mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-08-01 15:02:40 +00:00
Usefulness of conditional tree
This commit is contained in:
parent
ad488a26af
commit
920efdf37c
@ -6,6 +6,10 @@
|
||||
|
||||
#include <span>
|
||||
|
||||
// This can be used to get, for a given block, the list of conditions that
|
||||
// must be true for the block to be executed. Can be also useful for
|
||||
// for determining the maximum number of thimes a block is executed.
|
||||
|
||||
namespace Shader::IR {
|
||||
|
||||
static void AddConditionalTree(std::span<AbstractSyntaxNode> asl_span, Block::ConditionalData* parent) {
|
||||
|
Loading…
Reference in New Issue
Block a user