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https://github.com/shadps4-emu/shadPS4.git
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libSceRazorCpu needed for gravity rush
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ccf02d0aed
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@ -205,7 +205,7 @@ void Emulator::Run(const std::filesystem::path& file) {
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}
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}
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void Emulator::LoadSystemModules(const std::filesystem::path& file) {
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void Emulator::LoadSystemModules(const std::filesystem::path& file) {
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constexpr std::array<SysModules, 10> ModulesToLoad{
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constexpr std::array<SysModules, 11> ModulesToLoad{
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{{"libSceNgs2.sprx", &Libraries::Ngs2::RegisterlibSceNgs2},
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{{"libSceNgs2.sprx", &Libraries::Ngs2::RegisterlibSceNgs2},
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{"libSceFiber.sprx", nullptr},
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{"libSceFiber.sprx", nullptr},
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{"libSceUlt.sprx", nullptr},
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{"libSceUlt.sprx", nullptr},
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@ -215,7 +215,8 @@ void Emulator::LoadSystemModules(const std::filesystem::path& file) {
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{"libSceDiscMap.sprx", &Libraries::DiscMap::RegisterlibSceDiscMap},
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{"libSceDiscMap.sprx", &Libraries::DiscMap::RegisterlibSceDiscMap},
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{"libSceRtc.sprx", &Libraries::Rtc::RegisterlibSceRtc},
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{"libSceRtc.sprx", &Libraries::Rtc::RegisterlibSceRtc},
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{"libSceJpegEnc.sprx", nullptr},
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{"libSceJpegEnc.sprx", nullptr},
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{"libSceFont.sprx", nullptr}},
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{"libSceFont.sprx", nullptr},
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{"libSceRazorCpu.sprx", nullptr}}
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};
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};
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std::vector<std::filesystem::path> found_modules;
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std::vector<std::filesystem::path> found_modules;
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