shadPS4/src
Vinicius Rangel f663176a5d
FidelityFX FSR implementation (#2624)
* host_shaders: support for includes

* video_core: add a simpler vulkan asserts

* video_core: refactored post processing pipeline to another file

* renderer_vulkan: add define param to compile shader utility

* video_core: fsr implementation

* devtools: show resolution & fsr state
2025-03-12 20:33:30 +02:00
..
common FidelityFX FSR implementation (#2624) 2025-03-12 20:33:30 +02:00
core FidelityFX FSR implementation (#2624) 2025-03-12 20:33:30 +02:00
images Qt: Add Initial KBM remapping GUI (#2544) 2025-03-04 11:52:13 +02:00
imgui video_out: HDR support (#2381) 2025-02-09 15:54:54 +01:00
input Fix SDL gyro and acceleration sensor handling (#2532) 2025-02-24 22:38:06 +02:00
qt_gui New Crowdin updates (#2631) 2025-03-10 11:12:29 +02:00
shader_recompiler Specialize vertex attributes on dst_sel (#2580) 2025-03-02 19:17:11 -08:00
video_core FidelityFX FSR implementation (#2624) 2025-03-12 20:33:30 +02:00
.clang-format chore: Make shadps4 REUSE compliant 2024-02-23 23:33:43 +02:00
emulator.cpp core: Ensure logger is initialized when there is no param.sfo (#2542) 2025-02-26 14:51:02 +02:00
emulator.h CLI: Add argument to pass an argument to the game (#2135) 2025-01-18 15:21:08 +03:00
main.cpp Fix issue #1684 (#2277) 2025-01-31 10:50:02 +02:00
sdl_window.cpp Fix SDL gyro and acceleration sensor handling (#2532) 2025-02-24 22:38:06 +02:00
sdl_window.h Fix SDL gyro and acceleration sensor handling (#2532) 2025-02-24 22:38:06 +02:00
shadps4.qrc Qt: Add Initial KBM remapping GUI (#2544) 2025-03-04 11:52:13 +02:00
shadps4.rc file formats and qt (#88) 2024-03-01 00:00:35 +02:00