shadPS4/src/core/libraries/avplayer/avplayer.h
2025-06-05 20:39:48 +03:00

296 lines
6.3 KiB
C++

// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/types.h"
#include <cstdarg> // va_list
#include <cstddef> // size_t
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::AvPlayer {
class AvPlayer;
using AvPlayerHandle = AvPlayer*;
enum class AvPlayerUriType : u32 {
Source = 0,
};
struct AvPlayerUri {
const char* name;
u32 length;
};
enum class AvPlayerSourceType {
Unknown = 0,
FileMp4 = 1,
Hls = 8,
};
enum class AvPlayerStreamType : u32 {
Video,
Audio,
TimedText,
Unknown,
};
struct AvPlayerSourceDetails {
AvPlayerUri uri;
u8 reserved1[64];
AvPlayerSourceType source_type;
u8 reserved2[44];
};
struct AvPlayerAudio {
u16 channel_count;
u8 reserved1[2];
u32 sample_rate;
u32 size;
u8 language_code[4];
};
struct AvPlayerVideo {
u32 width;
u32 height;
f32 aspect_ratio;
char language_code[4];
};
struct AvPlayerTextPosition {
u16 top;
u16 left;
u16 bottom;
u16 right;
};
struct AvPlayerTimedText {
u8 language_code[4];
u16 text_size;
u16 font_size;
AvPlayerTextPosition position;
};
union AvPlayerStreamDetails {
u8 reserved[16];
AvPlayerAudio audio;
AvPlayerVideo video;
AvPlayerTimedText subs;
};
struct AvPlayerFrameInfo {
u8* p_data;
u8 reserved[4];
u64 timestamp;
AvPlayerStreamDetails details;
};
struct AvPlayerStreamInfo {
AvPlayerStreamType type;
u8 reserved[4];
AvPlayerStreamDetails details;
u64 duration;
u64 start_time;
};
struct AvPlayerAudioEx {
u16 channel_count;
u8 reserved[2];
u32 sample_rate;
u32 size;
u8 language_code[4];
u8 reserved1[64];
};
struct AvPlayerVideoEx {
u32 width;
u32 height;
f32 aspect_ratio;
u8 language_code[4];
u32 framerate;
u32 crop_left_offset;
u32 crop_right_offset;
u32 crop_top_offset;
u32 crop_bottom_offset;
u32 pitch;
u8 luma_bit_depth;
u8 chroma_bit_depth;
bool video_full_range_flag;
u8 reserved1[37];
};
struct AvPlayerTimedTextEx {
u8 language_code[4];
u8 reserved[12];
u8 reserved1[64];
};
union AvPlayerStreamDetailsEx {
AvPlayerAudioEx audio;
AvPlayerVideoEx video;
AvPlayerTimedTextEx subs;
u8 reserved1[80];
};
struct AvPlayerFrameInfoEx {
void* p_data;
u8 reserved[4];
u64 timestamp;
AvPlayerStreamDetailsEx details;
};
using AvPlayerAllocate = void* PS4_SYSV_ABI (*)(void* p, u32 align, u32 size);
using AvPlayerDeallocate = void PS4_SYSV_ABI (*)(void* p, void* mem);
using AvPlayerAllocateTexture = void* PS4_SYSV_ABI (*)(void* p, u32 align, u32 size);
using AvPlayerDeallocateTexture = void PS4_SYSV_ABI (*)(void* p, void* mem);
struct AvPlayerMemAllocator {
void* object_ptr;
AvPlayerAllocate allocate;
AvPlayerDeallocate deallocate;
AvPlayerAllocateTexture allocate_texture;
AvPlayerDeallocateTexture deallocate_texture;
};
using AvPlayerOpenFile = s32 PS4_SYSV_ABI (*)(void* p, const char* name);
using AvPlayerCloseFile = s32 PS4_SYSV_ABI (*)(void* p);
using AvPlayerReadOffsetFile = s32 PS4_SYSV_ABI (*)(void* p, u8* buf, u64 pos, u32 len);
using AvPlayerSizeFile = u64 PS4_SYSV_ABI (*)(void* p);
struct AvPlayerFileReplacement {
void* object_ptr;
AvPlayerOpenFile open;
AvPlayerCloseFile close;
AvPlayerReadOffsetFile read_offset;
AvPlayerSizeFile size;
};
enum class AvPlayerEvents {
StateStop = 0x01,
StateReady = 0x02,
StatePlay = 0x03,
StatePause = 0x04,
StateBuffering = 0x05,
TimedTextDelivery = 0x10,
WarningId = 0x20,
Encryption = 0x30,
DrmError = 0x40,
};
using AvPlayerEventCallback = void PS4_SYSV_ABI (*)(void* p, AvPlayerEvents event, s32 src_id,
void* data);
struct AvPlayerEventReplacement {
void* object_ptr;
AvPlayerEventCallback event_callback;
};
enum class AvPlayerDebuglevels {
None,
Info,
Warnings,
All,
};
struct AvPlayerInitData {
AvPlayerMemAllocator memory_replacement;
AvPlayerFileReplacement file_replacement;
AvPlayerEventReplacement event_replacement;
AvPlayerDebuglevels debug_level;
u32 base_priority;
s32 num_output_video_framebuffers;
bool auto_start;
u8 reserved[3];
const char* default_language;
};
struct AvPlayerInitDataEx {
size_t this_size;
AvPlayerMemAllocator memory_replacement;
AvPlayerFileReplacement file_replacement;
AvPlayerEventReplacement event_replacement;
const char* default_language;
AvPlayerDebuglevels debug_level;
u32 audio_decoder_priority;
u32 audio_decoder_affinity;
u32 video_decoder_priority;
u32 video_decoder_affinity;
u32 demuxer_priority;
u32 demuxer_affinity;
u32 controller_priority;
u32 controller_affinity;
u32 http_streaming_priority;
u32 http_streaming_affinity;
u32 file_streaming_priority;
u32 file_streaming_affinity;
s32 num_output_video_framebuffers;
bool auto_start;
u8 reserved[3];
};
enum class AvPlayerVideoDecoderType {
Default = 0,
Reserved1,
Software,
Software2,
};
enum class AvPlayerAudioDecoderType {
Default = 0,
Reserved1,
Reserved2,
};
struct AvPlayerDecoderInit {
union {
AvPlayerVideoDecoderType video_type;
AvPlayerAudioDecoderType audio_type;
u8 reserved[4];
} decoder_type;
union {
struct {
s32 cpu_affinity_mask;
s32 cpu_thread_priority;
u8 decode_pipeline_depth;
u8 compute_pipe_id;
u8 compute_queue_id;
u8 enable_interlaced;
u8 reserved[16];
} avc_sw2;
struct {
u8 audio_channel_order;
u8 reserved[27];
} aac;
u8 reserved[28];
} decoder_params;
};
struct AvPlayerHTTPCtx {
u32 http_context_id;
u32 ssl_context_id;
};
struct AvPlayerPostInitData {
u32 demux_video_buffer_size;
AvPlayerDecoderInit video_decoder_init;
AvPlayerDecoderInit audio_decoder_init;
AvPlayerHTTPCtx http_context;
u8 reserved[56];
};
enum class AvPlayerAvSyncMode {
Default = 0,
None,
};
using AvPlayerLogCallback = int PS4_SYSV_ABI (*)(void* p, const char* format, va_list args);
void RegisterlibSceAvPlayer(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::AvPlayer