Commit Graph

388 Commits

Author SHA1 Message Date
DanielSvoboda
f79da986e3
Auto Update (#1006)
* Updater

* clang

* Adding Updater icon

* Updater

* TR

* settings_dialog.ui

* Changelog for Pre-release only

* Adding Dump and Download icons

* Forgot this...

* fix linux and resize

* powershell_unzip | changelog fix

Does not use zlin-ng to unpack, now uses powershell on windows and on linux/mac uses unzip or 7z, and if it does not find it, it will ask if you want to install it before extracting.

Do not show the changelog button if: The current version is a pre-release and the version to be downloaded is a release.

* Clang

* formatting

* links fixed

---------

Co-authored-by: Xphalnos <164882787+Xphalnos@users.noreply.github.com>
2024-09-24 23:03:15 +03:00
Paris Oplopoios
5799091044
Patch extrq (#943)
* Use a singleton for instruction decoding

* Use singleton class

* Patch `EXTRQ`

* Fixup signal context functions

* Update CMakeLists.txt

---------

Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-09-23 19:19:52 +03:00
Vinicius Rangel
10d29cc007
Save fixes (#1031)
* Add ElfInfo to track current game info in a singleton

* SaveData compatibility with old firmwares

* sceKernelOpen: fix for write-only mode

* imgui: add font to render non-ascii characters

* save_data: fix Backup Job including old backup in the new backup

* Save backup: fix to avoid filling the queue

 Also limiting 1 backup / 10sec

* Save backup: fix search not handling empty pattern

*backup time improv
2024-09-23 14:50:49 +03:00
TheTurtle
ee38eec7fe
shader_recompiler: Additional scope handling and user data as push constants (#1013)
* shader_recompiler: Use push constants for user data regs

* shader: Add some GR2 instructions

* shader: Add some instructions

* shader: Add instructions for knack

* touchups

* spirv: Better names

* buffer_cache: Ignore non gpu modified images

* clang format

* Add log

* more fixes
2024-09-23 08:55:43 +02:00
psucien
5f4ddc14fc
Image subresources barriers (#904)
* video_core: texture: image subresources state tracking

* shader_recompiler: use one binding if the same image is read and written

* video_core: added rebinding of changed textures after overlap resolve

* don't use pointers; slight `FindTexture` refactoring

* video_core: buffer_cache: don't copy over the image size

* redundant barriers removed; fixes

* regression fixes

* texture_cache: 3d texture layers count fixup

* shader_recompiler: support for partially bound cubemaps

* added support for cubemap arrays

* don't bind unused color buffers

* fixed depth promotion to do not use stencil

* doors

* bonfire lit

* cubemap array index calculation

* final touches
2024-09-21 21:45:56 +02:00
Vinicius Rangel
0f4bcd8c83
Rewrite Save Data & Impl Save Data Dialog (#824)
* core: Rewrite PSF parser & add encoder

add .sfo hex pattern to /scripts

* core/fs: allow to mount path as read-only

* common: Add CString wrapper to handle native null-terminated strings

* SaveData: rewrite to implement full functionality

* mock value for SYSTEM_VER

* SavaData: backup features

* SavaData: SaveDataMemory features

* imgui Ref-counted textures

- has a background thread to decode textures

* imgui: rework gamepad navigation

* PSF: fixed psf not using enum class for PSFEntryFmt (was a standard old ugly enum)

- Add null check to CString when itself is used in a nullable field

* SaveDataDialog implementation

- Fix Mounting/Unmounting check of SaveInstance
2024-09-20 12:34:19 +03:00
squidbus
ecb5a5fdec
build: Ignore macOS ARM homebrew path when cross compiling. (#922) 2024-09-16 13:24:47 +03:00
squidbus
75a4df53a5
cpu_patches: Patch just-in-time using signal handlers. (#852)
* cpu_patches: Patch just-in-time using illegal instruction handler.

* core: Add common signal dispatch system and use for on-demand TCB patches.

