mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-08-04 16:32:39 +00:00
Merge branch 'main' into main
This commit is contained in:
commit
9fd5a54c42
2
.github/linux-appimage-qt.sh
vendored
2
.github/linux-appimage-qt.sh
vendored
@ -27,7 +27,7 @@ chmod a+x linuxdeploy-plugin-checkrt-x86_64.sh
|
|||||||
|
|
||||||
cp -a "$GITHUB_WORKSPACE/build/translations" AppDir/usr/bin
|
cp -a "$GITHUB_WORKSPACE/build/translations" AppDir/usr/bin
|
||||||
|
|
||||||
./linuxdeploy-x86_64.AppImage --appdir AppDir -d "$GITHUB_WORKSPACE"/.github/shadps4.desktop -e "$GITHUB_WORKSPACE"/build/shadps4 -i "$GITHUB_WORKSPACE"/.github/shadps4.png --plugin qt
|
./linuxdeploy-x86_64.AppImage --appdir AppDir -d "$GITHUB_WORKSPACE"/dist/net.shadps4.shadPS4.desktop -e "$GITHUB_WORKSPACE"/build/shadps4 -i "$GITHUB_WORKSPACE"/src/images/net.shadps4.shadPS4.svg --plugin qt
|
||||||
rm AppDir/usr/plugins/multimedia/libgstreamermediaplugin.so
|
rm AppDir/usr/plugins/multimedia/libgstreamermediaplugin.so
|
||||||
./linuxdeploy-x86_64.AppImage --appdir AppDir --output appimage
|
./linuxdeploy-x86_64.AppImage --appdir AppDir --output appimage
|
||||||
mv shadPS4-x86_64.AppImage Shadps4-qt.AppImage
|
mv shadPS4-x86_64.AppImage Shadps4-qt.AppImage
|
||||||
|
2
.github/linux-appimage-sdl.sh
vendored
2
.github/linux-appimage-sdl.sh
vendored
@ -17,5 +17,5 @@ chmod a+x linuxdeploy-plugin-checkrt-x86_64.sh
|
|||||||
# Build AppImage
|
# Build AppImage
|
||||||
./linuxdeploy-x86_64.AppImage --appdir AppDir
|
./linuxdeploy-x86_64.AppImage --appdir AppDir
|
||||||
./linuxdeploy-plugin-checkrt-x86_64.sh --appdir AppDir
|
./linuxdeploy-plugin-checkrt-x86_64.sh --appdir AppDir
|
||||||
./linuxdeploy-x86_64.AppImage --appdir AppDir -d "$GITHUB_WORKSPACE"/.github/shadps4.desktop -e "$GITHUB_WORKSPACE"/build/shadps4 -i "$GITHUB_WORKSPACE"/.github/shadps4.png --output appimage
|
./linuxdeploy-x86_64.AppImage --appdir AppDir -d "$GITHUB_WORKSPACE"/dist/net.shadps4.shadPS4.desktop -e "$GITHUB_WORKSPACE"/build/shadps4 -i "$GITHUB_WORKSPACE"/src/images/net.shadps4.shadPS4.svg --output appimage
|
||||||
mv shadPS4-x86_64.AppImage Shadps4-sdl.AppImage
|
mv shadPS4-x86_64.AppImage Shadps4-sdl.AppImage
|
||||||
|
@ -943,6 +943,9 @@ endif()
|
|||||||
install(TARGETS shadps4 BUNDLE DESTINATION .)
|
install(TARGETS shadps4 BUNDLE DESTINATION .)
|
||||||
|
|
||||||
if (ENABLE_QT_GUI AND CMAKE_SYSTEM_NAME STREQUAL "Linux")
|
if (ENABLE_QT_GUI AND CMAKE_SYSTEM_NAME STREQUAL "Linux")
|
||||||
install(FILES ".github/shadps4.desktop" DESTINATION "share/applications")
|
install(FILES "dist/net.shadps4.shadPS4.desktop" DESTINATION "share/applications")
|
||||||
install(FILES ".github/shadps4.png" DESTINATION "share/icons/hicolor/512x512/apps")
|
install(FILES "dist/net.shadps4.shadPS4.releases.xml" DESTINATION "share/metainfo/releases")
|
||||||
|
install(FILES "dist/net.shadps4.shadPS4.metainfo.xml" DESTINATION "share/metainfo")
|
||||||
|
install(FILES ".github/shadps4.png" DESTINATION "share/icons/hicolor/512x512/apps" RENAME "net.shadps4.shadPS4.png")
|
||||||
|
install(FILES "src/images/net.shadps4.shadPS4.svg" DESTINATION "share/icons/hicolor/scalable/apps")
|
||||||
endif()
|
endif()
|
||||||
|
@ -5,9 +5,12 @@ path = [
|
|||||||
"REUSE.toml",
|
"REUSE.toml",
|
||||||
"CMakeSettings.json",
|
"CMakeSettings.json",
|
||||||
".github/FUNDING.yml",
|
".github/FUNDING.yml",
|
||||||
".github/shadps4.desktop",
|
|
||||||
".github/shadps4.png",
|
".github/shadps4.png",
|
||||||
".gitmodules",
|
".gitmodules",
|
||||||
|
"dist/net.shadps4.shadPS4.desktop",
|
||||||
|
"dist/net.shadps4.shadPS4_metadata.pot",
|
||||||
|
"dist/net.shadps4.shadPS4.metainfo.xml",
|
||||||
|
"dist/net.shadps4.shadPS4.releases.xml",
|
||||||
"documents/changelog.md",
|
"documents/changelog.md",
|
||||||
"documents/Quickstart/2.png",
|
"documents/Quickstart/2.png",
|
||||||
"documents/Screenshots/*",
|
"documents/Screenshots/*",
|
||||||
@ -39,6 +42,7 @@ path = [
|
|||||||
"src/images/stop_icon.png",
|
"src/images/stop_icon.png",
|
||||||
"src/images/shadPS4.icns",
|
"src/images/shadPS4.icns",
|
||||||
"src/images/shadps4.ico",
|
"src/images/shadps4.ico",
|
||||||
|
"src/images/net.shadps4.shadPS4.svg",
|
||||||
"src/images/themes_icon.png",
|
"src/images/themes_icon.png",
|
||||||
"src/images/update_icon.png",
|
"src/images/update_icon.png",
|
||||||
"src/images/youtube.png",
|
"src/images/youtube.png",
|
||||||
|
@ -3,7 +3,7 @@ Name=shadPS4
|
|||||||
Exec=shadps4
|
Exec=shadps4
|
||||||
Terminal=false
|
Terminal=false
|
||||||
Type=Application
|
Type=Application
|
||||||
Icon=shadps4
|
Icon=net.shadps4.shadPS4
|
||||||
Comment=shadPS4 Emulator
|
Comment=PlayStation 4 emulator
|
||||||
Categories=Game;
|
Categories=Game;
|
||||||
StartupWMClass=shadps4;
|
StartupWMClass=shadps4;
|
63
dist/net.shadps4.shadPS4.metainfo.xml
vendored
Normal file
63
dist/net.shadps4.shadPS4.metainfo.xml
vendored
Normal file
@ -0,0 +1,63 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<component type="desktop-application">
|
||||||
|
<id translate="no">net.shadps4.shadPS4</id>
|
||||||
|
<name translate="no">shadPS4</name>
|
||||||
|
<developer id="net.shadps4.shadPS4">
|
||||||
|
<name>shadPS4 Contributors</name>
|
||||||
|
<url translate="no">https://github.com/shadps4-emu/shadps4/graphs/contributors</url>
|
||||||
|
</developer>
|
||||||
|
<summary>PS4 Emulator</summary>
|
||||||
|
<metadata_license translate="no">CC0-1.0</metadata_license>
|
||||||
|
<project_license translate="no">GPL-2.0</project_license>
|
||||||
|
<launchable type="desktop-id" translate="no">net.shadps4.shadPS4.desktop</launchable>
|
||||||
|
<url type="homepage" translate="no">https://shadps4.net/</url>
|
||||||
|
<description>
|
||||||
|
<p>shadPS4 is an early PlayStation 4 emulator for Windows, Linux and macOS written in C++.</p>
|
||||||
|
<p>The emulator is still early in development, so don't expect a flawless experience. Nonetheless, the emulator can already run a number of commercial games.</p>
|
||||||
|
</description>
|
||||||
|
<screenshots>
|
||||||
|
<screenshot type="default">
|
||||||
|
<image type="source" translate="no" >https://cdn.jsdelivr.net/gh/shadps4-emu/shadps4@main/documents/Screenshots/1.png</image>
|
||||||
|
<caption>Bloodborne</caption>
|
||||||
|
</screenshot>
|
||||||
|
<screenshot>
|
||||||
|
<image type="source" translate="no">https://cdn.jsdelivr.net/gh/shadps4-emu/shadps4@main/documents/Screenshots/2.png</image>
|
||||||
|
<caption>Hatsune Miku: Project DIVA Future Tone</caption>
|
||||||
|
</screenshot>
|
||||||
|
<screenshot>
|
||||||
|
<image type="source" translate="no">https://cdn.jsdelivr.net/gh/shadps4-emu/shadps4@main/documents/Screenshots/3.png</image>
|
||||||
|
<caption>Yakuza Kiwami</caption>
|
||||||
|
</screenshot>
|
||||||
|
<screenshot>
|
||||||
|
<image type="source" translate="no">https://cdn.jsdelivr.net/gh/shadps4-emu/shadps4@main/documents/Screenshots/4.png</image>
|
||||||
|
<caption>Persona 4 Golden</caption>
|
||||||
|
</screenshot>
|
||||||
|
</screenshots>
|
||||||
|
<categories>
|
||||||
|
<category translate="no">Game</category>
|
||||||
|
</categories>
|
||||||
|
<releases type="external" url="https://cdn.jsdelivr.net/gh/fpiesche/flatpak-builds/apps/net.shadps4.shadPS4/net.shadps4.shadPS4.releases.xml">
|
||||||
|
<release version="v.0.4.0" date="2024-11-03">
|
||||||
|
<description></description>
|
||||||
|
</release>
|
||||||
|
</releases>
|
||||||
|
<content_rating type="oars-1.1"/>
|
||||||
|
<supports>
|
||||||
|
<control translate="no">keyboard</control>
|
||||||
|
</supports>
|
||||||
|
<recommends>
|
||||||
|
<control translate="no">gamepad</control>
|
||||||
|
</recommends>
|
||||||
|
<requires>
|
||||||
|
<internet translate="no">offline-only</internet>
|
||||||
|
</requires>
|
||||||
|
<provides>
|
||||||
|
<binary translate="no">shadps4</binary>
|
||||||
|
</provides>
|
||||||
|
<keywords>
|
||||||
|
<keyword>emulator</keyword>
|
||||||
|
<keyword>emulation</keyword>
|
||||||
|
<keyword translate="no">playstation</keyword>
|
||||||
|
<keyword translate="no">ps4</keyword>
|
||||||
|
</keywords>
|
||||||
|
</component>
|
23
dist/net.shadps4.shadPS4.releases.xml
vendored
Normal file
23
dist/net.shadps4.shadPS4.releases.xml
vendored
Normal file
@ -0,0 +1,23 @@
|
|||||||
|
<releases>
|
||||||
|
<release version="0.4.0" date="2024-10-31">
|
||||||
|
<url>https://github.com/shadps4-emu/shadPS4/releases/tag/v.0.4.0</url>
|
||||||
|
</release>
|
||||||
|
<release version="0.3.0" date="2024-09-23">
|
||||||
|
<url>https://github.com/shadps4-emu/shadPS4/releases/tag/v.0.3.0</url>
|
||||||
|
</release>
|
||||||
|
<release version="0.2.0" date="2024-08-15">
|
||||||
|
<url>https://github.com/shadps4-emu/shadPS4/releases/tag/v.0.2.0</url>
|
||||||
|
</release>
|
||||||
|
<release version="0.1.0" date="2024-07-01">
|
||||||
|
<url>https://github.com/shadps4-emu/shadPS4/releases/tag/0.1.0</url>
|
||||||
|
</release>
|
||||||
|
<release version="0.0.3" date="2024-03-23">
|
||||||
|
<url>https://github.com/shadps4-emu/shadPS4/releases/tag/v0.0.3</url>
|
||||||
|
</release>
|
||||||
|
<release version="0.0.2" date="2023-10-21">
|
||||||
|
<url>https://github.com/shadps4-emu/shadPS4/releases/tag/v0.0.2</url>
|
||||||
|
</release>
|
||||||
|
<release version="0.0.1" date="2024-09-29">
|
||||||
|
<url>https://github.com/shadps4-emu/shadPS4/releases/tag/v0.0.1</url>
|
||||||
|
</release>
|
||||||
|
</releases>
|
65
dist/net.shadps4.shadPS4_metadata.pot
vendored
Normal file
65
dist/net.shadps4.shadPS4_metadata.pot
vendored
Normal file
@ -0,0 +1,65 @@
|
|||||||
|
msgid ""
|
||||||
|
msgstr ""
|
||||||
|
"Project-Id-Version: PACKAGE VERSION\n"
|
||||||
|
"POT-Creation-Date: 2024-11-08 09:07+0000\n"
|
||||||
|
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||||
|
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||||
|
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||||
|
"MIME-Version: 1.0\n"
|
||||||
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
|
"Content-Transfer-Encoding: 8bit\n"
|
||||||
|
|
||||||
|
#. (itstool) path: component/name
|
||||||
|
#: ./net.shadps4.shadPS4.metainfo.xml:4
|
||||||
|
msgid "shadPS4"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#. (itstool) path: developer/name
|
||||||
|
#: ./net.shadps4.shadPS4.metainfo.xml:6
|
||||||
|
msgid "shadPS4 Contributors"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#. (itstool) path: component/summary
|
||||||
|
#: ./net.shadps4.shadPS4.metainfo.xml:9
|
||||||
|
msgid "PS4 Emulator"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#. (itstool) path: description/p
|
||||||
|
#: ./net.shadps4.shadPS4.metainfo.xml:16
|
||||||
|
msgid "shadPS4 is an early PlayStation 4 emulator for Windows, Linux and macOS written in C++."
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#. (itstool) path: description/p
|
||||||
|
#: ./net.shadps4.shadPS4.metainfo.xml:17
|
||||||
|
msgid "The emulator is still early in development, so don't expect a flawless experience. Nonetheless, the emulator can already run a number of commercial games."
