.. |
common
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kernel: Check PSF for neo mode support. (#2028)
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2025-01-04 00:29:09 +01:00 |
core
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fix scePlayGoGetLocus (#2067)
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2025-01-06 00:46:26 +02:00 |
images
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Help - improvement (#1522)
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2024-12-09 18:47:26 +02:00 |
imgui
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The way to Unity, pt.3 (#1681)
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2024-12-08 18:30:33 +02:00 |
input
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input: Add missing poll lock (#2044)
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2025-01-04 14:33:23 +02:00 |
qt_gui
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translation: Update Finnish translation (#2057)
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2025-01-06 00:46:08 +02:00 |
shader_recompiler
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shader_recompiler: Implement S_BITSET(0/1)_B32 (#2039)
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2025-01-06 01:08:27 +02:00 |
video_core
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vk_resource_pool: Handle eErrorFragmentedPool. (#2071)
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2025-01-06 15:31:45 +02:00 |
.clang-format
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chore: Make shadps4 REUSE compliant
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2024-02-23 23:33:43 +02:00 |
emulator.cpp
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kernel: Check PSF for neo mode support. (#2028)
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2025-01-04 00:29:09 +01:00 |
emulator.h
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Loading font libs from title id folder (#1448)
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2024-10-31 16:08:34 +02:00 |
main.cpp
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Fix SDL version cannot launch game using game ID (#1650)
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2024-12-28 16:35:12 +02:00 |
sdl_window.cpp
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Motion controls (#1984)
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2025-01-01 20:05:22 +02:00 |
sdl_window.h
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Devtools - Shader editing (#1705)
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2024-12-09 21:11:11 +01:00 |
shadps4.qrc
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Help - improvement (#1522)
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2024-12-09 18:47:26 +02:00 |
shadps4.rc
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file formats and qt (#88)
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2024-03-01 00:00:35 +02:00 |