* page_manager: Re-add userfaultfd implementation.
2024-09-15 23:48:34 +03:00
CrazyBloo
ab201398b2
Enable patches on cli builds (#897)
* patch support for cli

* fix mac build

* format
2024-09-13 07:44:20 +03:00
georgemoralis
0ebae4ca6f
Misc Fixes 10 (#781)
* libSceRazorCpu needed for gravity rush

* libSceCesCs needed for blue reflection

* clang format fix

* set scePadSetVibration to log debug

* initial sceNetCtl module implementation

* improved error codes in file system

* some intial work on netctl callbacks (helps a bit CUSA10135)

* misc

* improved callbacks handling in sceNetCtl

* small fixes

* added libSceRudp.sprx to lle modules

* draft work for npcallbacks
2024-09-11 16:48:16 +03:00
georgemoralis
dd61c2a0d1 Revert "Add UI to configure keyboard-to-controller mapping (#308)"
This reverts commit fdb13a3b90.
2024-09-11 12:56:27 +03:00
Vasyl_Baran
fdb13a3b90
Add UI to configure keyboard-to-controller mapping (#308)
* Add UI to configure keyboard-to-controller mapping

* Add an optional "---fix" argument to format-checking script

* clang fix

---------

Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-09-11 08:51:18 +03:00
CrazyBloo
74c2888aaa
support for unlocking trophies (#854)
* add pugixml

* trophy_viewer: support for trophy unlocking

* nptrophy: UnlockTrophy(), DestroyContext()

* initial imgui popup

* queue to handle multiple trophies at once

* extract trophy info on game start + various fixes

* platinum trophy support + extract trophy data on startup

* format

* nptrophy: GetTrophyUnlockState

* implement vinicius' reviews
2024-09-11 06:50:55 +03:00
Lizardy
6b5cd04893
[libSceAudio3d] Initialize Audio3d Library (#761)
* init libSceAudio3d

* complete header and func params

* clang

* rm incl

* incl stddef

* revert module num

* print params

* correct logs

* clang

---------

Co-authored-by: microsoftv <6063922+microsoftv@users.noreply.github.com>
2024-09-09 22:51:15 +03:00
squidbus
411449cd51
Initial support for compiling on ARM64. (#788) 2024-09-09 13:23:16 +03:00
Vinicius Rangel
446d8c4ff1
Message Dialog library (#767)
* system/MsgDialog: types & basic text display

* system/MsgDialog: User message dialog

* system/MsgDialog: RAII for MsgDialog ui

* system/MsgDialog: Progress bar dialog

* system/MsgDialog: System message texts

* system/MsgDialog: copy all ui state to local memory

handles when game release memory before close
extracted all UI code to it's own file
use single window instead of creating new one every single dialogOpen

* system/MsgDialog: debug logging
2024-09-08 23:27:50 +03:00
Vinicius Rangel
035cb3eeaa
Dear ImGui Implementation (#598)
* added imgui as dependency

* imgui renderer/basic input implementation

* imgui: add layers system

Add video info layer to show fps. Press F10 to toggle it.

* imgui: add custom imgui config

* imgui: gamepad capture, stopping propagation

* imgui: changed config & log file path to use portable dir

* videoout: render blank frame when video output is closed

required to render imgui even when game has no video output

- fixed merge compile-error
2024-09-08 22:50:32 +03:00
psucien
28feb77982
Surface management rework (3/3) (#370)
* texture_cache: images overlap support

* renderer_vk: log messages on surfaces which require degamma

* missing barriers

* forced sync2 + better barriers

* Handling of depth target aliasing; added formats compatibility check

* Don't bind empty texel buffers

* Promote r32f textures to depth target if shader expects so

* Promote textures to depth if they use depth tiling

* fix for image leaking; detiler stream buffer removed
2024-09-04 23:47:57 +03:00
georgemoralis
a1377029cc
Merge pull request #738 from DanielSvoboda/Fix-download-Cheats/Patches-on-Linux
Fix download Cheats/Patches on Linux
2024-09-03 16:16:37 +03:00
TheTurtle
f087f43736
shader_recompiler: Implement render target swizzles when no format is available (#739)
* shader_recompiler: Use null image when shader is compiled with unbound sharp

* video_core: Refactor and render target swizzles

* liverpool_to_vk: Add missing swap format from RDR

* video_core: Refactor shader recompiler interface

* Makes it much easier to pass runtime information to the recompiler and have it treated as part of the shader key. Also pulls out most runtime state from Info struct

* shader_recompiler: Avoid some asserts
2024-09-03 14:04:30 +03:00
squidbus
af107d4ef9 vulkan: Better support for directly linking a Vulkan support library. 2024-09-03 01:40:51 -07:00
DanielSvoboda
f2c7fac20b
Update CMakeLists.txt 2024-09-02 20:18:36 -03:00
DanielSvoboda
9ccd60459d
Update CMakeLists.txt 2024-09-02 15:30:50 -03:00
Random
0276ed92a6
Force PIE usage on linux (#625)
* force PIE usage on linux