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#. (itstool) path: screenshot/caption
|
||||||
|
#: ./net.shadps4.shadPS4.metainfo.xml:22
|
||||||
|
msgid "Bloodborne"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#. (itstool) path: screenshot/caption
|
||||||
|
#: ./net.shadps4.shadPS4.metainfo.xml:26
|
||||||
|
msgid "Hatsune Miku: Project DIVA Future Tone"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#. (itstool) path: screenshot/caption
|
||||||
|
#: ./net.shadps4.shadPS4.metainfo.xml:30
|
||||||
|
msgid "Yakuza Kiwami"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#. (itstool) path: screenshot/caption
|
||||||
|
#: ./net.shadps4.shadPS4.metainfo.xml:34
|
||||||
|
msgid "Persona 4 Golden"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#. (itstool) path: keywords/keyword
|
||||||
|
#: ./net.shadps4.shadPS4.metainfo.xml:59
|
||||||
|
msgid "emulator"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#. (itstool) path: keywords/keyword
|
||||||
|
#: ./net.shadps4.shadPS4.metainfo.xml:60
|
||||||
|
msgid "emulation"
|
||||||
|
msgstr ""
|
@ -658,7 +658,7 @@ void save(const std::filesystem::path& path) {
|
|||||||
// TODO Migration code, after a major release this should be removed.
|
// TODO Migration code, after a major release this should be removed.
|
||||||
data.at("GUI").as_table().erase("installDir");
|
data.at("GUI").as_table().erase("installDir");
|
||||||
|
|
||||||
std::ofstream file(path, std::ios::out);
|
std::ofstream file(path, std::ios::binary);
|
||||||
file << data;
|
file << data;
|
||||||
file.close();
|
file.close();
|
||||||
}
|
}
|
||||||
|
@ -40,23 +40,11 @@ void AjmAt9Decoder::Initialize(const void* buffer, u32 buffer_size) {
|
|||||||
const auto params = reinterpret_cast<const AjmDecAt9InitializeParameters*>(buffer);
|
const auto params = reinterpret_cast<const AjmDecAt9InitializeParameters*>(buffer);
|
||||||
std::memcpy(m_config_data, params->config_data, ORBIS_AT9_CONFIG_DATA_SIZE);
|
std::memcpy(m_config_data, params->config_data, ORBIS_AT9_CONFIG_DATA_SIZE);
|
||||||
AjmAt9Decoder::Reset();
|
AjmAt9Decoder::Reset();
|
||||||
m_pcm_buffer.resize(m_codec_info.frameSamples * m_codec_info.channels * GetPointCodeSize(), 0);
|
m_pcm_buffer.resize(m_codec_info.frameSamples * m_codec_info.channels * GetPCMSize(m_format),
|
||||||
|
0);
|
||||||
}
|
}
|
||||||
|
|
||||||
u8 AjmAt9Decoder::GetPointCodeSize() {
|
void AjmAt9Decoder::GetInfo(void* out_info) const {
|
||||||
switch (m_format) {
|
|
||||||
case AjmFormatEncoding::S16:
|
|
||||||
return sizeof(s16);
|
|
||||||
case AjmFormatEncoding::S32:
|
|
||||||
return sizeof(s32);
|
|
||||||
case AjmFormatEncoding::Float:
|
|
||||||
return sizeof(float);
|
|
||||||
default:
|
|
||||||
UNREACHABLE();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void AjmAt9Decoder::GetInfo(void* out_info) {
|
|
||||||
auto* info = reinterpret_cast<AjmSidebandDecAt9CodecInfo*>(out_info);
|
auto* info = reinterpret_cast<AjmSidebandDecAt9CodecInfo*>(out_info);
|
||||||
info->super_frame_size = m_codec_info.superframeSize;
|
info->super_frame_size = m_codec_info.superframeSize;
|
||||||
info->frames_in_super_frame = m_codec_info.framesInSuperframe;
|
info->frames_in_super_frame = m_codec_info.framesInSuperframe;
|
||||||
@ -65,8 +53,7 @@ void AjmAt9Decoder::GetInfo(void* out_info) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
std::tuple<u32, u32> AjmAt9Decoder::ProcessData(std::span<u8>& in_buf, SparseOutputBuffer& output,
|
std::tuple<u32, u32> AjmAt9Decoder::ProcessData(std::span<u8>& in_buf, SparseOutputBuffer& output,
|
||||||
AjmSidebandGaplessDecode& gapless,
|
AjmInstanceGapless& gapless) {
|
||||||
std::optional<u32> max_samples_per_channel) {
|
|
||||||
int ret = 0;
|
int ret = 0;
|
||||||
int bytes_used = 0;
|
int bytes_used = 0;
|
||||||
switch (m_format) {
|
switch (m_format) {
|
||||||
@ -91,32 +78,37 @@ std::tuple<u32, u32> AjmAt9Decoder::ProcessData(std::span<u8>& in_buf, SparseOut
|
|||||||
|
|
||||||
m_superframe_bytes_remain -= bytes_used;
|
m_superframe_bytes_remain -= bytes_used;
|
||||||
|
|
||||||
u32 skipped_samples = 0;
|
u32 skip_samples = 0;
|
||||||
if (gapless.skipped_samples < gapless.skip_samples) {
|
if (gapless.current.skip_samples > 0) {
|
||||||
skipped_samples = std::min(u32(m_codec_info.frameSamples),
|
skip_samples = std::min(u16(m_codec_info.frameSamples), gapless.current.skip_samples);
|
||||||
u32(gapless.skip_samples - gapless.skipped_samples));
|
gapless.current.skip_samples -= skip_samples;
|
||||||
gapless.skipped_samples += skipped_samples;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
const auto max_samples = max_samples_per_channel.has_value()
|
const auto max_pcm = gapless.init.total_samples != 0
|
||||||
? max_samples_per_channel.value() * m_codec_info.channels
|
? gapless.current.total_samples * m_codec_info.channels
|
||||||
: std::numeric_limits<u32>::max();
|
: std::numeric_limits<u32>::max();
|
||||||
|
|
||||||
size_t samples_written = 0;
|
size_t pcm_written = 0;
|
||||||
switch (m_format) {
|
switch (m_format) {
|
||||||
case AjmFormatEncoding::S16:
|
case AjmFormatEncoding::S16:
|
||||||
samples_written = WriteOutputSamples<s16>(output, skipped_samples, max_samples);
|
pcm_written = WriteOutputSamples<s16>(output, skip_samples, max_pcm);
|
||||||
break;
|
break;
|
||||||
case AjmFormatEncoding::S32:
|
case AjmFormatEncoding::S32:
|
||||||
samples_written = WriteOutputSamples<s32>(output, skipped_samples, max_samples);
|
pcm_written = WriteOutputSamples<s32>(output, skip_samples, max_pcm);
|
||||||
break;
|
break;
|
||||||
case AjmFormatEncoding::Float:
|
case AjmFormatEncoding::Float:
|
||||||
samples_written = WriteOutputSamples<float>(output, skipped_samples, max_samples);
|
pcm_written = WriteOutputSamples<float>(output, skip_samples, max_pcm);
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
UNREACHABLE();
|
UNREACHABLE();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const auto samples_written = pcm_written / m_codec_info.channels;
|
||||||
|
gapless.current.skipped_samples += m_codec_info.frameSamples - samples_written;
|
||||||
|
if (gapless.init.total_samples != 0) {
|
||||||
|
gapless.current.total_samples -= samples_written;
|
||||||
|
}
|
||||||
|
|
||||||
m_num_frames += 1;
|
m_num_frames += 1;
|
||||||
if ((m_num_frames % m_codec_info.framesInSuperframe) == 0) {
|
if ((m_num_frames % m_codec_info.framesInSuperframe) == 0) {
|
||||||
if (m_superframe_bytes_remain) {
|
if (m_superframe_bytes_remain) {
|
||||||
@ -126,18 +118,28 @@ std::tuple<u32, u32> AjmAt9Decoder::ProcessData(std::span<u8>& in_buf, SparseOut
|
|||||||
m_num_frames = 0;
|
m_num_frames = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
return {1, samples_written / m_codec_info.channels};
|
return {1, samples_written};
|
||||||
}
|
}
|
||||||
|
|
||||||
AjmSidebandFormat AjmAt9Decoder::GetFormat() {
|
AjmSidebandFormat AjmAt9Decoder::GetFormat() const {
|
||||||
return AjmSidebandFormat{
|
return AjmSidebandFormat{
|
||||||
.num_channels = u32(m_codec_info.channels),
|
.num_channels = u32(m_codec_info.channels),
|
||||||
.channel_mask = GetChannelMask(u32(m_codec_info.channels)),
|
.channel_mask = GetChannelMask(u32(m_codec_info.channels)),
|
||||||
.sampl_freq = u32(m_codec_info.samplingRate),
|
.sampl_freq = u32(m_codec_info.samplingRate),
|
||||||
.sample_encoding = m_format,
|
.sample_encoding = m_format,
|
||||||
.bitrate = u32(m_codec_info.samplingRate * GetPointCodeSize() * 8),
|
.bitrate = u32((m_codec_info.samplingRate * m_codec_info.superframeSize * 8) /
|
||||||
|
(m_codec_info.framesInSuperframe * m_codec_info.frameSamples)),
|
||||||
.reserved = 0,
|
.reserved = 0,
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
u32 AjmAt9Decoder::GetNextFrameSize(const AjmInstanceGapless& gapless) const {
|
||||||
|
const auto max_samples =
|
||||||
|
gapless.init.total_samples != 0
|
||||||
|
? std::min(gapless.current.total_samples, u32(m_codec_info.frameSamples))
|
||||||
|
: m_codec_info.frameSamples;
|
||||||
|
const auto skip_samples = std::min(u32(gapless.current.skip_samples), max_samples);
|
||||||
|
return (max_samples - skip_samples) * m_codec_info.channels * GetPCMSize(m_format);
|
||||||
|
}
|
||||||
|
|
||||||
} // namespace Libraries::Ajm
|
} // namespace Libraries::Ajm
|
||||||
|
@ -33,15 +33,13 @@ struct AjmAt9Decoder final : AjmCodec {
|
|||||||
|
|
||||||
void Reset() override;
|
void Reset() override;
|
||||||
void Initialize(const void* buffer, u32 buffer_size) override;
|
void Initialize(const void* buffer, u32 buffer_size) override;
|
||||||
void GetInfo(void* out_info) override;
|
void GetInfo(void* out_info) const override;
|
||||||
AjmSidebandFormat GetFormat() override;
|
AjmSidebandFormat GetFormat() const override;
|
||||||
|
u32 GetNextFrameSize(const AjmInstanceGapless& gapless) const override;
|
||||||
std::tuple<u32, u32> ProcessData(std::span<u8>& input, SparseOutputBuffer& output,
|
std::tuple<u32, u32> ProcessData(std::span<u8>& input, SparseOutputBuffer& output,
|
||||||
AjmSidebandGaplessDecode& gapless,
|
AjmInstanceGapless& gapless) override;
|
||||||
std::optional<u32> max_samples) override;
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
u8 GetPointCodeSize();
|
|
||||||
|
|
||||||
template <class T>
|
template <class T>
|
||||||
size_t WriteOutputSamples(SparseOutputBuffer& output, u32 skipped_samples, u32 max_samples) {
|
size_t WriteOutputSamples(SparseOutputBuffer& output, u32 skipped_samples, u32 max_samples) {
|
||||||
std::span<T> pcm_data{reinterpret_cast<T*>(m_pcm_buffer.data()),
|
std::span<T> pcm_data{reinterpret_cast<T*>(m_pcm_buffer.data()),
|
||||||
|
@ -135,7 +135,10 @@ AjmJob AjmJobFromBatchBuffer(u32 instance_id, AjmBatchBuffer batch_buffer) {
|
|||||||
case Identifier::AjmIdentInputControlBuf: {
|
case Identifier::AjmIdentInputControlBuf: {
|
||||||
ASSERT_MSG(!input_control_buffer.has_value(),
|
ASSERT_MSG(!input_control_buffer.has_value(),
|
||||||
"Only one instance of input control buffer is allowed per job");
|
"Only one instance of input control buffer is allowed per job");
|
||||||
input_control_buffer = batch_buffer.Consume<AjmChunkBuffer>();
|
const auto& buffer = batch_buffer.Consume<AjmChunkBuffer>();
|
||||||
|
if (buffer.p_address != nullptr && buffer.size != 0) {
|
||||||
|
input_control_buffer = buffer;
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case Identifier::AjmIdentControlFlags:
|
case Identifier::AjmIdentControlFlags:
|
||||||
@ -155,19 +158,27 @@ AjmJob AjmJobFromBatchBuffer(u32 instance_id, AjmBatchBuffer batch_buffer) {
|
|||||||
case Identifier::AjmIdentInlineBuf: {
|
case Identifier::AjmIdentInlineBuf: {
|
||||||
ASSERT_MSG(!output_control_buffer.has_value(),
|
ASSERT_MSG(!output_control_buffer.has_value(),
|
||||||
"Only one instance of inline buffer is allowed per job");
|
"Only one instance of inline buffer is allowed per job");
|
||||||
inline_buffer = batch_buffer.Consume<AjmChunkBuffer>();
|
const auto& buffer = batch_buffer.Consume<AjmChunkBuffer>();
|
||||||
|
if (buffer.p_address != nullptr && buffer.size != 0) {
|
||||||
|
inline_buffer = buffer;
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case Identifier::AjmIdentOutputRunBuf: {
|
case Identifier::AjmIdentOutputRunBuf: {
|
||||||
auto& buffer = batch_buffer.Consume<AjmChunkBuffer>();
|
auto& buffer = batch_buffer.Consume<AjmChunkBuffer>();
|
||||||
u8* p_begin = reinterpret_cast<u8*>(buffer.p_address);
|
u8* p_begin = reinterpret_cast<u8*>(buffer.p_address);
|
||||||
|
if (p_begin != nullptr && buffer.size != 0) {
|
||||||
job.output.buffers.emplace_back(std::span<u8>(p_begin, p_begin + buffer.size));
|
job.output.buffers.emplace_back(std::span<u8>(p_begin, p_begin + buffer.size));
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case Identifier::AjmIdentOutputControlBuf: {
|
case Identifier::AjmIdentOutputControlBuf: {
|
||||||
ASSERT_MSG(!output_control_buffer.has_value(),
|
ASSERT_MSG(!output_control_buffer.has_value(),
|
||||||
"Only one instance of output control buffer is allowed per job");
|
"Only one instance of output control buffer is allowed per job");
|
||||||
output_control_buffer = batch_buffer.Consume<AjmChunkBuffer>();
|
const auto& buffer = batch_buffer.Consume<AjmChunkBuffer>();
|
||||||
|
if (buffer.p_address != nullptr && buffer.size != 0) {
|
||||||
|
output_control_buffer = buffer;
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
default:
|
default:
|
||||||
|
@ -22,6 +22,19 @@ constexpr int ORBIS_AJM_RESULT_PRIORITY_PASSED = 0x00000200;
|
|||||||
constexpr int ORBIS_AJM_RESULT_CODEC_ERROR = 0x40000000;
|
constexpr int ORBIS_AJM_RESULT_CODEC_ERROR = 0x40000000;
|
||||||
constexpr int ORBIS_AJM_RESULT_FATAL = 0x80000000;
|
constexpr int ORBIS_AJM_RESULT_FATAL = 0x80000000;
|
||||||
|
|
||||||
|
u8 GetPCMSize(AjmFormatEncoding format) {
|
||||||
|
switch (format) {
|
||||||
|
case AjmFormatEncoding::S16:
|
||||||
|
return sizeof(s16);
|
||||||
|
case AjmFormatEncoding::S32:
|
||||||
|
return sizeof(s32);
|
||||||
|
case AjmFormatEncoding::Float:
|
||||||
|
return sizeof(float);
|
||||||
|
default:
|
||||||
|
UNREACHABLE();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
AjmInstance::AjmInstance(AjmCodecType codec_type, AjmInstanceFlags flags) : m_flags(flags) {
|
AjmInstance::AjmInstance(AjmCodecType codec_type, AjmInstanceFlags flags) : m_flags(flags) {
|
||||||
switch (codec_type) {
|
switch (codec_type) {
|
||||||
case AjmCodecType::At9Dec: {
|
case AjmCodecType::At9Dec: {
|
||||||
@ -30,7 +43,8 @@ AjmInstance::AjmInstance(AjmCodecType codec_type, AjmInstanceFlags flags) : m_fl
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case AjmCodecType::Mp3Dec: {
|
case AjmCodecType::Mp3Dec: {
|
||||||
m_codec = std::make_unique<AjmMp3Decoder>(AjmFormatEncoding(flags.format));
|
m_codec = std::make_unique<AjmMp3Decoder>(AjmFormatEncoding(flags.format),
|
||||||
|
AjmMp3CodecFlags(flags.codec));
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
default:
|
default:
|
||||||
@ -45,7 +59,6 @@ void AjmInstance::ExecuteJob(AjmJob& job) {
|
|||||||
m_format = {};
|
m_format = {};
|
||||||
m_gapless = {};
|
m_gapless = {};
|
||||||
m_resample_parameters = {};
|
m_resample_parameters = {};
|
||||||
m_gapless_samples = 0;
|
|
||||||
m_total_samples = 0;
|
m_total_samples = 0;
|
||||||
m_codec->Reset();
|
m_codec->Reset();
|
||||||
}
|
}
|
||||||
@ -64,27 +77,47 @@ void AjmInstance::ExecuteJob(AjmJob& job) {
|
|||||||
}
|
}
|
||||||
if (job.input.gapless_decode.has_value()) {
|
if (job.input.gapless_decode.has_value()) {
|
||||||
auto& params = job.input.gapless_decode.value();
|
auto& params = job.input.gapless_decode.value();
|
||||||
m_gapless.total_samples = params.total_samples;
|
if (params.total_samples != 0) {
|
||||||
m_gapless.skip_samples = params.skip_samples;
|
const auto max = std::max(params.total_samples, m_gapless.init.total_samples);
|
||||||
|
m_gapless.current.total_samples += max - m_gapless.init.total_samples;
|
||||||
|
m_gapless.init.total_samples = max;
|
||||||
|
}
|
||||||
|
if (params.skip_samples != 0) {
|
||||||
|
const auto max = std::max(params.skip_samples, m_gapless.init.skip_samples);
|
||||||
|
m_gapless.current.skip_samples += max - m_gapless.init.skip_samples;
|
||||||
|
m_gapless.init.skip_samples = max;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!job.input.buffer.empty() && !job.output.buffers.empty()) {
|
if (!job.input.buffer.empty() && !job.output.buffers.empty()) {
|
||||||
u32 frames_decoded = 0;
|
|
||||||
std::span<u8> in_buf(job.input.buffer);
|
std::span<u8> in_buf(job.input.buffer);
|
||||||
SparseOutputBuffer out_buf(job.output.buffers);
|
SparseOutputBuffer out_buf(job.output.buffers);
|
||||||
|
|
||||||
|
u32 frames_decoded = 0;
|
||||||
auto in_size = in_buf.size();
|
auto in_size = in_buf.size();
|
||||||
auto out_size = out_buf.Size();
|
auto out_size = out_buf.Size();
|
||||||
while (!in_buf.empty() && !out_buf.IsEmpty() && !IsGaplessEnd()) {
|
while (!in_buf.empty() && !out_buf.IsEmpty() && !m_gapless.IsEnd()) {
|
||||||
const auto samples_remain =
|
if (!HasEnoughSpace(out_buf)) {
|
||||||
m_gapless.total_samples != 0
|
if (job.output.p_mframe == nullptr || frames_decoded == 0) {
|
||||||
? std::optional<u32>{m_gapless.total_samples - m_gapless_samples}
|
job.output.p_result->result = ORBIS_AJM_RESULT_NOT_ENOUGH_ROOM;
|
||||||
: std::optional<u32>{};
|
break;
|
||||||
const auto [nframes, nsamples] =
|
}
|
||||||
m_codec->ProcessData(in_buf, out_buf, m_gapless, samples_remain);
|
}
|
||||||
|
|
||||||
|
const auto [nframes, nsamples] = m_codec->ProcessData(in_buf, out_buf, m_gapless);
|
||||||
frames_decoded += nframes;
|
frames_decoded += nframes;
|
||||||
m_total_samples += nsamples;
|
m_total_samples += nsamples;
|
||||||
m_gapless_samples += nsamples;
|
|
||||||
|
if (False(job.flags.run_flags & AjmJobRunFlags::MultipleFrames)) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (m_gapless.IsEnd()) {
|
||||||
|
in_buf = in_buf.subspan(in_buf.size());
|
||||||
|
m_gapless.current.total_samples = m_gapless.init.total_samples;
|
||||||
|
m_gapless.current.skip_samples = m_gapless.init.skip_samples;
|
||||||
|
m_codec->Reset();
|
||||||
}
|
}
|
||||||
if (job.output.p_mframe) {
|
if (job.output.p_mframe) {
|
||||||
job.output.p_mframe->num_frames = frames_decoded;
|
job.output.p_mframe->num_frames = frames_decoded;
|
||||||
@ -96,25 +129,19 @@ void AjmInstance::ExecuteJob(AjmJob& job) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (m_flags.gapless_loop && m_gapless.total_samples != 0 &&
|
|
||||||
m_gapless_samples >= m_gapless.total_samples) {
|
|
||||||
m_gapless_samples = 0;
|
|
||||||
m_gapless.skipped_samples = 0;
|
|
||||||
m_codec->Reset();
|
|
||||||
}
|
|
||||||
if (job.output.p_format != nullptr) {
|
if (job.output.p_format != nullptr) {
|
||||||
*job.output.p_format = m_codec->GetFormat();
|
*job.output.p_format = m_codec->GetFormat();
|
||||||
}
|
}
|
||||||
if (job.output.p_gapless_decode != nullptr) {
|
if (job.output.p_gapless_decode != nullptr) {
|
||||||
*job.output.p_gapless_decode = m_gapless;
|
*job.output.p_gapless_decode = m_gapless.current;
|
||||||
}
|
}
|
||||||
if (job.output.p_codec_info != nullptr) {
|
if (job.output.p_codec_info != nullptr) {
|
||||||
m_codec->GetInfo(job.output.p_codec_info);
|
m_codec->GetInfo(job.output.p_codec_info);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
bool AjmInstance::IsGaplessEnd() {
|
bool AjmInstance::HasEnoughSpace(const SparseOutputBuffer& output) const {
|
||||||
return m_gapless.total_samples != 0 && m_gapless_samples >= m_gapless.total_samples;
|
return output.Size() >= m_codec->GetNextFrameSize(m_gapless);
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace Libraries::Ajm
|
} // namespace Libraries::Ajm
|
||||||
|
@ -14,6 +14,8 @@
|
|||||||
|
|
||||||
namespace Libraries::Ajm {
|
namespace Libraries::Ajm {
|
||||||
|
|
||||||
|
u8 GetPCMSize(AjmFormatEncoding format);
|
||||||
|
|
||||||
class SparseOutputBuffer {
|
class SparseOutputBuffer {
|
||||||
public:
|
public:
|
||||||
SparseOutputBuffer(std::span<std::span<u8>> chunks)
|
SparseOutputBuffer(std::span<std::span<u8>> chunks)
|
||||||
@ -33,14 +35,17 @@ public:
|
|||||||
++m_current;
|
++m_current;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
if (!pcm.empty()) {
|
||||||
|
LOG_ERROR(Lib_Ajm, "Could not write {} samples", pcm.size());
|
||||||
|
}
|
||||||
return samples_written;
|
return samples_written;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool IsEmpty() {
|
bool IsEmpty() const {
|
||||||
return m_current == m_chunks.end();
|
return m_current == m_chunks.end();
|
||||||
}
|
}
|
||||||
|
|
||||||
size_t Size() {
|
size_t Size() const {
|
||||||
size_t result = 0;
|
size_t result = 0;
|
||||||
for (auto it = m_current; it != m_chunks.end(); ++it) {
|
for (auto it = m_current; it != m_chunks.end(); ++it) {
|
||||||
result += it->size();
|
result += it->size();
|
||||||
@ -53,17 +58,26 @@ private:
|
|||||||
std::span<std::span<u8>>::iterator m_current;
|
std::span<std::span<u8>>::iterator m_current;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
struct AjmInstanceGapless {
|
||||||
|
AjmSidebandGaplessDecode init{};
|
||||||
|
AjmSidebandGaplessDecode current{};
|
||||||
|
|
||||||
|
bool IsEnd() const {
|
||||||
|
return init.total_samples != 0 && current.total_samples == 0;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
class AjmCodec {
|
class AjmCodec {
|
||||||
public:
|
public:
|
||||||
virtual ~AjmCodec() = default;
|
virtual ~AjmCodec() = default;
|
||||||
|
|
||||||
virtual void Initialize(const void* buffer, u32 buffer_size) = 0;
|
virtual void Initialize(const void* buffer, u32 buffer_size) = 0;
|
||||||
virtual void Reset() = 0;
|
virtual void Reset() = 0;
|
||||||
virtual void GetInfo(void* out_info) = 0;
|
virtual void GetInfo(void* out_info) const = 0;
|
||||||
virtual AjmSidebandFormat GetFormat() = 0;
|
virtual AjmSidebandFormat GetFormat() const = 0;
|
||||||
|
virtual u32 GetNextFrameSize(const AjmInstanceGapless& gapless) const = 0;
|
||||||
virtual std::tuple<u32, u32> ProcessData(std::span<u8>& input, SparseOutputBuffer& output,
|
virtual std::tuple<u32, u32> ProcessData(std::span<u8>& input, SparseOutputBuffer& output,
|
||||||
AjmSidebandGaplessDecode& gapless,
|
AjmInstanceGapless& gapless) = 0;
|
||||||
std::optional<u32> max_samples_per_channel) = 0;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
class AjmInstance {
|
class AjmInstance {
|
||||||
@ -73,16 +87,14 @@ public:
|
|||||||
void ExecuteJob(AjmJob& job);
|
void ExecuteJob(AjmJob& job);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
bool IsGaplessEnd();
|
bool HasEnoughSpace(const SparseOutputBuffer& output) const;
|
||||||
|
std::optional<u32> GetNumRemainingSamples() const;
|
||||||
|
|
||||||
AjmInstanceFlags m_flags{};
|
AjmInstanceFlags m_flags{};
|
||||||
AjmSidebandFormat m_format{};
|
AjmSidebandFormat m_format{};
|
||||||
AjmSidebandGaplessDecode m_gapless{};
|
AjmInstanceGapless m_gapless{};
|
||||||
AjmSidebandResampleParameters m_resample_parameters{};
|
AjmSidebandResampleParameters m_resample_parameters{};
|
||||||
|
|
||||||
u32 m_gapless_samples{};
|
|
||||||
u32 m_total_samples{};
|
u32 m_total_samples{};
|
||||||
|
|
||||||
std::unique_ptr<AjmCodec> m_codec;
|
std::unique_ptr<AjmCodec> m_codec;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -15,18 +15,50 @@ extern "C" {
|
|||||||
namespace Libraries::Ajm {
|
namespace Libraries::Ajm {
|
||||||
|
|
||||||
// Following tables have been reversed from AJM library
|
// Following tables have been reversed from AJM library
|
||||||
static constexpr std::array<std::array<s32, 3>, 3> SamplerateTable = {{
|
static constexpr std::array<std::array<s32, 4>, 4> Mp3SampleRateTable = {
|
||||||
{0x5622, 0x5DC0, 0x3E80},
|
std::array<s32, 4>{11025, 12000, 8000, 0},
|
||||||
{0xAC44, 0xBB80, 0x7D00},
|
std::array<s32, 4>{0, 0, 0, 0},
|
||||||
{0x2B11, 0x2EE0, 0x1F40},
|
std::array<s32, 4>{22050, 24000, 16000, 0},
|
||||||
}};
|
std::array<s32, 4>{44100, 48000, 32000, 0},
|
||||||
|
};
|
||||||
|
|
||||||
static constexpr std::array<std::array<s32, 15>, 2> BitrateTable = {{
|
static constexpr std::array<std::array<s32, 16>, 4> Mp3BitRateTable = {
|
||||||
{0, 0x20, 0x28, 0x30, 0x38, 0x40, 0x50, 0x60, 0x70, 0x80, 0xA0, 0xC0, 0xE0, 0x100, 0x140},
|
std::array<s32, 16>{0, 8, 16, 24, 32, 40, 48, 56, 64, 0, 0, 0, 0, 0, 0, 0},
|
||||||
{0, 0x8, 0x10, 0x18, 0x20, 0x28, 0x30, 0x38, 0x40, 0x50, 0x60, 0x70, 0x80, 0x90, 0xA0},
|
std::array<s32, 16>{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
||||||
}};
|
std::array<s32, 16>{0, 8, 16, 24, 32, 40, 48, 56, 64, 80, 96, 112, 128, 144, 160, 0},
|
||||||
|
std::array<s32, 16>{0, 32, 40, 48, 56, 64, 80, 96, 112, 128, 160, 192, 224, 256, 320, 0},
|
||||||
|
};
|
||||||
|
|
||||||
static constexpr std::array<s32, 2> UnkTable = {0x48, 0x90};
|
enum class Mp3AudioVersion : u32 {
|
||||||
|
V2_5 = 0,
|
||||||
|
Reserved = 1,
|
||||||
|
V2 = 2,
|
||||||
|
V1 = 3,
|
||||||
|
};
|
||||||
|
|
||||||
|
enum class Mp3ChannelMode : u32 {
|
||||||
|
Stereo = 0,
|
||||||
|
JointStereo = 1,
|
||||||
|
DualChannel = 2,
|
||||||
|
SingleChannel = 3,
|
||||||
|
};
|
||||||
|
|
||||||
|
struct Mp3Header {
|
||||||
|
u32 emphasis : 2;
|
||||||
|
u32 original : 1;
|
||||||
|
u32 copyright : 1;
|
||||||
|
u32 mode_ext_idx : 2;
|
||||||
|
Mp3ChannelMode channel_mode : 2;
|
||||||
|
u32 : 1;
|
||||||
|
u32 padding : 1;
|
||||||
|
u32 sampling_rate_idx : 2;
|
||||||
|
u32 bitrate_idx : 4;
|
||||||
|
u32 protection_type : 1;
|
||||||
|
u32 layer_type : 2;
|
||||||
|
Mp3AudioVersion version : 2;
|
||||||
|
u32 sync : 11;
|
||||||
|
};
|
||||||
|
static_assert(sizeof(Mp3Header) == sizeof(u32));
|
||||||
|
|
||||||
static AVSampleFormat AjmToAVSampleFormat(AjmFormatEncoding format) {
|
static AVSampleFormat AjmToAVSampleFormat(AjmFormatEncoding format) {
|
||||||
switch (format) {
|
switch (format) {
|
||||||
@ -62,7 +94,7 @@ AVFrame* AjmMp3Decoder::ConvertAudioFrame(AVFrame* frame) {
|
|||||||
swr_init(m_swr_context);
|
swr_init(m_swr_context);
|
||||||
const auto res = swr_convert_frame(m_swr_context, new_frame, frame);
|
const auto res = swr_convert_frame(m_swr_context, new_frame, frame);
|
||||||
if (res < 0) {
|
if (res < 0) {
|
||||||
LOG_ERROR(Lib_AvPlayer, "Could not convert to S16: {}", av_err2str(res));
|
LOG_ERROR(Lib_AvPlayer, "Could not convert frame: {}", av_err2str(res));
|
||||||
av_frame_free(&new_frame);
|
av_frame_free(&new_frame);
|
||||||
av_frame_free(&frame);
|
av_frame_free(&frame);
|
||||||
return nullptr;
|
return nullptr;
|
||||||
@ -71,48 +103,57 @@ AVFrame* AjmMp3Decoder::ConvertAudioFrame(AVFrame* frame) {
|
|||||||
return new_frame;
|
return new_frame;
|
||||||
}
|
}
|
||||||
|
|
||||||
AjmMp3Decoder::AjmMp3Decoder(AjmFormatEncoding format)
|
AjmMp3Decoder::AjmMp3Decoder(AjmFormatEncoding format, AjmMp3CodecFlags flags)
|
||||||
: m_format(format), m_codec(avcodec_find_decoder(AV_CODEC_ID_MP3)),
|
: m_format(format), m_flags(flags), m_codec(avcodec_find_decoder(AV_CODEC_ID_MP3)),
|
||||||
m_parser(av_parser_init(m_codec->id)) {
|
m_codec_context(avcodec_alloc_context3(m_codec)), m_parser(av_parser_init(m_codec->id)) {
|
||||||
AjmMp3Decoder::Reset();
|
|
||||||
}
|
|
||||||
|
|
||||||
AjmMp3Decoder::~AjmMp3Decoder() {
|
|
||||||
swr_free(&m_swr_context);
|
|
||||||
avcodec_free_context(&m_codec_context);
|
|
||||||
}
|
|
||||||
|
|
||||||
void AjmMp3Decoder::Reset() {
|
|
||||||
if (m_codec_context) {
|
|
||||||
avcodec_free_context(&m_codec_context);
|
|
||||||
}
|
|
||||||
