shadPS4/src/video_core
Stephen Miller e972a8805d
Bump size of buffer_views (#2357)
Uncharted 4 (and perhaps some other games) fill this up, causing a `Unhandled exception: boost::container::bad_alloc thrown` exception
2025-02-05 19:54:13 +02:00
..
amdgpu liverpool: Implement PM4 MEM_SEMAPHORE. (#2235) 2025-01-25 04:12:18 -08:00
buffer_cache renderer_vulkan: use LDS buffer as SSBO on unsupported shared memory size (#2245) 2025-01-31 13:52:31 +02:00
host_shaders video_core: detiler: display micro 64bpp (#2137) 2025-01-12 19:25:25 +01:00
renderer_vulkan Bump size of buffer_views (#2357) 2025-02-05 19:54:13 +02:00
texture_cache texture_cache: Make sure left-overlapped mips get marked for rebind. (#2268) 2025-02-01 01:54:40 -08:00
multi_level_page_table.h buffer_cache: Improve buffer cache locking contention (#1973) 2025-01-02 15:39:02 +02:00
page_manager.cpp buffer_cache: Improve buffer cache locking contention (#1973) 2025-01-02 15:39:02 +02:00
page_manager.h video_core: Use adaptive mutex on Linux (#2105) 2025-01-17 23:47:38 -08:00
renderdoc.cpp Fix loading RenderDoc in offline mode for Linux (#1968) 2024-12-29 12:36:29 +02:00
renderdoc.h Use fs::path::native whenever possible, avoid unnecessary fs->string conversions in GUI code (#1064) 2024-09-26 11:41:59 +03:00