* get rid of explicit -pie linker flag

* change UNIX with UNIX AND NOT APPLE in CMakeLists.txt

* cmake: add proper check for PIE support at link time

---------

Co-authored-by: Mikhail Paulyshka <me@mixaill.net>
2024-09-01 21:48:34 +03:00
squidbus
9e5047947b macos: Remove need for TLS patch by storing TCB pointer in FS. 2024-09-01 02:22:42 -07:00
squidbus
61db246c5e core: Fix CPU patch stack issues 2024-08-30 20:47:07 -07:00
georgemoralis
cdd193d5b1
Merge pull request #638 from squidbus/f16c
Add patches for F16C instructions under Rosetta 2.
2024-08-30 11:16:21 +03:00
squidbus
a17150960f Add patches for F16C instructions under Rosetta 2. 2024-08-29 17:31:25 -07:00
TheTurtle
66e96dd944
video_core: Account of runtime state changes when compiling shaders (#575)
* video_core: Compile shader permutations

* spirv: Only specific storage image format for atomics

* ir: Avoid cube coord patching for storage image

* spirv: Fix default attributes

* data_share: Add more instructions

* video_core: Query storage flag with runtime state

* kernel: Use std::list for semaphore

* video_core: Use texture buffers for untyped format load/store

* buffer_cache: Limit view usage

* vk_pipeline_cache: Fix invalid iterator

* image_view: Reduce log spam when alpha=1 in storage swizzle

* video_core: More features and proper spirv feature detection

* video_core: Attempt no2 for specialization

* spirv: Remove conflict

* vk_shader_cache: Small cleanup
2024-08-29 19:29:54 +03:00
DanielSvoboda
614a23b369
Cheats/Patches (#493)
* Cheats/Patches

Adds the possibility of applying cheats/patches according to the specific game serial+version

The logic for adding modifications has not yet been implemented!

Interface based on issues/372 https://github.com/shadps4-emu/shadPS4/issues/372

[X]Front-end
[]Back-end

Create a synchronized fork of the cheats/patches repository

* Clang Format

* separate files

The code has been separated into separate files as suggested by georgemoralis.
Added the Patch tab, which has not been implemented yet.
Added the 'applyCheat' area to apply the modification, not implemented yet...
And added LOG_INFO.

* reuse

* initial implementation of cheat functionality

* Update cheats_patches.cpp

sets all added buttons to the size of the largest button.
and fixes some aesthetic issues.

* move eboot_address to module.h

fixes the non-qt builds and makes more sense to be there anyway

* Patchs menu and fixes

adds the possibility to download Patches, it does not modify the memory yet.
and some other fixes

* MemoryPatcher namespace, activate cheats on start

* format

* initial patch implementation

* format

* format again...

* convertValueToHex

* Fixes

Choosing which cheat file to use.
And some other fixes

* fix bytes16, bytes32, bytes64 type patches

If a patch is any of these types we convert it from little endian to big endian

* format

* format again :(

* Implement pattern scanning for mask type patches

* add check to stop patches applying to wrong game

previously if you added a patch to a game, but closed the window and opened a different game it would still try to apply the patch, this is now fixed

* format

* Fix 'Hint' 0x400000 |  and Author

* Management |save checkbox | shadps4 repository

MENU - Cheats/Patches Management (implementing Patches)
save patches checkbox
add shadps4 repository

* Load saved patches, miscellaneous fixes

* Fix an issue with mask patches not being saved

* format + remove debug log

* multiple patches | TR translation for cheats/patches

* clang

* ENABLE_QT_GUI

* OK

* move memory_patcher to qt_gui

* clang

* add cheats hu_HU

* fix log

* Remove the item from the patchesListView if no patches were added (the game has patches, but not for the current version)

---------

Co-authored-by: CrazyBloo <CrazyBloo@users.noreply.github.com>
2024-08-29 07:18:50 +03:00
squidbus
da966bedfd
kernel: Reimplement POSIX semaphores using std::counting_semaphore. (#600) 2024-08-28 13:13:33 +03:00
Lizardy
59b651be07
[Libs] Error Codes (#612)
* ngs2: all errors w/ official names

