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sdl: Limit minimum window size (#1966)
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@ -92,6 +92,7 @@ WindowSDL::WindowSDL(s32 width_, s32 height_, Input::GameController* controller_
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UNREACHABLE_MSG("Failed to create window handle: {}", SDL_GetError());
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}
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SDL_SetWindowMinimumSize(window, 640, 360);
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SDL_SetWindowFullscreen(window, Config::isFullscreenMode());
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SDL_InitSubSystem(SDL_INIT_GAMEPAD);
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