Merge pull request #14 from Xphalnos/patch-1

Adding keys icon + Update changelog
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DanielSvoboda 2024-11-16 15:24:03 -03:00 committed by GitHub
commit 3c8234757d
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5 changed files with 48 additions and 2 deletions

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@ -8,7 +8,7 @@ path = [
".github/shadps4.desktop", ".github/shadps4.desktop",
".github/shadps4.png", ".github/shadps4.png",
".gitmodules", ".gitmodules",
"documents/changelog.txt", "documents/changelog.md",
"documents/Quickstart/2.png", "documents/Quickstart/2.png",
"documents/Screenshots/*", "documents/Screenshots/*",
"scripts/ps4_names.txt", "scripts/ps4_names.txt",
@ -29,6 +29,7 @@ path = [
"src/images/grid_icon.png", "src/images/grid_icon.png",
"src/images/iconsize_icon.png", "src/images/iconsize_icon.png",
"src/images/ko-fi.png", "src/images/ko-fi.png",
"src/images/keys_icon.png",
"src/images/list_icon.png", "src/images/list_icon.png",
"src/images/list_mode_icon.png", "src/images/list_mode_icon.png",
"src/images/pause_icon.png", "src/images/pause_icon.png",

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@ -1,3 +1,47 @@
v0.4.0 31/10/2024 - codename divicius
=================
- Shader recompiler fixes
- Emulated support for cpus that doesn't have SSE4.2a (intel cpus)
- Frame graph + Precise 60 fps timing
- Save data: fix nullptr & concurrent file write
- Auto Update
- Error dialog implementation
- Swapchain recreation and window resizing
- Add playback of background/title music in game list
- Kernel: Quiet sceKernelWaitEventFlag error log on timeout
- Improve keyboard navigation in game list
- core/memory: Pooled memory implementation
- Fix PKG loading
- replace trophy xml assert with error
- Refactor audio handling with range checks, buffer threshold, and lock
- audio_core: Fix return value types and shift some error handling to library
- Devtools: PM4 Explorer
- Initial support of Geometry shaders
- Working touchpad support
- net: Stub sceNetErrnoLoc
- Add support to click touchpad using back button on non PS4/5 controllers
- Multiple Install Folders
- Using a more standard data directory for linux
- video_core: Implement sceGnmInsertPushColorMarker
- ime_dialog: Initial implementation
- Network libs fixes
- Use GetSystemTimePreciseAsFileTime to fix fps timing issues
- Added adaptive mutex initializer
- Small Np + trophy fixes
- Separate Updates from Game Folder
- Minor Fixes for Separate Update Folder
- AvPlayer: Do not align w/h to 16 with vdec2
- Improve sceSystemServiceReceiveEvent stub
- renderer_vulkan: Commize and adjust buffer bindings
- Add poll interval to libScePad
- Add more surface format mappings.
- vulkan: Report only missing format feature flags.
- IME implementation
- Videodec2 implementation
- path_util: Make sure macOS has current directory set and clean up path code.
- Load LLE modules from sys_modules/GAMEID folder
v0.3.0 23/09/2024 - codename broamic v0.3.0 23/09/2024 - codename broamic
================= =================

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@ -143,7 +143,7 @@ public:
aboutAct->setIcon(QIcon(":images/about_icon.png")); aboutAct->setIcon(QIcon(":images/about_icon.png"));
keys_shortcuts = new QAction(MainWindow); keys_shortcuts = new QAction(MainWindow);
keys_shortcuts->setObjectName("keys_shortcuts"); keys_shortcuts->setObjectName("keys_shortcuts");
keys_shortcuts->setIcon(QIcon(":images/about_icon.png")); keys_shortcuts->setIcon(QIcon(":images/keys_icon.png"));
configureAct = new QAction(MainWindow); configureAct = new QAction(MainWindow);
configureAct->setObjectName("configureAct"); configureAct->setObjectName("configureAct");
configureAct->setIcon(QIcon(":images/settings_icon.png")); configureAct->setIcon(QIcon(":images/settings_icon.png"));

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@ -8,6 +8,7 @@
<file>images/stop_icon.png</file> <file>images/stop_icon.png</file>
<file>images/file_icon.png</file> <file>images/file_icon.png</file>
<file>images/folder_icon.png</file> <file>images/folder_icon.png</file>
<file>images/keys_icon.png</file>
<file>images/themes_icon.png</file> <file>images/themes_icon.png</file>
<file>images/iconsize_icon.png</file> <file>images/iconsize_icon.png</file>
<file>images/list_icon.png</file> <file>images/list_icon.png</file>