Commit Graph

7 Commits

Author SHA1 Message Date
TheTurtle
93767ae31b shader_recompiler: Rework sharp tracking for robustness (#3327)
* shader_recompiler: Remove remnants of old discard

Also constant propagate conditional discard if condition is constant

* resource_tracking_pass: Rework sharp tracking for robustness

* resource_tracking_pass: Add source dominance analysis

When reachability is not enough to prune source list, check if a source dominates all other sources

* resource_tracking_pass: Fix immediate check

How did this work before

* resource_tracking_pass: Remove unused template type

* readlane_elimination_pass: Don't add phi when all args are the same

New sharp tracking exposed some bad sources coming on sampler sharps with aniso disable pattern that also were part of readlane pattern, fix tracking by removing the unnecessary phis inbetween

* resource_tracking_pass: Allow phi in disable aniso pattern

* resource_tracking_pass: Handle not valid buffer sharp and more phi in aniso pattern
2025-07-28 13:32:16 -07:00
TheTurtle
19c3d05ac1 shader_recompiler: Use VM bit for conditional discard (#3306) 2025-07-23 20:58:09 +03:00
Herman Semenoff
96ea686eb6 Fixed return strict const iterator, replace to range-based loop C++17 and code refactor (#548)
Signed-off-by: Herman Semenov <GermanAizek@yandex.ru>
Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-10-18 11:06:11 +03:00
TheTurtle
13743b27fc shader_recompiler: Implement data share append and consume operations (#814)
* shader_recompiler: Add more format swap modes

* texture_cache: Handle stencil texture reads

* emulator: Support loading font library

* readme: Add thanks section

* shader_recompiler: Constant buffers as integers

* shader_recompiler: Typed buffers as integers

* shader_recompiler: Separate thread bit scalars

* We can assume guest shader never mixes them with normal sgprs. This helps avoid errors where ssa could view an sgpr write dominating a thread bit read, due to how control flow is structurized, even though its not possible in actual control flow

* shader_recompiler: Implement data append/consume operations

* clang format

* buffer_cache: Simplify invalidation scheme

* video_core: Remove some invalidation remnants

* adjust
2024-09-07 00:14:51 +03:00
TheTurtle
381ba8c7a5 video_core: Implement guest buffer manager (#373)
* video_core: Introduce buffer cache

* video_core: Use multi level page table for caches

* renderer_vulkan: Remove unused stream buffer

* fix build

* oops forgot optimize off
2024-08-08 15:02:10 +03:00
psucien
f041276b04 recompiler: added support for discard on export with masked EXEC 2024-07-13 14:57:01 +02:00
TheTurtle
8730968385 video: Import new shader recompiler + display a triangle (#142) 2024-05-22 01:35:12 +03:00