shader_recompiler: Handle offsets for Cube images.

This commit is contained in:
squidbus 2024-10-08 02:32:14 -07:00
parent aba803bd04
commit 2442c70102

View File

@ -592,6 +592,7 @@ void PatchImageInstruction(IR::Block& block, IR::Inst& inst, Info& info, Descrip
inst.SetArg(arg_pos, ir.CompositeConstruct(read(0), read(8))); inst.SetArg(arg_pos, ir.CompositeConstruct(read(0), read(8)));
break; break;
case AmdGpu::ImageType::Color3D: case AmdGpu::ImageType::Color3D:
case AmdGpu::ImageType::Cube:
inst.SetArg(arg_pos, ir.CompositeConstruct(read(0), read(8), read(16))); inst.SetArg(arg_pos, ir.CompositeConstruct(read(0), read(8), read(16)));
break; break;
default: default: