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Fix game arguments not being passed under a certain condition (#3769)
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@@ -211,7 +211,6 @@ int main(int argc, char* argv[]) {
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game_path = argv[i];
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game_path = argv[i];
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has_game_argument = true;
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has_game_argument = true;
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}
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}
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break;
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} else {
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} else {
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std::cerr << "Unknown argument: " << cur_arg << ", see --help for info.\n";
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std::cerr << "Unknown argument: " << cur_arg << ", see --help for info.\n";
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}
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}
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