* ajm errors

* gnm errors

* random errors

* clang

* random error

* linux

---------

Co-authored-by: microsoftv <6063922+microsoftv@users.noreply.github.com>
2024-08-27 15:53:38 +03:00
Plínio Larrubia
ad8373095a
fix typo in LOG_INFO (#559)
fix: file name typo constant_propogation_pass.cpp

fix typo from 'symbol_vitrual_addr' variable

fix typo in emit_spirv_context_get_set.cpp

fix typo from constant_propagation_pass.cpp in CMakeLists

fix typo in these some config.cpp functions
- setSliderPosition
- setSliderPositionGrid
- getSliderPosition
- getSliderPositionGrid

fix typo inside src\core\aerolib\stubs.cpp

fix typo in a comment from src\core\file_format\pkg.cpp

fix typo inside src\core\file_sys\fs.cpp + fs.h
- NeedsCaseInsensiveSearch -> NeedsCaseInsensitiveSearch

fix 2 function typos: sceAppContentAddcontEnqueueDownloadByEntitlemetId and sceAppContentAddcontMountByEntitlemetId

fix typo on comment inside src\core\libraries\kernel\file_system.cpp

fix typo on src\core\libraries\videoout\driver.cpp

fix typo in src\core\memory.cpp

fix typo from comment in src\qt_gui\game_list_utils.h

fix typo in src\video_core\amdgpu\liverpool.h
- window_offset_disble to window_offset_disable

fix typo from comments in src\video_core\host_shaders\detile_m32x1.comp + detile_m32x2.comp
- subotimal -> suboptimal

fix typo from comment in src\video_core\renderer_vulkan\renderer_vulkan.cpp
- dimentions -> dimensions

fix typo from enum in src\common\debug.h and other files
- MarkersPallete -> MarkersPalette

fix last typo in src\video_core\amdgpu\pm4_opcodes.h
- PremableCntl -> PreambleCntl
2024-08-26 15:22:11 +03:00
psucien
b687ae5e34
GnmDriver: Clear context support (#567)
* gnmdriver: added support for gpu context reset

* shader_recompiler: minor validation fixes

* shader_recompiler: added `V_CMPX_GT_I32`

* shader_recompiler: fix for crash on inline sampler access

* compilation warnings and dead code elimination

* amdgpu: fix for registers addressing

* libraries: videoout: reduce logging pressure

* shader_recompiler: fix for devergence scope detection
2024-08-25 23:01:05 +03:00
Dzmitry Dubrova
3f445eca40 gui: Implement gui translations 2024-08-25 12:17:54 +03:00
Alexandre Bouvier
a71d0d8dbb cmake: fix version constraints 2024-08-23 19:40:11 +02:00
Xphalnos
d4be3dbb31 Lot of small fixes 2024-08-22 18:01:30 +02:00
georgemoralis
12a65e3fb8 LLE libc removal 2024-08-22 11:24:31 +03:00
georgemoralis
958db559c6
Merge pull request #495 from jdpatdiscord/main
Allow builds on MSYS2 & improve Windows build steps documentation
2024-08-21 02:08:40 +03:00
Lizardy
32cb3649d3
rtc errors (#485)
* rtc errors

* add system libs to cmakelists

* this.[func]

* fix errors

* declaration

* log handle addr

* missed

---------

Co-authored-by: microsoftv <6063922+microsoftv@users.noreply.github.com>
2024-08-21 00:47:17 +03:00
jdp_
34a1339a2b Allow builds on MSYS2 & improve Windows build steps documentation 2024-08-20 14:27:26 -04:00
Lizardy
138c9ce787
[WIP] libSceNgs2 (#439)
* init ngs2

* clang

* ngs2 HLE for missing LLE

* clang

* clang

* orbis ngs2 error codes

* resolve, error codes, ngs2_impl

* clang

* clang

* mac atomic

* clang

* mac

* clang

---------

Co-authored-by: microsoftv <6063922+microsoftv@users.noreply.github.com>
2024-08-19 10:03:05 +03:00
Xphalnos
70576035b0 Misc changes 2024-08-18 17:56:29 +02:00
¥IGA
3be2e4b2b8
About Window (#458) 2024-08-17 19:13:37 +03:00
Alexandre Bouvier
154771cca5
cmake: prefer system renderdoc library (#452) 2024-08-16 19:49:32 +03:00
Alexandre Bouvier
ad60ae1d40
cmake: prefer system ffmpeg library (#451) 2024-08-16 18:56:47 +03:00
georgemoralis
3197ad336e
Merge pull request #400 from vladmikhalin/basic-av-player
Basic AvPlayer implementation
2024-08-16 11:17:56 +03:00
squidbus
62741434db Enable -fexperimental-library when using clang libc++ 2024-08-15 23:22:38 -07:00
Vladislav Mikhalin
b5c69189e5 avplayer WIP 2024-08-15 22:00:51 +03:00
¥IGA
8c77d4dde6
Ability to change username (#432) 2024-08-15 12:33:10 +03:00
TheTurtle
d332a5e611
spirv: Simplify shared memory handling (#427)
* spirv: Simplify shared memory handling