m_codec_context = avcodec_alloc_context3(m_codec);
|
|
||||||
ASSERT_MSG(m_codec_context, "Could not allocate audio m_codec context");
|
|
||||||
int ret = avcodec_open2(m_codec_context, m_codec, nullptr);
|
int ret = avcodec_open2(m_codec_context, m_codec, nullptr);
|
||||||
ASSERT_MSG(ret >= 0, "Could not open m_codec");
|
ASSERT_MSG(ret >= 0, "Could not open m_codec");
|
||||||
}
|
}
|
||||||
|
|
||||||
void AjmMp3Decoder::GetInfo(void* out_info) {
|
AjmMp3Decoder::~AjmMp3Decoder() {
|
||||||
|
swr_free(&m_swr_context);
|
||||||
|
av_parser_close(m_parser);
|
||||||
|
avcodec_free_context(&m_codec_context);
|
||||||
|
}
|
||||||
|
|
||||||
|
void AjmMp3Decoder::Reset() {
|
||||||
|
avcodec_flush_buffers(m_codec_context);
|
||||||
|
m_header.reset();
|
||||||
|
m_frame_samples = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
void AjmMp3Decoder::GetInfo(void* out_info) const {
|
||||||
auto* info = reinterpret_cast<AjmSidebandDecMp3CodecInfo*>(out_info);
|
auto* info = reinterpret_cast<AjmSidebandDecMp3CodecInfo*>(out_info);
|
||||||
|
if (m_header.has_value()) {
|
||||||
|
auto* header = reinterpret_cast<const Mp3Header*>(&m_header.value());
|
||||||
|
info->header = std::byteswap(m_header.value());
|
||||||
|
info->has_crc = header->protection_type;
|
||||||
|
info->channel_mode = static_cast<ChannelMode>(header->channel_mode);
|
||||||
|
info->mode_extension = header->mode_ext_idx;
|
||||||
|
info->copyright = header->copyright;
|
||||||
|
info->original = header->original;
|
||||||
|
info->emphasis = header->emphasis;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
std::tuple<u32, u32> AjmMp3Decoder::ProcessData(std::span<u8>& in_buf, SparseOutputBuffer& output,
|
std::tuple<u32, u32> AjmMp3Decoder::ProcessData(std::span<u8>& in_buf, SparseOutputBuffer& output,
|
||||||
AjmSidebandGaplessDecode& gapless,
|
AjmInstanceGapless& gapless) {
|
||||||
std::optional<u32> max_samples_per_channel) {
|
|
||||||
AVPacket* pkt = av_packet_alloc();
|
AVPacket* pkt = av_packet_alloc();
|
||||||
|
|
||||||
|
if ((!m_header.has_value() || m_frame_samples == 0) && in_buf.size() >= 4) {
|
||||||
|
m_header = std::byteswap(*reinterpret_cast<u32*>(in_buf.data()));
|
||||||
|
AjmDecMp3ParseFrame info{};
|
||||||
|
ParseMp3Header(in_buf.data(), in_buf.size(), false, &info);
|
||||||
|
m_frame_samples = info.samples_per_channel;
|
||||||
|
}
|
||||||
|
|
||||||
int ret = av_parser_parse2(m_parser, m_codec_context, &pkt->data, &pkt->size, in_buf.data(),
|
int ret = av_parser_parse2(m_parser, m_codec_context, &pkt->data, &pkt->size, in_buf.data(),
|
||||||
in_buf.size(), AV_NOPTS_VALUE, AV_NOPTS_VALUE, 0);
|
in_buf.size(), AV_NOPTS_VALUE, AV_NOPTS_VALUE, 0);
|
||||||
ASSERT_MSG(ret >= 0, "Error while parsing {}", ret);
|
ASSERT_MSG(ret >= 0, "Error while parsing {}", ret);
|
||||||
in_buf = in_buf.subspan(ret);
|
in_buf = in_buf.subspan(ret);
|
||||||
|
|
||||||
u32 frames_decoded = 0;
|
u32 frames_decoded = 0;
|
||||||
u32 samples_decoded = 0;
|
u32 samples_written = 0;
|
||||||
|
|
||||||
auto max_samples =
|
|
||||||
max_samples_per_channel.has_value()
|
|
||||||
? max_samples_per_channel.value() * m_codec_context->ch_layout.nb_channels
|
|
||||||
: std::numeric_limits<u32>::max();
|
|
||||||
|
|
||||||
if (pkt->size) {
|
if (pkt->size) {
|
||||||
// Send the packet with the compressed data to the decoder
|
// Send the packet with the compressed data to the decoder
|
||||||
@ -135,31 +176,38 @@ std::tuple<u32, u32> AjmMp3Decoder::ProcessData(std::span<u8>& in_buf, SparseOut
|
|||||||
frame = ConvertAudioFrame(frame);
|
frame = ConvertAudioFrame(frame);
|
||||||
|
|
||||||
frames_decoded += 1;
|
frames_decoded += 1;
|
||||||
u32 skipped_samples = 0;
|
u32 skip_samples = 0;
|
||||||
if (gapless.skipped_samples < gapless.skip_samples) {
|
if (gapless.current.skip_samples > 0) {
|
||||||
skipped_samples = std::min(u32(frame->nb_samples),
|
skip_samples = std::min(u16(frame->nb_samples), gapless.current.skip_samples);
|
||||||
u32(gapless.skip_samples - gapless.skipped_samples));
|
gapless.current.skip_samples -= skip_samples;
|
||||||
gapless.skipped_samples += skipped_samples;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const auto max_pcm =
|
||||||
|
gapless.init.total_samples != 0
|
||||||
|
? gapless.current.total_samples * m_codec_context->ch_layout.nb_channels
|
||||||
|
: std::numeric_limits<u32>::max();
|
||||||
|
|
||||||
|
u32 pcm_written = 0;
|
||||||
switch (m_format) {
|
switch (m_format) {
|
||||||
case AjmFormatEncoding::S16:
|
case AjmFormatEncoding::S16:
|
||||||
samples_decoded +=
|
pcm_written = WriteOutputPCM<s16>(frame, output, skip_samples, max_pcm);
|
||||||
WriteOutputSamples<s16>(frame, output, skipped_samples, max_samples);
|
|
||||||
break;
|
break;
|
||||||
case AjmFormatEncoding::S32:
|
case AjmFormatEncoding::S32:
|
||||||
samples_decoded +=
|
pcm_written = WriteOutputPCM<s32>(frame, output, skip_samples, max_pcm);
|
||||||
WriteOutputSamples<s32>(frame, output, skipped_samples, max_samples);
|
|
||||||
break;
|
break;
|
||||||
case AjmFormatEncoding::Float:
|
case AjmFormatEncoding::Float:
|
||||||
samples_decoded +=
|
pcm_written = WriteOutputPCM<float>(frame, output, skip_samples, max_pcm);
|
||||||
WriteOutputSamples<float>(frame, output, skipped_samples, max_samples);
|
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
UNREACHABLE();
|
UNREACHABLE();
|
||||||
}
|
}
|
||||||
|
|
||||||
max_samples -= samples_decoded;
|
const auto samples = pcm_written / m_codec_context->ch_layout.nb_channels;
|
||||||
|
samples_written += samples;
|
||||||
|
gapless.current.skipped_samples += frame->nb_samples - samples;
|
||||||
|
if (gapless.init.total_samples != 0) {
|
||||||
|
gapless.current.total_samples -= samples;
|
||||||
|
}
|
||||||
|
|
||||||
av_frame_free(&frame);
|
av_frame_free(&frame);
|
||||||
}
|
}
|
||||||
@ -167,38 +215,221 @@ std::tuple<u32, u32> AjmMp3Decoder::ProcessData(std::span<u8>& in_buf, SparseOut
|
|||||||
|
|
||||||
av_packet_free(&pkt);
|
av_packet_free(&pkt);
|
||||||
|
|
||||||
return {frames_decoded, samples_decoded};
|
return {frames_decoded, samples_written};
|
||||||
}
|
}
|
||||||
|
|
||||||
int AjmMp3Decoder::ParseMp3Header(const u8* buf, u32 stream_size, int parse_ofl,
|
u32 AjmMp3Decoder::GetNextFrameSize(const AjmInstanceGapless& gapless) const {
|
||||||
|
const auto max_samples = gapless.init.total_samples != 0
|
||||||
|
? std::min(gapless.current.total_samples, m_frame_samples)
|
||||||
|
: m_frame_samples;
|
||||||
|
const auto skip_samples = std::min(u32(gapless.current.skip_samples), max_samples);
|
||||||
|
return (max_samples - skip_samples) * m_codec_context->ch_layout.nb_channels *
|
||||||
|
GetPCMSize(m_format);
|
||||||
|
}
|
||||||
|
|
||||||
|
class BitReader {
|
||||||
|
public:
|
||||||
|
BitReader(const u8* data) : m_data(data) {}
|
||||||
|
|
||||||
|
template <class T>
|
||||||
|
T Read(u32 const nbits) {
|
||||||
|
T accumulator = 0;
|
||||||
|
for (unsigned i = 0; i < nbits; ++i) {
|
||||||
|
accumulator = (accumulator << 1) + GetBit();
|
||||||
|
}
|
||||||
|
return accumulator;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Skip(size_t nbits) {
|
||||||
|
m_bit_offset += nbits;
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t GetCurrentOffset() {
|
||||||
|
return m_bit_offset;
|
||||||
|
}
|
||||||
|
|
||||||
|
private:
|
||||||
|
u8 GetBit() {
|
||||||
|
const auto bit = (m_data[m_bit_offset / 8] >> (7 - (m_bit_offset % 8))) & 1;
|
||||||
|
m_bit_offset += 1;
|
||||||
|
return bit;
|
||||||
|
}
|
||||||
|
|
||||||
|
const u8* m_data;
|
||||||
|
size_t m_bit_offset = 0;
|
||||||
|
};
|
||||||
|
|
||||||
|
int AjmMp3Decoder::ParseMp3Header(const u8* p_begin, u32 stream_size, int parse_ofl,
|
||||||
AjmDecMp3ParseFrame* frame) {
|
AjmDecMp3ParseFrame* frame) {
|
||||||
LOG_INFO(Lib_Ajm, "called stream_size = {} parse_ofl = {}", stream_size, parse_ofl);
|
LOG_INFO(Lib_Ajm, "called stream_size = {} parse_ofl = {}", stream_size, parse_ofl);
|
||||||
if (buf == nullptr || stream_size < 4 || frame == nullptr) {
|
|
||||||
return ORBIS_AJM_ERROR_INVALID_PARAMETER;
|
if (p_begin == nullptr || stream_size < 4 || frame == nullptr) {
|
||||||
}
|
|
||||||
if ((buf[0] & SYNCWORDH) != SYNCWORDH || (buf[1] & SYNCWORDL) != SYNCWORDL) {
|
|
||||||
return ORBIS_AJM_ERROR_INVALID_PARAMETER;
|
return ORBIS_AJM_ERROR_INVALID_PARAMETER;
|
||||||
}
|
}
|
||||||
|
|
||||||
const u32 unk_idx = buf[1] >> 3 & 1;
|
const auto* p_current = p_begin;
|
||||||
const s32 version_idx = (buf[1] >> 3 & 3) ^ 2;
|
|
||||||
const s32 sr_idx = buf[2] >> 2 & 3;
|
auto bytes = std::byteswap(*reinterpret_cast<const u32*>(p_current));
|
||||||
const s32 br_idx = (buf[2] >> 4) & 0xf;
|
p_current += 4;
|
||||||
const s32 padding_bit = (buf[2] >> 1) & 0x1;
|
auto header = reinterpret_cast<const Mp3Header*>(&bytes);
|
||||||
|
if (header->sync != 0x7FF) {
|
||||||
|
return ORBIS_AJM_ERROR_INVALID_PARAMETER;
|
||||||
|
}
|
||||||
|
|
||||||
|
frame->sample_rate = Mp3SampleRateTable[u32(header->version)][header->sampling_rate_idx];
|
||||||
|
frame->bitrate = Mp3BitRateTable[u32(header->version)][header->bitrate_idx] * 1000;
|
||||||
|
frame->num_channels = header->channel_mode == Mp3ChannelMode::SingleChannel ? 1 : 2;
|
||||||
|
if (header->version == Mp3AudioVersion::V1) {
|
||||||
|
frame->frame_size = (144 * frame->bitrate) / frame->sample_rate + header->padding;
|
||||||
|
frame->samples_per_channel = 1152;
|
||||||
|
} else {
|
||||||
|
frame->frame_size = (72 * frame->bitrate) / frame->sample_rate + header->padding;
|
||||||
|
frame->samples_per_channel = 576;
|
||||||
|
}
|
||||||
|
|
||||||
frame->sample_rate = SamplerateTable[version_idx][sr_idx];
|
|
||||||
frame->bitrate = BitrateTable[version_idx != 1][br_idx] * 1000;
|
|
||||||
frame->num_channels = (buf[3] < 0xc0) + 1;
|
|
||||||
frame->frame_size = (UnkTable[unk_idx] * frame->bitrate) / frame->sample_rate + padding_bit;
|
|
||||||
frame->samples_per_channel = UnkTable[unk_idx] * 8;
|
|
||||||
frame->encoder_delay = 0;
|
frame->encoder_delay = 0;
|
||||||
|
frame->num_frames = 0;
|
||||||
|
frame->total_samples = 0;
|
||||||
|
frame->ofl_type = AjmDecMp3OflType::None;
|
||||||
|
|
||||||
|
if (!parse_ofl) {
|
||||||
|
return ORBIS_OK;
|
||||||
|
}
|
||||||
|
|
||||||
|
BitReader reader(p_current);
|
||||||
|
if (header->protection_type == 0) {
|
||||||
|
reader.Skip(16); // crc = reader.Read<u16>(16);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (header->version == Mp3AudioVersion::V1) {
|
||||||
|
// main_data_begin = reader.Read<u16>(9);
|
||||||
|
// if (header->channel_mode == Mp3ChannelMode::SingleChannel) {
|
||||||
|
// private_bits = reader.Read<u8>(5);
|
||||||
|
// } else {
|
||||||
|
// private_bits = reader.Read<u8>(3);
|
||||||
|
// }
|
||||||
|
// for (u32 ch = 0; ch < frame->num_channels; ++ch) {
|
||||||
|
// for (u8 band = 0; band < 4; ++band) {
|
||||||
|
// scfsi[ch][band] = reader.Read<bool>(1);
|
||||||
|
// }
|
||||||
|
// }
|
||||||
|
if (header->channel_mode == Mp3ChannelMode::SingleChannel) {
|
||||||
|
reader.Skip(18);
|
||||||
|
} else {
|
||||||
|
reader.Skip(20);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
// main_data_begin = reader.Read<u16>(8);
|
||||||
|
// if (header->channel_mode == Mp3ChannelMode::SingleChannel) {
|
||||||
|
// private_bits = reader.Read<u8>(1);
|
||||||
|
// } else {
|
||||||
|
// private_bits = reader.Read<u8>(2);
|
||||||
|
// }
|
||||||
|
if (header->channel_mode == Mp3ChannelMode::SingleChannel) {
|
||||||
|
reader.Skip(9);
|
||||||
|
} else {
|
||||||
|
reader.Skip(10);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
u32 part2_3_length = 0;
|
||||||
|
// Number of granules (18x32 sub-band samples)
|
||||||
|
const u8 ngr = header->version == Mp3AudioVersion::V1 ? 2 : 1;
|
||||||
|
for (u8 gr = 0; gr < ngr; ++gr) {
|
||||||
|
for (u32 ch = 0; ch < frame->num_channels; ++ch) {
|
||||||
|
// part2_3_length[gr][ch] = reader.Read<u16>(12);
|
||||||
|
part2_3_length += reader.Read<u16>(12);
|
||||||
|
// big_values[gr][ch] = reader.Read<u16>(9);
|
||||||
|
// global_main[gr][ch] = reader.Read<u8>(8);
|
||||||
|
// if (header->version == Mp3AudioVersion::V1) {
|
||||||
|
// scalefac_compress[gr][ch] = reader.Read<u16>(4);
|
||||||
|
// } else {
|
||||||
|
// scalefac_compress[gr][ch] = reader.Read<u16>(9);
|
||||||
|
// }
|
||||||
|
// window_switching_flag = reader.Read<bool>(1);
|
||||||
|
// if (window_switching_flag) {
|
||||||
|
// block_type[gr][ch] = reader.Read<u8>(2);
|
||||||
|
// mixed_block_flag[gr][ch] = reader.Read<bool>(1);
|
||||||
|
// for (u8 region = 0; region < 2; ++region) {
|
||||||
|
// table_select[gr][ch][region] = reader.Read<u8>(5);
|
||||||
|
// }
|
||||||
|
// for (u8 window = 0; window < 3; ++window) {
|
||||||
|
// subblock_gain[gr][ch][window] = reader.Read<u8>(3);
|
||||||
|
// }
|
||||||
|
// } else {
|
||||||
|
// for (u8 region = 0; region < 3; ++region) {
|
||||||
|
// table_select[gr][ch][region] = reader.Read<u8>(5);
|
||||||
|
// }
|
||||||
|
// region0_count[gr][ch] = reader.Read<u8>(4);
|
||||||
|
// region1_count[gr][ch] = reader.Read<u8>(3);
|
||||||
|
// }
|
||||||
|
// if (header->version == Mp3AudioVersion::V1) {
|
||||||
|
// preflag[gr][ch] = reader.Read<bool>(1);
|
||||||
|
// }
|
||||||
|
