-05-09 10:04:37 -07:00
.clang-format chore: Make shadps4 REUSE compliant 2024-02-23 23:33:43 +02:00
emulator.cpp emulator: Fix log initialization order. (#2878) 2025-05-03 13:47:03 -07:00
emulator.h CLI: Add argument to pass an argument to the game (#2135) 2025-01-18 15:21:08 +03:00
main.cpp VideoOut event cleanup (#2849) 2025-04-27 09:04:17 +03:00
sdl_window.cpp build: Move versioning to CMake file. (#2752) 2025-04-07 12:22:51 +03:00
sdl_window.h Gui: Adding Pause button working, full screen button and labels to buttons on main window gui (#2634) 2025-03-26 23:50:52 +02:00
shadps4.qrc misc: Few small fixes. (#2780) 2025-04-13 12:10:24 -07:00
shadps4.rc [Windows] Adding Properties to the Executable (#2789) 2025-04-17 09:43:14 +03:00