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Network config (#3292)
* Config entry isConnectedToNetwork * Respect Config::isConnectedToNetwork when returning connection state * Return connection status in NetCtlGetInfo * Print connection data in log
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@@ -134,6 +134,8 @@ void Emulator::Run(std::filesystem::path file, const std::vector<std::string> ar
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LOG_INFO(Config, "General LogType: {}", Config::getLogType());
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LOG_INFO(Config, "General isNeo: {}", Config::isNeoModeConsole());
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LOG_INFO(Config, "General isConnectedToNetwork: {}", Config::getIsConnectedToNetwork());
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LOG_INFO(Config, "General isPsnSignedIn: {}", Config::getPSNSignedIn());
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LOG_INFO(Config, "GPU isNullGpu: {}", Config::nullGpu());
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LOG_INFO(Config, "GPU readbacks: {}", Config::readbacks());
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LOG_INFO(Config, "GPU readbackLinearImages: {}", Config::readbackLinearImages());
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