// scalefac_scale[gr][ch] = reader.Read<bool>(1);
|
||||||
|
// count1table_select[gr][ch] = reader.Read<bool>(1);
|
||||||
|
if (header->version == Mp3AudioVersion::V1) {
|
||||||
|
reader.Skip(47);
|
||||||
|
} else {
|
||||||
|
reader.Skip(51);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
reader.Skip(part2_3_length);
|
||||||
|
|
||||||
|
p_current += ((reader.GetCurrentOffset() + 7) / 8);
|
||||||
|
|
||||||
|
const auto* p_end = p_begin + frame->frame_size;
|
||||||
|
if (memcmp(p_current, "Xing", 4) == 0 || memcmp(p_current, "Info", 4) == 0) {
|
||||||
|
// TODO: Parse Xing/Lame header
|
||||||
|
LOG_ERROR(Lib_Ajm, "Xing/Lame header is not implemented.");
|
||||||
|
} else if (memcmp(p_current, "VBRI", 4) == 0) {
|
||||||
|
// TODO: Parse VBRI header
|
||||||
|
LOG_ERROR(Lib_Ajm, "VBRI header is not implemented.");
|
||||||
|
} else {
|
||||||
|
// Parse FGH header
|
||||||
|
constexpr auto fgh_indicator = 0xB4;
|
||||||
|
while ((p_current + 9) < p_end && *p_current != fgh_indicator) {
|
||||||
|
++p_current;
|
||||||
|
}
|
||||||
|
auto p_fgh = p_current;
|
||||||
|
if ((p_current + 9) < p_end && *p_current == fgh_indicator) {
|
||||||
|
u8 crc = 0xFF;
|
||||||
|
auto crc_func = [](u8 c, u8 v, u8 s) {
|
||||||
|
if (((c >> 7) & 1) != ((v >> s) & 1)) {
|
||||||
|
return c * 2;
|
||||||
|
}
|
||||||
|
return (c * 2) ^ 0x45;
|
||||||
|
};
|
||||||
|
for (u8 i = 0; i < 9; ++i, ++p_current) {
|
||||||
|
for (u8 j = 0; j < 8; ++j) {
|
||||||
|
crc = crc_func(crc, *p_current, 7 - j);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (p_fgh[9] == crc) {
|
||||||
|
frame->encoder_delay = std::byteswap(*reinterpret_cast<const u16*>(p_fgh + 1));
|
||||||
|
frame->total_samples = std::byteswap(*reinterpret_cast<const u32*>(p_fgh + 3));
|
||||||
|
frame->ofl_type = AjmDecMp3OflType::Fgh;
|
||||||
|
} else {
|
||||||
|
LOG_ERROR(Lib_Ajm, "FGH header CRC is incorrect.");
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
LOG_ERROR(Lib_Ajm, "Could not find vendor header.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
return ORBIS_OK;
|
return ORBIS_OK;
|
||||||
}
|
}
|
||||||
|
|
||||||
AjmSidebandFormat AjmMp3Decoder::GetFormat() {
|
AjmSidebandFormat AjmMp3Decoder::GetFormat() const {
|
||||||
LOG_ERROR(Lib_Ajm, "Unimplemented");
|
return AjmSidebandFormat{
|
||||||
return AjmSidebandFormat{};
|
.num_channels = u32(m_codec_context->ch_layout.nb_channels),
|
||||||
|
.channel_mask = GetChannelMask(u32(m_codec_context->ch_layout.nb_channels)),
|
||||||
|
.sampl_freq = u32(m_codec_context->sample_rate),
|
||||||
|
.sample_encoding = m_format,
|
||||||
|
.bitrate = u32(m_codec_context->bit_rate),
|
||||||
|
.reserved = 0,
|
||||||
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace Libraries::Ajm
|
} // namespace Libraries::Ajm
|
||||||
|
@ -13,7 +13,19 @@ struct SwrContext;
|
|||||||
|
|
||||||
namespace Libraries::Ajm {
|
namespace Libraries::Ajm {
|
||||||
|
|
||||||
enum class AjmDecMp3OflType : u32 { None = 0, Lame = 1, Vbri = 2, Fgh = 3, VbriAndFgh = 4 };
|
enum class AjmDecMp3OflType : u32 {
|
||||||
|
None = 0,
|
||||||
|
Lame = 1,
|
||||||
|
Vbri = 2,
|
||||||
|
Fgh = 3,
|
||||||
|
VbriAndFgh = 4,
|
||||||
|
};
|
||||||
|
|
||||||
|
enum AjmMp3CodecFlags : u32 {
|
||||||
|
IgnoreOfl = 1 << 0,
|
||||||
|
VlcRewind = 1 << 8,
|
||||||
|
};
|
||||||
|
DECLARE_ENUM_FLAG_OPERATORS(AjmMp3CodecFlags)
|
||||||
|
|
||||||
// 11-bit syncword if MPEG 2.5 extensions are enabled
|
// 11-bit syncword if MPEG 2.5 extensions are enabled
|
||||||
static constexpr u8 SYNCWORDH = 0xff;
|
static constexpr u8 SYNCWORDH = 0xff;
|
||||||
@ -51,39 +63,40 @@ struct AjmSidebandDecMp3CodecInfo {
|
|||||||
|
|
||||||
class AjmMp3Decoder : public AjmCodec {
|
class AjmMp3Decoder : public AjmCodec {
|
||||||
public:
|
public:
|
||||||
explicit AjmMp3Decoder(AjmFormatEncoding format);
|
explicit AjmMp3Decoder(AjmFormatEncoding format, AjmMp3CodecFlags flags);
|
||||||
~AjmMp3Decoder() override;
|
~AjmMp3Decoder() override;
|
||||||
|
|
||||||
void Reset() override;
|
void Reset() override;
|
||||||
void Initialize(const void* buffer, u32 buffer_size) override {}
|
void Initialize(const void* buffer, u32 buffer_size) override {}
|
||||||
void GetInfo(void* out_info) override;
|
void GetInfo(void* out_info) const override;
|
||||||
AjmSidebandFormat GetFormat() override;
|
AjmSidebandFormat GetFormat() const override;
|
||||||
|
u32 GetNextFrameSize(const AjmInstanceGapless& gapless) const override;
|
||||||
std::tuple<u32, u32> ProcessData(std::span<u8>& input, SparseOutputBuffer& output,
|
std::tuple<u32, u32> ProcessData(std::span<u8>& input, SparseOutputBuffer& output,
|
||||||
AjmSidebandGaplessDecode& gapless,
|
AjmInstanceGapless& gapless) override;
|
||||||
std::optional<u32> max_samples_per_channel) override;
|
|
||||||
|
|
||||||
static int ParseMp3Header(const u8* buf, u32 stream_size, int parse_ofl,
|
static int ParseMp3Header(const u8* buf, u32 stream_size, int parse_ofl,
|
||||||
AjmDecMp3ParseFrame* frame);
|
AjmDecMp3ParseFrame* frame);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
template <class T>
|
template <class T>
|
||||||
size_t WriteOutputSamples(AVFrame* frame, SparseOutputBuffer& output, u32 skipped_samples,
|
size_t WriteOutputPCM(AVFrame* frame, SparseOutputBuffer& output, u32 skipped_samples,
|
||||||
u32 max_samples) {
|
u32 max_pcm) {
|
||||||
const auto size = frame->ch_layout.nb_channels * frame->nb_samples * sizeof(T);
|
std::span<T> pcm_data(reinterpret_cast<T*>(frame->data[0]),
|
||||||
std::span<T> pcm_data(reinterpret_cast<T*>(frame->data[0]), size >> 1);
|
frame->nb_samples * frame->ch_layout.nb_channels);
|
||||||
pcm_data = pcm_data.subspan(skipped_samples * frame->ch_layout.nb_channels);
|
pcm_data = pcm_data.subspan(skipped_samples * frame->ch_layout.nb_channels);
|
||||||
const auto pcm_size = std::min(u32(pcm_data.size()), max_samples);
|
return output.Write(pcm_data.subspan(0, std::min(u32(pcm_data.size()), max_pcm)));
|
||||||
const auto samples_written = output.Write(pcm_data.subspan(0, pcm_size));
|
|
||||||
return samples_written / frame->ch_layout.nb_channels;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
AVFrame* ConvertAudioFrame(AVFrame* frame);
|
AVFrame* ConvertAudioFrame(AVFrame* frame);
|
||||||
|
|
||||||
const AjmFormatEncoding m_format;
|
const AjmFormatEncoding m_format;
|
||||||
|
const AjmMp3CodecFlags m_flags;
|
||||||
const AVCodec* m_codec = nullptr;
|
const AVCodec* m_codec = nullptr;
|
||||||
AVCodecContext* m_codec_context = nullptr;
|
AVCodecContext* m_codec_context = nullptr;
|
||||||
AVCodecParserContext* m_parser = nullptr;
|
AVCodecParserContext* m_parser = nullptr;
|
||||||
SwrContext* m_swr_context = nullptr;
|
SwrContext* m_swr_context = nullptr;
|
||||||
|
std::optional<u32> m_header;
|
||||||
|
u32 m_frame_samples = 0;
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace Libraries::Ajm
|
} // namespace Libraries::Ajm
|
||||||
|
@ -237,7 +237,7 @@ s64 PS4_SYSV_ABI sceKernelLseek(int d, s64 offset, int whence) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
s64 PS4_SYSV_ABI posix_lseek(int d, s64 offset, int whence) {
|
s64 PS4_SYSV_ABI posix_lseek(int d, s64 offset, int whence) {
|
||||||
int result = sceKernelLseek(d, offset, whence);
|
s64 result = sceKernelLseek(d, offset, whence);
|
||||||
if (result < 0) {
|
if (result < 0) {
|
||||||
LOG_ERROR(Kernel_Pthread, "posix_lseek: error = {}", result);
|
LOG_ERROR(Kernel_Pthread, "posix_lseek: error = {}", result);
|
||||||
ErrSceToPosix(result);
|
ErrSceToPosix(result);
|
||||||
@ -490,6 +490,16 @@ s32 PS4_SYSV_ABI sceKernelFsync(int fd) {
|
|||||||
return ORBIS_OK;
|
return ORBIS_OK;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
s32 PS4_SYSV_ABI posix_fsync(int fd) {
|
||||||
|
s32 result = sceKernelFsync(fd);
|
||||||
|
if (result < 0) {
|
||||||
|
LOG_ERROR(Kernel_Pthread, "posix_fstat: error = {}", result);
|
||||||
|
ErrSceToPosix(result);
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
int PS4_SYSV_ABI sceKernelFtruncate(int fd, s64 length) {
|
int PS4_SYSV_ABI sceKernelFtruncate(int fd, s64 length) {
|
||||||
auto* h = Common::Singleton<Core::FileSys::HandleTable>::Instance();
|
auto* h = Common::Singleton<Core::FileSys::HandleTable>::Instance();
|
||||||
auto* file = h->GetFile(fd);
|
auto* file = h->GetFile(fd);
|
||||||
@ -642,6 +652,8 @@ void fileSystemSymbolsRegister(Core::Loader::SymbolsResolver* sym) {
|
|||||||
LIB_FUNCTION("+r3rMFwItV4", "libkernel", 1, "libkernel", 1, 1, sceKernelPread);
|
LIB_FUNCTION("+r3rMFwItV4", "libkernel", 1, "libkernel", 1, 1, sceKernelPread);
|
||||||
LIB_FUNCTION("uWyW3v98sU4", "libkernel", 1, "libkernel", 1, 1, sceKernelCheckReachability);
|
LIB_FUNCTION("uWyW3v98sU4", "libkernel", 1, "libkernel", 1, 1, sceKernelCheckReachability);
|
||||||
LIB_FUNCTION("fTx66l5iWIA", "libkernel", 1, "libkernel", 1, 1, sceKernelFsync);
|
LIB_FUNCTION("fTx66l5iWIA", "libkernel", 1, "libkernel", 1, 1, sceKernelFsync);
|
||||||
|
LIB_FUNCTION("juWbTNM+8hw", "libkernel", 1, "libkernel", 1, 1, posix_fsync);
|
||||||
|
LIB_FUNCTION("juWbTNM+8hw", "libScePosix", 1, "libkernel", 1, 1, posix_fsync);
|
||||||
LIB_FUNCTION("j2AIqSqJP0w", "libkernel", 1, "libkernel", 1, 1, sceKernelGetdents);
|
LIB_FUNCTION("j2AIqSqJP0w", "libkernel", 1, "libkernel", 1, 1, sceKernelGetdents);
|
||||||
LIB_FUNCTION("taRWhTJFTgE", "libkernel", 1, "libkernel", 1, 1, sceKernelGetdirentries);
|
LIB_FUNCTION("taRWhTJFTgE", "libkernel", 1, "libkernel", 1, 1, sceKernelGetdirentries);
|
||||||
LIB_FUNCTION("nKWi-N2HBV4", "libkernel", 1, "libkernel", 1, 1, sceKernelPwrite);
|
LIB_FUNCTION("nKWi-N2HBV4", "libkernel", 1, "libkernel", 1, 1, sceKernelPwrite);
|
||||||
|
@ -491,6 +491,7 @@ void LibKernel_Register(Core::Loader::SymbolsResolver* sym) {
|
|||||||
LIB_FUNCTION("-o5uEDpN+oY", "libkernel", 1, "libkernel", 1, 1, sceKernelConvertUtcToLocaltime);
|
LIB_FUNCTION("-o5uEDpN+oY", "libkernel", 1, "libkernel", 1, 1, sceKernelConvertUtcToLocaltime);
|
||||||
LIB_FUNCTION("WB66evu8bsU", "libkernel", 1, "libkernel", 1, 1, sceKernelGetCompiledSdkVersion);
|
LIB_FUNCTION("WB66evu8bsU", "libkernel", 1, "libkernel", 1, 1, sceKernelGetCompiledSdkVersion);
|
||||||
LIB_FUNCTION("DRuBt2pvICk", "libkernel", 1, "libkernel", 1, 1, ps4__read);
|
LIB_FUNCTION("DRuBt2pvICk", "libkernel", 1, "libkernel", 1, 1, ps4__read);
|
||||||
|
LIB_FUNCTION("k+AXqu2-eBc", "libkernel", 1, "libkernel", 1, 1, posix_getpagesize);
|
||||||
LIB_FUNCTION("k+AXqu2-eBc", "libScePosix", 1, "libkernel", 1, 1, posix_getpagesize);
|
LIB_FUNCTION("k+AXqu2-eBc", "libScePosix", 1, "libkernel", 1, 1, posix_getpagesize);
|
||||||
|
|
||||||
Libraries::Kernel::fileSystemSymbolsRegister(sym);
|
Libraries::Kernel::fileSystemSymbolsRegister(sym);
|
||||||
|
@ -477,6 +477,10 @@ int PS4_SYSV_ABI scePthreadMutexDestroy(ScePthreadMutex* mutex) {
|
|||||||
return SCE_KERNEL_ERROR_EINVAL;
|
return SCE_KERNEL_ERROR_EINVAL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (*mutex == ORBIS_PTHREAD_MUTEX_ADAPTIVE_INITIALIZER) {
|
||||||
|
return ORBIS_OK;
|
||||||
|
}
|
||||||
|
|
||||||
int result = pthread_mutex_destroy(&(*mutex)->pth_mutex);
|
int result = pthread_mutex_destroy(&(*mutex)->pth_mutex);
|
||||||
|
|
||||||
LOG_DEBUG(Kernel_Pthread, "name={}, result={}", (*mutex)->name, result);
|
LOG_DEBUG(Kernel_Pthread, "name={}, result={}", (*mutex)->name, result);
|
||||||
|
@ -36,7 +36,7 @@ int PS4_SYSV_ABI sceVideodecDecode(OrbisVideodecCtrl* pCtrlIn,
|
|||||||
const OrbisVideodecInputData* pInputDataIn,
|
const OrbisVideodecInputData* pInputDataIn,
|
||||||
OrbisVideodecFrameBuffer* pFrameBufferInOut,
|
OrbisVideodecFrameBuffer* pFrameBufferInOut,
|
||||||
OrbisVideodecPictureInfo* pPictureInfoOut) {
|
OrbisVideodecPictureInfo* pPictureInfoOut) {
|
||||||
LOG_INFO(Lib_Videodec, "called");
|
LOG_TRACE(Lib_Videodec, "called");
|
||||||
if (!pCtrlIn || !pInputDataIn || !pPictureInfoOut) {
|
if (!pCtrlIn || !pInputDataIn || !pPictureInfoOut) {
|
||||||
return ORBIS_VIDEODEC_ERROR_ARGUMENT_POINTER;
|
return ORBIS_VIDEODEC_ERROR_ARGUMENT_POINTER;
|
||||||
}
|
}
|
||||||
|
@ -514,7 +514,8 @@ int MemoryManager::VirtualQuery(VAddr addr, int flags,
|
|||||||
info->is_direct.Assign(vma.type == VMAType::Direct);
|
info->is_direct.Assign(vma.type == VMAType::Direct);
|
||||||
info->is_stack.Assign(vma.type == VMAType::Stack);
|
info->is_stack.Assign(vma.type == VMAType::Stack);
|
||||||
info->is_pooled.Assign(vma.type == VMAType::Pooled);
|
info->is_pooled.Assign(vma.type == VMAType::Pooled);
|
||||||
info->is_committed.Assign(vma.type != VMAType::Free && vma.type != VMAType::Reserved);
|
info->is_committed.Assign(vma.type != VMAType::Free && vma.type != VMAType::Reserved &&
|
||||||
|
vma.type != VMAType::PoolReserved);
|
||||||
vma.name.copy(info->name.data(), std::min(info->name.size(), vma.name.size()));
|
vma.name.copy(info->name.data(), std::min(info->name.size(), vma.name.size()));
|
||||||
if (vma.type == VMAType::Direct) {
|
if (vma.type == VMAType::Direct) {
|
||||||
const auto dmem_it = FindDmemArea(vma.phys_base);
|
const auto dmem_it = FindDmemArea(vma.phys_base);
|
||||||
|
2
src/images/net.shadps4.shadPS4.svg
Normal file
2
src/images/net.shadps4.shadPS4.svg