* spirv: Ignore clip plane

* spirv: Fix image offsets

* ir_pass: Implement shared memory lowering pass

* NVIDIA doesn't like using shared mem in fragment shader and softlocks driver

* spirv: Add log for ignoring pos1
2024-08-14 19:01:17 +03:00
Dzmitry Dubrova
96fb00d411 gui: Implement settings dialog 2024-08-09 17:28:16 +03:00
TheTurtle
381ba8c7a5
video_core: Implement guest buffer manager (#373)
* video_core: Introduce buffer cache

* video_core: Use multi level page table for caches

* renderer_vulkan: Remove unused stream buffer

* fix build

* oops forgot optimize off
2024-08-08 15:02:10 +03:00
squidbus
56b362bb24 Add macOS icon. 2024-07-31 19:37:55 -07:00
georgemoralis
62e501f31f print git info in windows title 2024-08-01 00:56:10 +03:00
Dzmitry Dubrova
0fe766db6c
core: Implement sceRandomGetRandomNumber (#350) 2024-07-31 14:01:22 +03:00
Xphalnos
b3525d7f79
Don't download unnecessary DLLs (#341) 2024-07-30 22:41:31 +03:00
squidbus
43d60a8ac9 Add sem_timedwait polyfill for macOS. 2024-07-28 16:42:33 -07:00
TheTurtle
0d6edaa0a0
Move presentation to separate thread/improve sync (#303)
* video_out: Move presentation to separate thread

* liverpool: Better sync for CPU flips

* driver: Make flip blocking

* videoout: Proper flip rate and vblank management

* config: Add vblank divider option

* clang format

* videoout: added `sceVideoOutWaitVblank`

* clang format

* vk_scheduler: Silly merge conflict

* externals: Add renderdoc API

* clang format

* reuse

* rdoc: manual capture trigger

* clang fmt

---------

Co-authored-by: psucien <168137814+psucien@users.noreply.github.com>
2024-07-28 15:54:09 +02:00
georgemoralis
b4916ef2ca some fixup to playgo , makes Worms go further 2024-07-26 07:53:45 +03:00
squidbus
426d82d07b Only use date library on macOS. 2024-07-21 22:36:12 +03:00
squidbus
e2adbd75c3 Reduce system reserved space to 0x700000000 and map fixed on macOS. 2024-07-21 22:36:12 +03:00
squidbus
b3d97dcd89 Make sure system managed memory is in correct location on macOS. 2024-07-21 22:36:12 +03:00
squidbus
e06039d727 Set minimum macOS target to 11 and fix compile errors. 2024-07-21 22:36:12 +03:00
squidbus
d9231b239c Migrate TLS patches to new patching system. 2024-07-21 22:36:12 +03:00
squidbus
66fa29059c Add initial macOS support. 2024-07-21 22:36:12 +03:00
psucien
64459f1a76
Surface management rework (1/3) (#307)
* amdgpu: proper CB and DB sizes calculation; minor refactoring

* texture_cache: separate file for image_info

* texture_cache: image guest address moved into image info

* texture_cache: surface size calculation

* shader_recompiler: fixed sin/cos

Thanks to red_pring and gandalfthewhite0173

* initial preparations for subresources upload

* review comments
2024-07-20 12:51:21 +03:00
georgemoralis
6a5855b645
Merge pull request #282 from BigTreezZ/patch-3
Update CMakeLists.txt to fix compilation error
2024-07-11 16:07:03 +03:00
Daniel R
914aa10875
Misc implementations and fixes. (#250)
* Implement `sceKernelFtruncate` and `sceKernelUnlink`.

* Remove unused variable.

* Implement `sceKernelReserveVirtualRange`, misc fixes

* Fix `sceKernelReserveVirtualRange`.

* Add TODO on reserve

* Replace comment with assert.

* Add missing copyright header

* Add `UNREACHABLE` for `IOFile::Unlink`.

* Move NT API initialization out of the header

* Fix bug where files were always mapped as read only.

