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Add max outer deadzone to the controller remapping GUI
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@ -220,10 +220,10 @@ void ControlSettings::SaveControllerConfig(bool CloseOnSave) {
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lines.push_back("# Range of deadzones: 1 (almost none) to 127 (max)");
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std::string deadzonevalue = std::to_string(ui->LeftDeadzoneSlider->value());
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lines.push_back("analog_deadzone = leftjoystick, " + deadzonevalue);
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lines.push_back("analog_deadzone = leftjoystick, " + deadzonevalue + "127");
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deadzonevalue = std::to_string(ui->RightDeadzoneSlider->value());
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lines.push_back("analog_deadzone = rightjoystick, " + deadzonevalue);
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lines.push_back("analog_deadzone = rightjoystick, " + deadzonevalue + "127");
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std::vector<std::string> save;
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bool CurrentLineEmpty = false, LastLineEmpty = false;
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