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<svg version="1.1" viewBox="0 0 200 200" xml:space="preserve" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink"><defs><linearGradient id="linearGradient1"><stop stop-color="#0b034f" offset="0"/><stop stop-color="#4461f2" offset="1"/></linearGradient><linearGradient id="linearGradient2" x1="100" x2="100" y1="185.84" y2="14.157" gradientUnits="userSpaceOnUse" xlink:href="#linearGradient1"/><mask id="mask9" maskUnits="userSpaceOnUse"><path d="m-4.1597 120.43 65.304 22.774-20.899 59.926-65.304-22.774z" fill="none" stroke="#149ffb" stroke-linecap="square" stroke-width="11" style="paint-order:markers fill stroke"/></mask><mask id="mask10" maskUnits="userSpaceOnUse"><path d="m178.79 52.448-45.404 19.386 5.9135-49.014z" fill="none" stroke="#149ffb" stroke-linecap="square" stroke-width="6.75" style="paint-order:markers fill stroke"/></mask></defs><path d="m48.678 14.157h102.64c19.124 0 34.521 15.396 34.521 34.521v102.64c0 19.124-15.396 34.521-34.521 34.521h-102.64c-19.124 0-34.521-15.396-34.521-34.521v-102.64c0-19.124 15.396-34.521 34.521-34.521z" fill="url(#linearGradient2)" stroke="#fff" stroke-linecap="square" stroke-linejoin="round" stroke-width="5" style="paint-order:markers fill stroke"/><path d="m48.678 14.157h102.64c19.124 0 34.521 15.396 34.521 34.521v102.64c0 19.124-15.396 34.521-34.521 34.521h-102.64c-19.124 0-34.521-15.396-34.521-34.521v-102.64c0-19.124 15.396-34.521 34.521-34.521z" fill="url(#linearGradient2)" stroke="#fff" stroke-linecap="square" stroke-linejoin="round" stroke-width="5" style="paint-order:markers fill stroke"/><path d="m50.17 16.403h99.848c18.603 0 33.58 14.977 33.58 33.58v99.848c0 18.603-14.977 33.58-33.58 33.58h-99.848c-18.603 0-33.58-14.977-33.58-33.58v-99.848c0-18.603 14.977-33.58 33.58-33.58z" fill="#0ff" mask="url(#mask9)" style="paint-order:markers fill stroke"/><path d="m50.076 16.496h99.848c18.603 0 33.58 14.977 33.58 33.58v99.848c0 18.603-14.977 33.58-33.58 33.58h-99.848c-18.603 0-33.58-14.977-33.58-33.58v-99.848c0-18.603 14.977-33.58 33.58-33.58z" fill="#0ff" mask="url(#mask10)" style="paint-order:markers fill stroke"/><g fill="none"><path transform="matrix(.91041 .0063593 -.0063593 .91041 28.548 42.178)" d="m166.13 88.68-23.677 14.288 13.949 23.879-14.288-23.677-23.879 13.949 23.677-14.288-13.949-23.879 14.288 23.677z" stroke="#139ffb" stroke-linecap="square" stroke-width="12.43" style="paint-order:markers fill stroke"/><path d="m117.98 135.88v-88.282l-65.093 69.568h83.807" stroke="#fff" stroke-linecap="square" stroke-linejoin="round" stroke-width="10" style="font-variation-settings:normal;paint-order:markers fill stroke"/><path d="m69.923 56.468a20.994 21.009 0 01-20.911 21.009 20.994 21.009 0 01-21.076-20.843 20.994 21.009 0 0120.744-21.174 20.994 21.009 0 0121.24 20.675" stop-color="#000000" stroke="#139ffb" stroke-linecap="round" stroke-width="9.4488" style="paint-order:markers fill stroke"/></g></svg>
|
After Width: | Height: | Size: 2.9 KiB |
@ -11,6 +11,7 @@
|
|||||||
#include <SDL3/SDL.h>
|
#include <SDL3/SDL.h>
|
||||||
#if defined(__APPLE__)
|
#if defined(__APPLE__)
|
||||||
#include <TargetConditionals.h>
|
#include <TargetConditionals.h>
|
||||||
|
#include <dispatch/dispatch.h>
|
||||||
#endif
|
#endif
|
||||||
#ifdef _WIN32
|
#ifdef _WIN32
|
||||||
#ifndef WIN32_LEAN_AND_MEAN
|
#ifndef WIN32_LEAN_AND_MEAN
|
||||||
@ -71,7 +72,14 @@ static void PlatformSetImeData(ImGuiContext*, ImGuiViewport* viewport, ImGuiPlat
|
|||||||
auto window_id = (SDL_WindowID)(intptr_t)viewport->PlatformHandle;
|
auto window_id = (SDL_WindowID)(intptr_t)viewport->PlatformHandle;
|
||||||
SDL_Window* window = SDL_GetWindowFromID(window_id);
|
SDL_Window* window = SDL_GetWindowFromID(window_id);
|
||||||
if ((!data->WantVisible || bd->ime_window != window) && bd->ime_window != nullptr) {
|
if ((!data->WantVisible || bd->ime_window != window) && bd->ime_window != nullptr) {
|
||||||
SDL_StopTextInput(bd->ime_window);
|
auto stop_input = [&bd] { SDL_StopTextInput(bd->ime_window); };
|
||||||
|
#ifdef __APPLE__
|
||||||
|
dispatch_sync(dispatch_get_main_queue(), ^{
|
||||||
|
stop_input();
|
||||||
|
});
|
||||||
|
#else
|
||||||
|
stop_input();
|
||||||
|
#endif
|
||||||
bd->ime_window = nullptr;
|
bd->ime_window = nullptr;
|
||||||
}
|
}
|
||||||
if (data->WantVisible) {
|
if (data->WantVisible) {
|
||||||
@ -80,8 +88,17 @@ static void PlatformSetImeData(ImGuiContext*, ImGuiViewport* viewport, ImGuiPlat
|
|||||||
r.y = (int)data->InputPos.y;
|
r.y = (int)data->InputPos.y;
|
||||||
r.w = 1;
|
r.w = 1;
|
||||||
r.h = (int)data->InputLineHeight;
|
r.h = (int)data->InputLineHeight;
|
||||||
|
const auto start_input = [&window, &r] {
|
||||||
SDL_SetTextInputArea(window, &r, 0);
|
SDL_SetTextInputArea(window, &r, 0);
|
||||||
SDL_StartTextInput(window);
|
SDL_StartTextInput(window);
|
||||||
|
};
|
||||||
|
#ifdef __APPLE__
|
||||||
|
dispatch_sync(dispatch_get_main_queue(), ^{
|
||||||
|
start_input();
|
||||||
|
});
|
||||||
|
#else
|
||||||
|
start_input();
|
||||||
|
#endif
|
||||||
bd->ime_window = window;
|
bd->ime_window = window;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -31,7 +31,7 @@ QStringList languageNames = {"Arabic",
|
|||||||
"Italian",
|
"Italian",
|
||||||
"Japanese",
|
"Japanese",
|
||||||
"Korean",
|
"Korean",
|
||||||
"Norwegian",
|
"Norwegian (Bokmaal)",
|
||||||
"Polish",
|
"Polish",
|
||||||
"Portuguese (Brazil)",
|
"Portuguese (Brazil)",
|
||||||
"Portuguese (Portugal)",
|
"Portuguese (Portugal)",
|
||||||
|
@ -62,7 +62,7 @@
|
|||||||
<message>
|
<message>
|
||||||
<location filename="../install_dir_select.cpp" line="37"/>
|
<location filename="../install_dir_select.cpp" line="37"/>
|
||||||
<source>Select which directory you want to install to.</source>
|
<source>Select which directory you want to install to.</source>
|
||||||
<translation>Select which directory you want to install to.</translation>
|
<translation>Válassza ki a mappát a játékok telepítésére.</translation>
|
||||||
</message>
|
</message>
|
||||||
</context>
|
</context>
|
||||||
<context>
|
<context>
|
||||||
@ -90,7 +90,7 @@
|
|||||||
<message>
|
<message>
|
||||||
<location filename="../game_install_dialog.cpp" line="75"/>
|
<location filename="../game_install_dialog.cpp" line="75"/>
|
||||||
<source>The value for location to install games is not valid.</source>
|
<source>The value for location to install games is not valid.</source>
|
||||||
<translation>A játékok telepítéséhez megadott érték nem érvényes.</translation>
|
<translation>A játékok telepítéséhez megadott útvonal nem érvényes.</translation>
|
||||||
</message>
|
</message>
|
||||||
</context>
|
</context>
|
||||||
<context>
|
<context>
|
||||||
@ -108,7 +108,7 @@
|
|||||||
<message>
|
<message>
|
||||||
<location filename="../gui_context_menus.h" line="41"/>
|
<location filename="../gui_context_menus.h" line="41"/>
|
||||||
<source>SFO Viewer</source>
|
<source>SFO Viewer</source>
|
||||||
<translation>SFO Néző</translation>
|
<translation>SFO Nézegető</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../gui_context_menus.h" line="42"/>
|
<location filename="../gui_context_menus.h" line="42"/>
|
||||||
@ -158,22 +158,22 @@
|
|||||||
<message>
|
<message>
|
||||||
<location filename="../gui_context_menus.h" line="72"/>
|
<location filename="../gui_context_menus.h" line="72"/>
|
||||||
<source>Delete...</source>
|
<source>Delete...</source>
|
||||||
<translation>Delete...</translation>
|
<translation>Törlés...</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../gui_context_menus.h" line="73"/>
|
<location filename="../gui_context_menus.h" line="73"/>
|
||||||
<source>Delete Game</source>
|
<source>Delete Game</source>
|
||||||
<translation>Delete Game</translation>
|
<translation>Játék törlése</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../gui_context_menus.h" line="74"/>
|
<location filename="../gui_context_menus.h" line="74"/>
|
||||||
<source>Delete Update</source>
|
<source>Delete Update</source>
|
||||||
<translation>Delete Update</translation>
|
<translation>Frissítések törlése</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../gui_context_menus.h" line="75"/>
|
<location filename="../gui_context_menus.h" line="75"/>
|
||||||
<source>Delete DLC</source>
|
<source>Delete DLC</source>
|
||||||
<translation>Delete DLC</translation>
|
<translation>DLC-k törlése</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../gui_context_menus.h" line="173"/>
|
<location filename="../gui_context_menus.h" line="173"/>
|
||||||
@ -203,27 +203,27 @@
|
|||||||
<message>
|
<message>
|
||||||
<location filename="../gui_context_menus.h" line="299"/>
|
<location filename="../gui_context_menus.h" line="299"/>
|
||||||
<source>Game</source>
|
<source>Game</source>
|
||||||
<translation>Game</translation>
|
<translation>Játék</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../gui_context_menus.h" line="305"/>
|
<location filename="../gui_context_menus.h" line="305"/>
|
||||||
<source>requiresEnableSeparateUpdateFolder_MSG</source>
|
<source>requiresEnableSeparateUpdateFolder_MSG</source>
|
||||||
<translation>This feature requires the 'Enable Separate Update Folder' config option to work. If you want to use this feature, please enable it.</translation>
|
<translation>Ehhez a funkcióhoz szükséges a 'Külön Frissítési Mappa Engedélyezése' opció, hogy működjön. Ha használni akarja, először engedélyezze azt.</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../gui_context_menus.h" line="312"/>
|
<location filename="../gui_context_menus.h" line="312"/>
|
||||||
<source>This game has no update to delete!</source>
|
<source>This game has no update to delete!</source>
|
||||||
<translation>This game has no update to delete!</translation>
|
<translation>Ehhez a játékhoz nem tartozik törlendő frissítés!</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../gui_context_menus.h" line="316"/>
|
<location filename="../gui_context_menus.h" line="316"/>
|
||||||
<source>Update</source>
|
<source>Update</source>
|
||||||
<translation>Update</translation>
|
<translation>Frissítés</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../gui_context_menus.h" line="321"/>
|
<location filename="../gui_context_menus.h" line="321"/>
|
||||||
<source>This game has no DLC to delete!</source>
|
<source>This game has no DLC to delete!</source>
|
||||||
<translation>This game has no DLC to delete!</translation>
|
<translation>Ehhez a játékhoz nem tartozik törlendő DLC!</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../gui_context_menus.h" line="325"/>
|
<location filename="../gui_context_menus.h" line="325"/>
|
||||||
@ -238,7 +238,7 @@
|
|||||||
<message>
|
<message>
|
||||||
<location filename="../gui_context_menus.h" line="333"/>
|
<location filename="../gui_context_menus.h" line="333"/>
|
||||||
<source>Are you sure you want to delete %1's %2 directory?</source>
|
<source>Are you sure you want to delete %1's %2 directory?</source>
|
||||||
<translation>Are you sure you want to delete %1's %2 directory?</translation>
|
<translation>Biztosan törölni akarja a %1's %2 mappát?</translation>
|
||||||
</message>
|
</message>
|
||||||
</context>
|
</context>
|
||||||
<context>
|
<context>
|
||||||
@ -246,7 +246,7 @@
|
|||||||
<message>
|
<message>
|
||||||
<location filename="../main_window_ui.h" line="310"/>
|
<location filename="../main_window_ui.h" line="310"/>
|
||||||
<source>Open/Add Elf Folder</source>
|
<source>Open/Add Elf Folder</source>
|
||||||
<translation>Efl Mappa Megnyitása/Hozzáadása</translation>
|
<translation>ELF Mappa Megnyitása/Hozzáadása</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../main_window_ui.h" line="312"/>
|
<location filename="../main_window_ui.h" line="312"/>
|
||||||
@ -256,7 +256,7 @@
|
|||||||
<message>
|
<message>
|
||||||
<location filename="../main_window_ui.h" line="313"/>
|
<location filename="../main_window_ui.h" line="313"/>
|
||||||
<source>Boot Game</source>
|
<source>Boot Game</source>
|
||||||
<translation>Játék Bootolása</translation>
|
<translation>Játék Indítása</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../main_window_ui.h" line="308"/>
|
<location filename="../main_window_ui.h" line="308"/>
|
||||||
@ -291,12 +291,12 @@
|
|||||||
<message>
|
<message>
|
||||||
<location filename="../main_window_ui.h" line="323"/>
|
<location filename="../main_window_ui.h" line="323"/>
|
||||||
<source>Exit shadPS4</source>
|
<source>Exit shadPS4</source>
|
||||||
<translation>Kilépés a shadPS4</translation>
|
<translation>Kilépés a shadPS4-ből</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../main_window_ui.h" line="327"/>
|
<location filename="../main_window_ui.h" line="327"/>
|
||||||
<source>Exit the application.</source>
|
<source>Exit the application.</source>
|
||||||
<translation>Lépjen ki az programból.</translation>
|
<translation>Lépjen ki a programból.</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../main_window_ui.h" line="330"/>
|
<location filename="../main_window_ui.h" line="330"/>
|
||||||
@ -341,7 +341,7 @@
|
|||||||
<message>
|
<message>
|
||||||
<location filename="../main_window_ui.h" line="341"/>
|
<location filename="../main_window_ui.h" line="341"/>
|
||||||
<source>Elf Viewer</source>
|
<source>Elf Viewer</source>
|
||||||
<translation>Elf Néző</translation>
|
