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shader_recompiler: Implement fallback path for missing shaderFloat16 support. (#3604)
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@@ -13,6 +13,7 @@ struct Profile {
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bool support_int8{};
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bool support_int16{};
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bool support_int64{};
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bool support_float16{};
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bool support_float64{};
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bool support_fp32_denorm_preserve{};
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bool support_fp32_denorm_flush{};
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