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https://github.com/shadps4-emu/shadPS4.git
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more settings porting
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@@ -57,8 +57,6 @@ bool collectShadersForDebug();
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void setCollectShaderForDebug(bool enable, bool is_game_specific = false);
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bool showSplash();
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void setShowSplash(bool enable, bool is_game_specific = false);
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std::string sideTrophy();
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void setSideTrophy(std::string side, bool is_game_specific = false);
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bool nullGpu();
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void setNullGpu(bool enable, bool is_game_specific = false);
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bool copyGPUCmdBuffers();
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@@ -97,9 +95,6 @@ std::string getLogType();
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void setLogType(const std::string& type, bool is_game_specific = false);
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std::string getLogFilter();
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void setLogFilter(const std::string& type, bool is_game_specific = false);
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double getTrophyNotificationDuration();
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void setTrophyNotificationDuration(double newTrophyNotificationDuration,
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bool is_game_specific = false);
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int getCursorHideTimeout();
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std::string getMainOutputDevice();
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void setMainOutputDevice(std::string device, bool is_game_specific = false);
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