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@ -279,8 +279,8 @@ void ParseInputConfig(const std::string game_id = "") {
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line);
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line);
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continue;
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continue;
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}
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}
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ControllerOutput* toggle_out =
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ControllerOutput* toggle_out = &*std::ranges::find(
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&*std::ranges::find(output_array, ControllerOutput((OrbisPadButtonDataOffset)KEY_TOGGLE));
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output_array, ControllerOutput((OrbisPadButtonDataOffset)KEY_TOGGLE));
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BindingConnection toggle_connection =
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BindingConnection toggle_connection =
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BindingConnection(InputBinding(toggle_keys.key2), toggle_out, toggle_keys.key3);
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BindingConnection(InputBinding(toggle_keys.key2), toggle_out, toggle_keys.key3);
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connections.insert(connections.end(), toggle_connection);
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connections.insert(connections.end(), toggle_connection);
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@ -324,8 +324,8 @@ void ParseInputConfig(const std::string game_id = "") {
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axis_it->second.axis == Axis::TriggerRight)
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axis_it->second.axis == Axis::TriggerRight)
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? 127
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? 127
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: axis_it->second.value;
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: axis_it->second.value;
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connection =
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connection = BindingConnection(
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BindingConnection(binding,
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binding,
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&*std::ranges::find(output_array, ControllerOutput(OrbisPadButtonDataOffset::None,
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&*std::ranges::find(output_array, ControllerOutput(OrbisPadButtonDataOffset::None,
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axis_it->second.axis)),
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axis_it->second.axis)),
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value_to_set);
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value_to_set);
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