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Remove protect warning
This is expected behavior, shouldn't need any logging.
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@ -561,7 +561,6 @@ s64 MemoryManager::ProtectBytes(VAddr addr, VirtualMemoryArea vma_base, size_t s
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if (vma_base.type == VMAType::Free) {
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// On PS4, protecting freed memory does nothing.
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LOG_WARNING(Kernel_Vmm, "Attempting to protect free memory");
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return adjusted_size;
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}
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