Initialize VK_EXT_shader_atomic_float before VK_EXT_shader_atomic_float2 (#3867)

This commit is contained in:
kalaposfos13
2025-12-16 01:50:14 +01:00
committed by GitHub
parent 9e287564ce
commit eae5e0ad55
2 changed files with 2 additions and 0 deletions

View File

@@ -299,6 +299,7 @@ bool Instance::CreateDevice() {
amd_shader_trinary_minmax = add_extension(VK_AMD_SHADER_TRINARY_MINMAX_EXTENSION_NAME);
nv_framebuffer_mixed_samples = add_extension(VK_NV_FRAMEBUFFER_MIXED_SAMPLES_EXTENSION_NAME);
amd_mixed_attachment_samples = add_extension(VK_AMD_MIXED_ATTACHMENT_SAMPLES_EXTENSION_NAME);
shader_atomic_float = add_extension(VK_EXT_SHADER_ATOMIC_FLOAT_EXTENSION_NAME);
shader_atomic_float2 = add_extension(VK_EXT_SHADER_ATOMIC_FLOAT_2_EXTENSION_NAME);
if (shader_atomic_float2) {
shader_atomic_float2_features =

View File

@@ -493,6 +493,7 @@ private:
bool amd_shader_trinary_minmax{};
bool nv_framebuffer_mixed_samples{};
bool amd_mixed_attachment_samples{};
bool shader_atomic_float{};
bool shader_atomic_float2{};
bool workgroup_memory_explicit_layout{};
bool portability_subset{};