shadPS4/src/video_core
squidbus e68774d449
shader_recompiler: Define fragment output type based on number format. (#1097)
* shader_recompiler: Define fragment output type based on number format.

* shader_recompiler: Fix GetAttribute SPIR-V output type.

* shader_recompiler: Don't bitcast on SetAttribute unless integer target.
2024-10-01 23:42:37 +03:00
..
amdgpu Use correct scissor rects (#1146) 2024-10-01 21:42:01 +03:00
buffer_cache vulkan: Fix some common validation errors. (#1101) 2024-10-01 23:42:20 +03:00
host_shaders fix typo in LOG_INFO (#559) 2024-08-26 15:22:11 +03:00
renderer_vulkan shader_recompiler: Define fragment output type based on number format. (#1097) 2024-10-01 23:42:37 +03:00
texture_cache hotfix2: Actually fix errors 2024-09-27 03:21:08 +03:00
multi_level_page_table.h video_core: Implement guest buffer manager (#373) 2024-08-08 15:02:10 +03:00
page_manager.cpp Patch extrq (#943) 2024-09-23 19:19:52 +03:00
page_manager.h video_core: Implement guest buffer manager (#373) 2024-08-08 15:02:10 +03:00
renderdoc.cpp Use fs::path::native whenever possible, avoid unnecessary fs->string conversions in GUI code (#1064) 2024-09-26 11:41:59 +03:00
renderdoc.h Use fs::path::native whenever possible, avoid unnecessary fs->string conversions in GUI code (#1064) 2024-09-26 11:41:59 +03:00