Network config (#3292)

* Config entry isConnectedToNetwork

* Respect Config::isConnectedToNetwork when returning connection state

* Return connection status in NetCtlGetInfo

* Print connection data in log
This commit is contained in:
Marcin Mikołajczyk
2025-07-23 19:07:42 +02:00
committed by GitHub
parent 4d3578edbe
commit ea37ea11fc
5 changed files with 31 additions and 4 deletions

View File

@@ -113,6 +113,7 @@ std::filesystem::path GetSaveDataPath();
void setLoadGameSizeEnabled(bool enable);
bool getCompatibilityEnabled();
bool getCheckCompatibilityOnStartup();
bool getIsConnectedToNetwork();
std::string getUserName();
std::string getChooseHomeTab();
bool GetUseUnifiedInputConfig();