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QT: Note Vulkan SDK requirement for validation tooltips (#3608)
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@@ -913,9 +913,9 @@ void SettingsDialog::updateNoteTextEdit(const QString& elementName) {
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if (elementName == "debugDump") {
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text = tr("Enable Debug Dumping:\\nSaves the import and export symbols and file header information of the currently running PS4 program to a directory.");
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} else if (elementName == "vkValidationCheckBox") {
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text = tr("Enable Vulkan Validation Layers:\\nEnables a system that validates the state of the Vulkan renderer and logs information about its internal state.\\nThis will reduce performance and likely change the behavior of emulation.");
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text = tr("Enable Vulkan Validation Layers:\\nEnables a system that validates the state of the Vulkan renderer and logs information about its internal state.\\nThis will reduce performance and likely change the behavior of emulation.\\nYou need the Vulkan SDK for this to work.");
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} else if (elementName == "vkSyncValidationCheckBox") {
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text = tr("Enable Vulkan Synchronization Validation:\\nEnables a system that validates the timing of Vulkan rendering tasks.\\nThis will reduce performance and likely change the behavior of emulation.");
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text = tr("Enable Vulkan Synchronization Validation:\\nEnables a system that validates the timing of Vulkan rendering tasks.\\nThis will reduce performance and likely change the behavior of emulation.\\nYou need the Vulkan SDK for this to work.");
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} else if (elementName == "rdocCheckBox") {
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text = tr("Enable RenderDoc Debugging:\\nIf enabled, the emulator will provide compatibility with Renderdoc to allow capture and analysis of the currently rendered frame.");
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} else if (elementName == "crashDiagnosticsCheckBox") {
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