shader_recompiler: Use VM bit for conditional discard (#3306)

This commit is contained in:
TheTurtle
2025-07-23 20:58:09 +03:00
committed by GitHub
parent 8dc50ffc79
commit 19c3d05ac1
5 changed files with 1 additions and 13 deletions

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@@ -150,8 +150,6 @@ public:
std::array<Value, NumScalarRegs> ssa_sbit_values;
std::array<Value, NumVectorRegs> ssa_vreg_values;
bool has_multiple_predecessors{false};
private:
/// Memory pool for instruction list
Common::ObjectPool<Inst>* inst_pool;