shadPS4/src
IndecisiveTurtle fd6611ed54 shader_recompiler: Separate thread bit scalars
* We can assume guest shader never mixes them with normal sgprs. This helps avoid errors where ssa could view an sgpr write dominating a thread bit read, due to how control flow is structurized, even though its not possible in actual control flow
2024-09-06 23:53:34 +03:00
..
audio_core core,shader_recompiler: align structures for 64-bit platforms (#447) 2024-08-24 16:18:12 +03:00
common Standardize game_data directory for game metadata. (#809) 2024-09-06 13:27:23 +03:00
core Standardize game_data directory for game metadata. (#809) 2024-09-06 13:27:23 +03:00
images Adding icons to categories (#479) 2024-08-19 18:42:23 +03:00
input it's actually 1920x941 2024-08-28 14:15:01 +02:00
qt_gui Updated sq translation (#791) 2024-09-06 16:35:42 +03:00
shader_recompiler shader_recompiler: Separate thread bit scalars 2024-09-06 23:53:34 +03:00
video_core texture_cache: Handle stencil texture reads 2024-09-06 23:52:35 +03:00
.clang-format chore: Make shadps4 REUSE compliant 2024-02-23 23:33:43 +02:00
emulator.cpp emulator: Support loading font library 2024-09-06 23:52:35 +03:00
emulator.h Reorganization of includes (#348) 2024-07-31 13:25:55 +03:00
main.cpp Reorganization of includes (#348) 2024-07-31 13:25:55 +03:00
sdl_window.cpp add touchpad support, auto reconnect 2024-08-28 13:48:50 +02:00
sdl_window.h core,shader_recompiler: align structures for 64-bit platforms (#447) 2024-08-24 16:18:12 +03:00
shadps4.qrc Adding icons to categories (#479) 2024-08-19 18:42:23 +03:00
shadps4.rc file formats and qt (#88) 2024-03-01 00:00:35 +02:00