<translation>Elf Nézegető</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../main_window_ui.h" line="343"/>
|
<location filename="../main_window_ui.h" line="343"/>
|
||||||
@ -356,12 +356,12 @@
|
|||||||
<message>
|
<message>
|
||||||
<location filename="../main_window_ui.h" line="345"/>
|
<location filename="../main_window_ui.h" line="345"/>
|
||||||
<source>Dump Game List</source>
|
<source>Dump Game List</source>
|
||||||
<translation>Játék Lista Dumpolása</translation>
|
<translation>Játéklista Dumpolása</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../main_window_ui.h" line="346"/>
|
<location filename="../main_window_ui.h" line="346"/>
|
||||||
<source>PKG Viewer</source>
|
<source>PKG Viewer</source>
|
||||||
<translation>PKG Néző</translation>
|
<translation>PKG Nézegető</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../main_window_ui.h" line="348"/>
|
<location filename="../main_window_ui.h" line="348"/>
|
||||||
@ -376,17 +376,17 @@
|
|||||||
<message>
|
<message>
|
||||||
<location filename="../main_window_ui.h" line="350"/>
|
<location filename="../main_window_ui.h" line="350"/>
|
||||||
<source>View</source>
|
<source>View</source>
|
||||||
<translation>Megnézés</translation>
|
<translation>Nézet</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../main_window_ui.h" line="352"/>
|
<location filename="../main_window_ui.h" line="352"/>
|
||||||
<source>Game List Icons</source>
|
<source>Game List Icons</source>
|
||||||
<translation>Játék Könyvtár Ikonok</translation>
|
<translation>Játékkönyvtár Ikonok</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../main_window_ui.h" line="354"/>
|
<location filename="../main_window_ui.h" line="354"/>
|
||||||
<source>Game List Mode</source>
|
<source>Game List Mode</source>
|
||||||
<translation>Játék Könyvtár Mód</translation>
|
<translation>Játékkönyvtár Nézet</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../main_window_ui.h" line="355"/>
|
<location filename="../main_window_ui.h" line="355"/>
|
||||||
@ -490,12 +490,12 @@
|
|||||||
<message>
|
<message>
|
||||||
<location filename="../settings_dialog.ui" line="122"/>
|
<location filename="../settings_dialog.ui" line="122"/>
|
||||||
<source>Enable Fullscreen</source>
|
<source>Enable Fullscreen</source>
|
||||||
<translation>Teljesképernyő Engedélyezése</translation>
|
<translation>Teljes Képernyő Engedélyezése</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../settings_dialog.ui" line="140"/>
|
<location filename="../settings_dialog.ui" line="140"/>
|
||||||
<source>Enable Separate Update Folder</source>
|
<source>Enable Separate Update Folder</source>
|
||||||
<translation>Enable Separate Update Folder</translation>
|
<translation>Külön Frissítési Mappa Engedélyezése</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../settings_dialog.ui" line="129"/>
|
<location filename="../settings_dialog.ui" line="129"/>
|
||||||
@ -505,12 +505,12 @@
|
|||||||
<message>
|
<message>
|
||||||
<location filename="../settings_dialog.ui" line="136"/>
|
<location filename="../settings_dialog.ui" line="136"/>
|
||||||
<source>Is PS4 Pro</source>
|
<source>Is PS4 Pro</source>
|
||||||
<translation>PS4 Pro</translation>
|
<translation>PS4 Pro mód</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../settings_dialog.ui" line="154"/>
|
<location filename="../settings_dialog.ui" line="154"/>
|
||||||
<source>Enable Discord Rich Presence</source>
|
<source>Enable Discord Rich Presence</source>
|
||||||
<translation>Engedélyezze a Discord Rich Presence-t</translation>
|
<translation>A Discord Rich Presence engedélyezése</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../settings_dialog.ui" line="155"/>
|
<location filename="../settings_dialog.ui" line="155"/>
|
||||||
@ -560,7 +560,7 @@
|
|||||||
<message>
|
<message>
|
||||||
<location filename="../settings_dialog.ui" line="797"/>
|
<location filename="../settings_dialog.ui" line="797"/>
|
||||||
<source>Back Button Behavior</source>
|
<source>Back Button Behavior</source>
|
||||||
<translation>Vissza gomb viselkedése</translation>
|
<translation>Vissza gomb Viselkedése</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../settings_dialog.ui" line="272"/>
|
<location filename="../settings_dialog.ui" line="272"/>
|
||||||
@ -693,17 +693,17 @@
|
|||||||
<message>
|
<message>
|
||||||
<location filename="../main_window.cpp" line="168"/>
|
<location filename="../main_window.cpp" line="168"/>
|
||||||
<source> * Unsupported Vulkan Version</source>
|
<source> * Unsupported Vulkan Version</source>
|
||||||
<translation> * Támogatott Vulkan verzió hiányzik</translation>
|
<translation> * Nem támogatott Vulkan verzió</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../main_window.cpp" line="326"/>
|
<location filename="../main_window.cpp" line="326"/>
|
||||||
<source>Download Cheats For All Installed Games</source>
|
<source>Download Cheats For All Installed Games</source>
|
||||||
<translation>Letöltés csalások minden telepített játékhoz</translation>
|
<translation>Csalások letöltése minden telepített játékhoz</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../main_window.cpp" line="328"/>
|
<location filename="../main_window.cpp" line="328"/>
|
||||||
<source>Download Patches For All Games</source>
|
<source>Download Patches For All Games</source>
|
||||||
<translation>Frissítések letöltése minden játékhoz</translation>
|
<translation>Javítások letöltése minden játékhoz</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../main_window.cpp" line="363"/>
|
<location filename="../main_window.cpp" line="363"/>
|
||||||
@ -713,17 +713,17 @@
|
|||||||
<message>
|
<message>
|
||||||
<location filename="../main_window.cpp" line="364"/>
|
<location filename="../main_window.cpp" line="364"/>
|
||||||
<source>You have downloaded cheats for all the games you have installed.</source>
|
<source>You have downloaded cheats for all the games you have installed.</source>
|
||||||
<translation>Csalásokat töltöttél le az összes telepített játékhoz.</translation>
|
<translation>Minden elérhető csalás letöltődött az összes telepített játékhoz.</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../main_window.cpp" line="391"/>
|
<location filename="../main_window.cpp" line="391"/>
|
||||||
<source>Patches Downloaded Successfully!</source>
|
<source>Patches Downloaded Successfully!</source>
|
||||||
<translation>Frissítések sikeresen letöltve!</translation>
|
<translation>Javítások sikeresen letöltve!</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../main_window.cpp" line="392"/>
|
<location filename="../main_window.cpp" line="392"/>
|
||||||
<source>All Patches available for all games have been downloaded.</source>
|
<source>All Patches available for all games have been downloaded.</source>
|
||||||
<translation>Az összes játékhoz elérhető frissítés letöltésre került.</translation>
|
<translation>Az összes játékhoz elérhető javítás letöltésre került.</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../main_window.cpp" line="549"/>
|
<location filename="../main_window.cpp" line="549"/>
|
||||||
@ -773,7 +773,7 @@
|
|||||||
<message>
|
<message>
|
||||||
<location filename="../main_window.cpp" line="639"/>
|
<location filename="../main_window.cpp" line="639"/>
|
||||||
<source>PKG Version %1 is older than installed version: </source>
|
<source>PKG Version %1 is older than installed version: </source>
|
||||||
<translation>A %1-es PKG verzió régebbi, mint a telepített verzió: </translation>
|
<translation>A(z) %1-es PKG verzió régebbi, mint a telepített verzió: </translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../main_window.cpp" line="660"/>
|
<location filename="../main_window.cpp" line="660"/>
|
||||||
@ -793,7 +793,7 @@
|
|||||||
<message>
|
<message>
|
||||||
<location filename="../main_window.cpp" line="674"/>
|
<location filename="../main_window.cpp" line="674"/>
|
||||||
<source>Would you like to install DLC: %1?</source>
|
<source>Would you like to install DLC: %1?</source>
|
||||||
<translation>Szeretné telepíteni a DLC-t: %1?</translation>
|
<translation>Szeretné telepíteni a %1 DLC-t?</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../main_window.cpp" line="688"/>
|
<location filename="../main_window.cpp" line="688"/>
|
||||||
@ -846,7 +846,7 @@
|
|||||||
<message>
|
<message>
|
||||||
<location filename="../cheats_patches.cpp" line="50"/>
|
<location filename="../cheats_patches.cpp" line="50"/>
|
||||||
<source>defaultTextEdit_MSG</source>
|
<source>defaultTextEdit_MSG</source>
|
||||||
<translation>A csalások/patchek kísérleti jellegűek.\nHasználja őket óvatosan.\n\nTöltse le a csalásokat egyesével a repository kiválasztásával és a letöltés gombra kattintással.\nA Patches fül alatt egyszerre letöltheti az összes patchet, választhat, melyeket szeretné használni, és elmentheti a választását.\n\nMivel nem fejlesztjük a csalásokat/patch-eket,\nkérjük, jelentse a problémákat a csalás szerzőjének.\n\nKészített egy új csalást? Látogasson el ide:\nhttps://github.com/shadps4-emu/ps4_cheats</translation>
|
<translation>A csalások/javítások kísérleti jellegűek.\nHasználja őket óvatosan.\n\nTöltse le a csalásokat egyesével a tároló kiválasztásával és a letöltés gombra kattintással.\nA Javítások fül alatt egyszerre letöltheti az összes javítást, majd választhat, melyeket szeretné használni, és elmentheti a választását.\n\nMivel nem mi fejlesztjük a csalásokat/patch-eket,\nkérjük, jelentse a problémákat a csalás szerzőjének.\n\nKészített egy új csalást? Látogasson el ide:\nhttps://github.com/shadps4-emu/ps4_cheats</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../cheats_patches.cpp" line="69"/>
|
<location filename="../cheats_patches.cpp" line="69"/>
|
||||||
@ -1011,7 +1011,7 @@
|
|||||||
<message>
|
<message>
|
||||||
<location filename="../cheats_patches.cpp" line="556"/>
|
<location filename="../cheats_patches.cpp" line="556"/>
|
||||||
<source>CheatsNotFound_MSG</source>
|
<source>CheatsNotFound_MSG</source>
|
||||||
<translation>Nincs található csalás ezen a játékverzión ebben a kiválasztott tárolóban,próbálj meg egy másik tárolót vagy a játék egy másik verzióját.</translation>
|
<translation>Nincs található csalás ezen a játékverzión ebben a kiválasztott tárolóban, próbálj meg egy másik tárolót vagy a játék egy másik verzióját.</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../cheats_patches.cpp" line="593"/>
|
<location filename="../cheats_patches.cpp" line="593"/>
|
||||||
@ -1041,7 +1041,7 @@
|
|||||||
<message>
|
<message>
|
||||||
<location filename="../cheats_patches.cpp" line="763"/>
|
<location filename="../cheats_patches.cpp" line="763"/>
|
||||||
<source>DownloadComplete_MSG</source>
|
<source>DownloadComplete_MSG</source>
|
||||||
<translation>Frissítések sikeresen letöltve! Minden elérhető frissítés letöltésre került, nem szükséges egyesével letölteni őket minden játékhoz, mint a csalások esetében. Ha a javítás nem jelenik meg, lehet, hogy nem létezik a játék adott sorozatszámához és verziójához.</translation>
|
<translation>Frissítések sikeresen letöltve! Minden elérhető frissítés letöltésre került, nem szükséges egyesével letölteni őket minden játékhoz, mint a csalások esetében. Ha a javítások nem jelennek meg, lehet, hogy nem léteznek a játék adott sorozatszámához és verziójához.</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../cheats_patches.cpp" line="773"/>
|
<location filename="../cheats_patches.cpp" line="773"/>
|
||||||
@ -1061,7 +1061,7 @@
|
|||||||
<message>
|
<message>
|
||||||
<location filename="../cheats_patches.cpp" line="851"/>
|
<location filename="../cheats_patches.cpp" line="851"/>
|
||||||
<source>The downloaded patch only works on version: %1</source>
|
<source>The downloaded patch only works on version: %1</source>
|
||||||
<translation>A letöltött javítás csak a(z) %1 verzión működik</translation>
|
<translation>A letöltött javításhoz a(z) %1 verzió működik</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../cheats_patches.cpp" line="856"/>
|
<location filename="../cheats_patches.cpp" line="856"/>
|
||||||
@ -1096,7 +1096,7 @@
|
|||||||
<message>
|
<message>
|
||||||
<location filename="../cheats_patches.cpp" line="997"/>
|
<location filename="../cheats_patches.cpp" line="997"/>
|
||||||
<source>Directory does not exist:</source>
|
<source>Directory does not exist:</source>
|
||||||
<translation>A könyvtár nem létezik:</translation>
|
<translation>A mappa nem létezik:</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../cheats_patches.cpp" line="1006"/>
|
<location filename="../cheats_patches.cpp" line="1006"/>
|
||||||
@ -1159,22 +1159,22 @@
|
|||||||
<message>
|
<message>
|
||||||
<location filename="../settings_dialog.cpp" line="293"/>
|
<location filename="../settings_dialog.cpp" line="293"/>
|
||||||
<source>separateUpdatesCheckBox</source>
|
<source>separateUpdatesCheckBox</source>
|
||||||
<translation>Enable Separate Update Folder:\nEnables installing game updates into a separate folder for easy management.</translation>
|
<translation>Külön Frissítéi Mappa Engedélyezése:\nEngedélyezi a frissítések külön mappába helyezését, a könnyű kezelésük érdekében.</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../settings_dialog.cpp" line="295"/>
|
<location filename="../settings_dialog.cpp" line="295"/>
