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net: silence some epoll logs (#3654)
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@@ -779,7 +779,7 @@ int PS4_SYSV_ABI sceNetEpollDestroy(OrbisNetId epollid) {
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return ORBIS_NET_ERROR_EBADF;
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}
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LOG_INFO(Lib_Net, "called, epollid = {} ({})", epollid, file->epoll->name);
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LOG_DEBUG(Lib_Net, "called, epollid = {} ({})", epollid, file->epoll->name);
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file->epoll->Destroy();
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@@ -794,8 +794,8 @@ int PS4_SYSV_ABI sceNetEpollWait(OrbisNetId epollid, OrbisNetEpollEvent* events,
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return ORBIS_NET_ERROR_EBADF;
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}
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auto epoll = file->epoll;
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LOG_INFO(Lib_Net, "called, epollid = {} ({}), maxevents = {}, timeout = {}", epollid,
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epoll->name, maxevents, timeout);
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LOG_DEBUG(Lib_Net, "called, epollid = {} ({}), maxevents = {}, timeout = {}", epollid,
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epoll->name, maxevents, timeout);
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int sockets_waited_on = (epoll->events.size() - epoll->async_resolutions.size()) > 0;
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@@ -832,7 +832,7 @@ int PS4_SYSV_ABI sceNetEpollWait(OrbisNetId epollid, OrbisNetEpollEvent* events,
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return ORBIS_NET_ERROR_EINTERNAL;
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}
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} else if (result == 0) {
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LOG_DEBUG(Lib_Net, "timed out");
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LOG_TRACE(Lib_Net, "timed out");
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} else {
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for (; i < result; ++i) {
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const auto& current_event = native_events[i];
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