mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-12-10 13:48:40 +00:00
emulator: Fix blank entry at end of sysmodules list. (#3523)
This commit is contained in:
@@ -341,7 +341,7 @@ void Emulator::Run(std::filesystem::path file, const std::vector<std::string> ar
|
|||||||
}
|
}
|
||||||
|
|
||||||
void Emulator::LoadSystemModules(const std::string& game_serial) {
|
void Emulator::LoadSystemModules(const std::string& game_serial) {
|
||||||
constexpr std::array<SysModules, 10> ModulesToLoad{
|
constexpr auto ModulesToLoad = std::to_array<SysModules>(
|
||||||
{{"libSceNgs2.sprx", &Libraries::Ngs2::RegisterlibSceNgs2},
|
{{"libSceNgs2.sprx", &Libraries::Ngs2::RegisterlibSceNgs2},
|
||||||
{"libSceUlt.sprx", nullptr},
|
{"libSceUlt.sprx", nullptr},
|
||||||
{"libSceJson.sprx", nullptr},
|
{"libSceJson.sprx", nullptr},
|
||||||
@@ -350,7 +350,7 @@ void Emulator::LoadSystemModules(const std::string& game_serial) {
|
|||||||
{"libSceCesCs.sprx", nullptr},
|
{"libSceCesCs.sprx", nullptr},
|
||||||
{"libSceFont.sprx", nullptr},
|
{"libSceFont.sprx", nullptr},
|
||||||
{"libSceFontFt.sprx", nullptr},
|
{"libSceFontFt.sprx", nullptr},
|
||||||
{"libSceFreeTypeOt.sprx", nullptr}}};
|
{"libSceFreeTypeOt.sprx", nullptr}});
|
||||||
|
|
||||||
std::vector<std::filesystem::path> found_modules;
|
std::vector<std::filesystem::path> found_modules;
|
||||||
const auto& sys_module_path = Common::FS::GetUserPath(Common::FS::PathType::SysModuleDir);
|
const auto& sys_module_path = Common::FS::GetUserPath(Common::FS::PathType::SysModuleDir);
|
||||||
|
|||||||
Reference in New Issue
Block a user