mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-07-22 18:15:14 +00:00
clang+reuse
This commit is contained in:
parent
5c53ca8b61
commit
eb5dc68d59
@ -3,9 +3,9 @@
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/libraries/audio/audioin.h"
|
||||
#include "core/libraries/audio/sdl_in.h"
|
||||
#include "core/libraries/error_codes.h"
|
||||
#include "core/libraries/libs.h"
|
||||
#include "core/libraries/audio/sdl_in.h"
|
||||
|
||||
namespace Libraries::AudioIn {
|
||||
|
||||
@ -16,8 +16,7 @@ int PS4_SYSV_ABI sceAudioInChangeAppModuleState() {
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
int PS4_SYSV_ABI sceAudioInClose(s32 handle)
|
||||
{
|
||||
int PS4_SYSV_ABI sceAudioInClose(s32 handle) {
|
||||
audio->AudioInClose(handle);
|
||||
LOG_ERROR(Lib_AudioIn, "(STUBBED) called");
|
||||
return ORBIS_OK;
|
||||
|
@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <cstring>
|
||||
#include "sdl_in.h"
|
||||
|
||||
|
@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
@ -7,7 +10,7 @@
|
||||
namespace Libraries::AudioIn {
|
||||
enum OrbisAudioInParam {
|
||||
ORBIS_AUDIO_IN_PARAM_FORMAT_S16_MONO = 0,
|
||||
ORBIS_AUDIO_IN_PARAM_FORMAT_S16_STEREO=2
|
||||
ORBIS_AUDIO_IN_PARAM_FORMAT_S16_STEREO = 2
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -30,7 +30,7 @@ int main(int argc, char* argv[]) {
|
||||
bool has_game_argument = false;
|
||||
std::string game_path;
|
||||
std::vector<std::string> game_args{};
|
||||
|
||||
#if 0
|
||||
// Map of argument strings to lambda functions
|
||||
std::unordered_map<std::string, std::function<void(int&)>> arg_map = {
|
||||
{"-h",
|
||||
@ -204,7 +204,8 @@ int main(int argc, char* argv[]) {
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
const char* const eboot_path = "D:/ps4/sdk-samples/memrec.elf";
|
||||
// Run the emulator with the resolved eboot path
|
||||
Core::Emulator emulator;
|
||||
emulator.Run(eboot_path, game_args);
|
||||
|
Loading…
Reference in New Issue
Block a user