|
||||||
<source>showSplashCheckBox</source>
|
<source>showSplashCheckBox</source>
|
||||||
<translation>Indító képernyő megjelenítése:\nMegjeleníti a játék indító képernyőjét (különleges képet) a játék elindításakor.</translation>
|
<translation>Indítóképernyő megjelenítése:\nMegjeleníti a játék indítóképernyőjét (különleges képet) a játék elindításakor.</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../settings_dialog.cpp" line="297"/>
|
<location filename="../settings_dialog.cpp" line="297"/>
|
||||||
<source>ps4proCheckBox</source>
|
<source>ps4proCheckBox</source>
|
||||||
<translation>PS4 Pro:\nAz emulátort PS4 PRO-ként kezeli, ami engedélyezheti a speciális funkciókat olyan játékokban, amelyek támogatják.</translation>
|
<translation>PS4 Pro:\nAz emulátort PS4 PRO-ként kezeli, ami engedélyezhet speciális funkciókat olyan játékokban, amelyek támogatják azt.</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../settings_dialog.cpp" line="438"/>
|
<location filename="../settings_dialog.cpp" line="438"/>
|
||||||
<source>discordRPCCheckbox</source>
|
<source>discordRPCCheckbox</source>
|
||||||
<translation>Engedélyezze a Discord Rich Presence-t:\nMegjeleníti az emulator ikonját és a kapcsolódó információkat a Discord profilján.</translation>
|
<translation>A Discord Rich Presence engedélyezése:\nMegjeleníti az emulator ikonját és a kapcsolódó információkat a Discord profilján.</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../settings_dialog.cpp" line="299"/>
|
<location filename="../settings_dialog.cpp" line="299"/>
|
||||||
@ -1199,17 +1199,17 @@
|
|||||||
<message>
|
<message>
|
||||||
<location filename="../settings_dialog.cpp" line="306"/>
|
<location filename="../settings_dialog.cpp" line="306"/>
|
||||||
<source>GUIgroupBox</source>
|
<source>GUIgroupBox</source>
|
||||||
<translation>Játék címzene lejátszása:\nHa a játék támogatja, engedélyezze a speciális zene lejátszását, amikor a játékot kiválasztja a GUI-ban.</translation>
|
<translation>Játék címzene lejátszása:\nHa a játék támogatja, engedélyezze egy speciális zene lejátszását, amikor a játékot kiválasztja a GUI-ban.</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../settings_dialog.cpp" line="450"/>
|
<location filename="../settings_dialog.cpp" line="450"/>
|
||||||
<source>hideCursorGroupBox</source>
|
<source>hideCursorGroupBox</source>
|
||||||
<translation>Akurátor elrejtése:\nVálassza ki, mikor tűnjön el az egérkurzor:\nSoha: Az egér mindig látható.\nInaktív: Állítson be egy időt, amikor inaktív állapotban eltűnik.\nMindig: soha nem látja az egeret.</translation>
|
<translation>Kurzor elrejtése:\nVálassza ki, mikor tűnjön el az egérmutató:\nSoha: Az egér mindig látható.\nInaktív: Állítson be egy időt, amennyi idő mozdulatlanság után eltűnik.\nMindig: az egér mindig el lesz rejtve.</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../settings_dialog.cpp" line="452"/>
|
<location filename="../settings_dialog.cpp" line="452"/>
|
||||||
<source>idleTimeoutGroupBox</source>
|
<source>idleTimeoutGroupBox</source>
|
||||||
<translation>Állítson be egy időt, ameddig az egér inaktív állapot után eltűnik.</translation>
|
<translation>Állítson be egy időt, ami után egér inaktív állapotban eltűnik.</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../settings_dialog.cpp" line="454"/>
|
<location filename="../settings_dialog.cpp" line="454"/>
|
||||||
@ -1234,17 +1234,17 @@
|
|||||||
<message>
|
<message>
|
||||||
<location filename="../settings_dialog.cpp" line="101"/>
|
<location filename="../settings_dialog.cpp" line="101"/>
|
||||||
<source>Touchpad Left</source>
|
<source>Touchpad Left</source>
|
||||||
<translation>Érintőpad Balra</translation>
|
<translation>Érintőpad Bal</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../settings_dialog.cpp" line="102"/>
|
<location filename="../settings_dialog.cpp" line="102"/>
|
||||||
<source>Touchpad Right</source>
|
<source>Touchpad Right</source>
|
||||||
<translation>Érintőpad Jobbra</translation>
|
<translation>Érintőpad Jobb</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../settings_dialog.cpp" line="103"/>
|
<location filename="../settings_dialog.cpp" line="103"/>
|
||||||
<source>Touchpad Center</source>
|
<source>Touchpad Center</source>
|
||||||
<translation>Érintőpad Középen</translation>
|
<translation>Érintőpad Közép</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../settings_dialog.cpp" line="104"/>
|
<location filename="../settings_dialog.cpp" line="104"/>
|
||||||
@ -1254,7 +1254,7 @@
|
|||||||
<message>
|
<message>
|
||||||
<location filename="../settings_dialog.cpp" line="312"/>
|
<location filename="../settings_dialog.cpp" line="312"/>
|
||||||
<source>graphicsAdapterGroupBox</source>
|
<source>graphicsAdapterGroupBox</source>
|
||||||
<translation>Grafikus eszköz:\nTöbb GPU-s rendszereken válassza ki a GPU-t, amelyet az emulátor használ a legördülő listából,\nvagy válassza az "Auto Select" lehetőséget, hogy automatikusan meghatározza azt.</translation>
|
<translation>Grafikus eszköz:\nTöbb GPU-s rendszereken válassza ki, melyik GPU-t használja az emulátor a legördülő listából,\nvagy válassza az "Auto Select" lehetőséget, hogy automatikusan kiválassza azt.</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../settings_dialog.cpp" line="314"/>
|
<location filename="../settings_dialog.cpp" line="314"/>
|
||||||
@ -1264,7 +1264,7 @@
|
|||||||
<message>
|
<message>
|
||||||
<location filename="../settings_dialog.cpp" line="318"/>
|
<location filename="../settings_dialog.cpp" line="318"/>
|
||||||
<source>heightDivider</source>
|
<source>heightDivider</source>
|
||||||
<translation>Vblank osztó:\nAz emulátor frissítési sebessége e számot megszorozva működik. Ennek megváltoztatása kedvezőtlen hatásokat okozhat, például növelheti a játék sebességét, vagy megszakíthat kritikus játékfunkciókat, amelyek nem számítanak arra, hogy ez megváltozik!</translation>
|
<translation>Vblank elosztó:\nAz emulátor frissítési sebessége e számot megszorozva működik. Ennek megváltoztatása kedvezőtlen hatásokat okozhat, például növelheti a játék sebességét, vagy megszakíthat kritikus játékfunkciókat, amelyek nem számítanak arra, hogy ez megváltozik!</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../settings_dialog.cpp" line="320"/>
|
<location filename="../settings_dialog.cpp" line="320"/>
|
||||||
@ -1279,7 +1279,7 @@
|
|||||||
<message>
|
<message>
|
||||||
<location filename="../settings_dialog.cpp" line="465"/>
|
<location filename="../settings_dialog.cpp" line="465"/>
|
||||||
<source>gameFoldersBox</source>
|
<source>gameFoldersBox</source>
|
||||||
<translation>Játék mappák:\nA mappák listája az telepített játékok ellenőrzésére.</translation>
|
<translation>Játék mappák:\nA mappák listája, ahol telepített játékok vannak.</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../settings_dialog.cpp" line="465"/>
|
<location filename="../settings_dialog.cpp" line="465"/>
|
||||||
@ -1420,7 +1420,7 @@
|
|||||||
<message>
|
<message>
|
||||||
<location filename="../check_update.cpp" line="178"/>
|
<location filename="../check_update.cpp" line="178"/>
|
||||||
<source>Latest Version</source>
|
<source>Latest Version</source>
|
||||||
<translation>Legújabb verzió</translation>
|
<translation>Új verzió</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../check_update.cpp" line="179"/>
|
<location filename="../check_update.cpp" line="179"/>
|
||||||
@ -1430,7 +1430,7 @@
|
|||||||
<message>
|
<message>
|
||||||
<location filename="../check_update.cpp" line="193"/>
|
<location filename="../check_update.cpp" line="193"/>
|
||||||
<source>Show Changelog</source>
|
<source>Show Changelog</source>
|
||||||
<translation>Módosítások megjelenítése</translation>
|
<translation>Változások megjelenítése</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../check_update.cpp" line="198"/>
|
<location filename="../check_update.cpp" line="198"/>
|
||||||
@ -1445,17 +1445,17 @@
|
|||||||
<message>
|
<message>
|
||||||
<location filename="../check_update.cpp" line="200"/>
|
<location filename="../check_update.cpp" line="200"/>
|
||||||
<source>No</source>
|
<source>No</source>
|
||||||
<translation>Nem</translation>
|
<translation>Mégse</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../check_update.cpp" line="223"/>
|
<location filename="../check_update.cpp" line="223"/>
|
||||||
<source>Hide Changelog</source>
|
<source>Hide Changelog</source>
|
||||||
<translation>Módosítások elrejtése</translation>
|
<translation>Változások elrejtése</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../check_update.cpp" line="296"/>
|
<location filename="../check_update.cpp" line="296"/>
|
||||||
<source>Changes</source>
|
<source>Changes</source>
|
||||||
<translation>Módosítások</translation>
|
<translation>Változások</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<location filename="../check_update.cpp" line="310"/>
|
<location filename="../check_update.cpp" line="310"/>
|
||||||
|
File diff suppressed because it is too large
Load Diff
@ -690,9 +690,9 @@ void PatchImageInstruction(IR::Block& block, IR::Inst& inst, Info& info, Descrip
|
|||||||
IR::Inst* body = inst.Arg(1).InstRecursive();
|
IR::Inst* body = inst.Arg(1).InstRecursive();
|
||||||
const auto [coords, arg] = [&] -> std::pair<IR::Value, IR::Value> {
|
const auto [coords, arg] = [&] -> std::pair<IR::Value, IR::Value> {
|
||||||
switch (image.GetType()) {
|
switch (image.GetType()) {
|
||||||
case AmdGpu::ImageType::Color1D: // x
|
case AmdGpu::ImageType::Color1D: // x, [lod]
|
||||||
return {body->Arg(0), body->Arg(1)};
|
return {body->Arg(0), body->Arg(1)};
|
||||||
case AmdGpu::ImageType::Color1DArray: // x, slice
|
case AmdGpu::ImageType::Color1DArray: // x, slice, [lod]
|
||||||
[[fallthrough]];
|
[[fallthrough]];
|
||||||
case AmdGpu::ImageType::Color2D: // x, y, [lod]
|
case AmdGpu::ImageType::Color2D: // x, y, [lod]
|
||||||
[[fallthrough]];
|
[[fallthrough]];
|
||||||
@ -703,9 +703,9 @@ void PatchImageInstruction(IR::Block& block, IR::Inst& inst, Info& info, Descrip
|
|||||||
case AmdGpu::ImageType::Color2DMsaaArray: // x, y, slice. (sample is passed on different
|
case AmdGpu::ImageType::Color2DMsaaArray: // x, y, slice. (sample is passed on different
|
||||||
// argument)
|
// argument)
|
||||||
[[fallthrough]];
|
[[fallthrough]];
|
||||||
case AmdGpu::ImageType::Color3D: // x, y, z
|
case AmdGpu::ImageType::Color3D: // x, y, z, [lod]
|
||||||
return {ir.CompositeConstruct(body->Arg(0), body->Arg(1), body->Arg(2)), body->Arg(3)};
|
return {ir.CompositeConstruct(body->Arg(0), body->Arg(1), body->Arg(2)), body->Arg(3)};
|
||||||
case AmdGpu::ImageType::Cube: // x, y, face
|
case AmdGpu::ImageType::Cube: // x, y, face, [lod]
|
||||||
return {PatchCubeCoord(ir, body->Arg(0), body->Arg(1), body->Arg(2), is_storage,
|
return {PatchCubeCoord(ir, body->Arg(0), body->Arg(1), body->Arg(2), is_storage,
|
||||||
inst_info.is_array),
|
inst_info.is_array),
|
||||||
body->Arg(3)};
|
body->Arg(3)};
|
||||||
@ -717,8 +717,8 @@ void PatchImageInstruction(IR::Block& block, IR::Inst& inst, Info& info, Descrip
|
|||||||
|
|
||||||
if (inst_info.has_lod) {
|
if (inst_info.has_lod) {
|
||||||
ASSERT(inst.GetOpcode() == IR::Opcode::ImageFetch);
|
ASSERT(inst.GetOpcode() == IR::Opcode::ImageFetch);
|
||||||
ASSERT(image.GetType() == AmdGpu::ImageType::Color2D ||
|
ASSERT(image.GetType() != AmdGpu::ImageType::Color2DMsaa &&
|
||||||
image.GetType() == AmdGpu::ImageType::Color2DArray);
|
image.GetType() != AmdGpu::ImageType::Color2DMsaaArray);
|
||||||
inst.SetArg(3, arg);
|
inst.SetArg(3, arg);
|
||||||
} else if (image.GetType() == AmdGpu::ImageType::Color2DMsaa ||
|
} else if (image.GetType() == AmdGpu::ImageType::Color2DMsaa ||
|
||||||
image.GetType() == AmdGpu::ImageType::Color2DMsaaArray) {
|
image.GetType() == AmdGpu::ImageType::Color2DMsaaArray) {
|
||||||
|
@ -393,14 +393,12 @@ void Rasterizer::UpdateDynamicState(const GraphicsPipeline& pipeline) {
|
|||||||
if (regs.depth_control.depth_bounds_enable) {
|
if (regs.depth_control.depth_bounds_enable) {
|
||||||
cmdbuf.setDepthBounds(regs.depth_bounds_min, regs.depth_bounds_max);
|
cmdbuf.setDepthBounds(regs.depth_bounds_min, regs.depth_bounds_max);
|
||||||
}
|
}
|
||||||
if (regs.polygon_control.NeedsBias()) {
|
|
||||||
if (regs.polygon_control.enable_polygon_offset_front) {
|
if (regs.polygon_control.enable_polygon_offset_front) {
|
||||||
cmdbuf.setDepthBias(regs.poly_offset.front_offset, regs.poly_offset.depth_bias,
|
cmdbuf.setDepthBias(regs.poly_offset.front_offset, regs.poly_offset.depth_bias,
|
||||||
regs.poly_offset.front_scale);
|
regs.poly_offset.front_scale / 16.f);
|
||||||
} else {
|
} else if (regs.polygon_control.enable_polygon_offset_back) {
|
||||||
cmdbuf.setDepthBias(regs.poly_offset.back_offset, regs.poly_offset.depth_bias,
|
cmdbuf.setDepthBias(regs.poly_offset.back_offset, regs.poly_offset.depth_bias,
|
||||||
regs.poly_offset.back_scale);
|
regs.poly_offset.back_scale / 16.f);
|
||||||
}
|
|
||||||
}
|
}
|
||||||
if (regs.depth_control.stencil_enable) {
|
if (regs.depth_control.stencil_enable) {
|
||||||
const auto front = regs.stencil_ref_front;
|
const auto front = regs.stencil_ref_front;
|
||||||
|
Loading…
Reference in New Issue
Block a user