* `clang-format`
2024-07-11 15:35:58 +03:00
TreezZ
090071bf16
Update CMakeLists.txt to fix compilation error
Changed Boost version from 1.83.0 to 1.84.0 (thanks nullptr on Discord)
2024-07-11 13:33:42 +01:00
psucien
d3e8e95334 boost: submodule update 2024-07-11 13:14:42 +03:00
georgemoralis
5beb607435
More HLE stuff and fixes (#273)
* sceKernelOpen truncate is not neccesary

* fixup scePthreadCondSignal

* dummy error , ime dialogs stubbed

* sceErrorDialog implemenation (no ui)

* small fix in sceSaveDataGetEventResult and sceAppContentTemporaryDataMount2.

* ime dialog structs and functions definations

* added stubbed avplayer

* Open folder should be first on context menu

---------

Co-authored-by: raziel1000 <ckraziel@gmail.com>
2024-07-10 19:20:19 +03:00
georgemoralis
bf74888be4
Merge pull request #239 from shadps4-emu/miscFixes3
Misc fixes 3
2024-07-06 11:16:53 +03:00
georgemoralis
d4d7e9f5f6 removed hardware info seems make perfomance issues , will test something more lightweight 2024-07-06 10:27:57 +03:00
Xphalnos
a0aac5985e
CMakeLists.txt cleanup (#244)
* Update ci.yml

* Update CMakeLists.txt
2024-07-06 02:42:34 +03:00
Younes
8ce6ed4b59
Merge branch 'main' into miscFixes2 2024-07-04 20:51:04 -06:00
TheTurtle
6ceab6dfac
shader_recompiler: Implement most integer image atomics, workgroup barriers and shared memory load/store (#231)
* shader_recompiler: Add LDEXP

* shader_recompiler: Add most image integer atomic ops

* shader_recompiler: Implement shared memory load/store

* shader_recompiler: More image atomics

* externals: Update sirit

* clang format

* cmake: Add missing files

* shader_recompiler: Fix some atomic bugs

* shader_recompiler: Vs outputs

* shader_recompiler: Shared mem has side-effects, fix format component order

* shader_recompiler: Inline constant buffer impl

* video_core: Fix regressions

* Work

* Fixup a few things
2024-07-05 00:15:44 +03:00
georgemoralis
a91c049754 added library to print system info to be able to debug user files better 2024-07-04 14:30:34 +03:00
Xphalnos
d424c65e8d Update externals 2024-07-01 18:39:12 +02:00
georgemoralis
0ada442cbc
Stabilization8 (#218)
* disable configured flexible memory size (caused issues in some games)

* fixed case S_OR_B64 for blazing chrome

* submodules updates and fixes for latest SDL

* stubbed _sigprocmask (not handled and spams too much)

* added ReplaceOp case in Stencilop

* dummy ajm module added
2024-06-27 16:37:17 +03:00
Alexandre Bouvier
f5541e3c3d
cmake: prefer system libraries (#216) 2024-06-27 13:46:55 +03:00
Younes
0fa7d5d02c
- sceKernelUuidCreate, sceAppContentAppParamGetInt, sceAppContentTemporaryDataMount2 (#199)
- PlayGo
- stub libusbd
-added /temp0 and /data mounts at emu start.
(Ghost Files: Memory of a Crime, Abyss: The Wraiths of Eden)
- some posix functions
2024-06-15 17:51:51 +03:00
TheTurtle
c5d1d579b1
core: Many things (#194)
* video_core: Add a few missed things

* libkernel: More proper memory mapped files

* memory: Fix tessellation buffer mapping

* Cuphead work

* sceKernelPollSema fix

* clang format

* fixed ngs2 lle loading and rtc lib

* draft pthreads keys implementation

* fixed return codes

* return error code if sceKernelLoadStartModule module is invalid

* re-enabled system modules and disable debug in libs.h

* Improve linux support

* fix windows build

* kernel: Rework keys

---------

Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-06-15 14:36:07 +03:00
Xphalnos
edf6724e74 Merge branch 'main' of https://github.com/Xphalnos/shadPS4 2024-06-14 14:33:08 +02:00
Xphalnos
eb22704771 More screenshots for README 2024-06-14 14:32:41 +02:00
raziel1000
080ec3e23e Added LibPngDec
(tested with Metal Slug 3, Risk of Rain, Deadbolt and Nidhogg)
2024-06-14 01:37:26 -06:00
psucien
e89b2d1cdd Added Tracy profiler 2024-06-11 11:17:46 +02:00
raziel1000
0f27e0edf2 - Added trophy decryption when extracting a fpkg. trp icons and xmls are dumped to game_data/<title> (can be restored if deleted by accident by opening the trophy viewer)
- Added a trophy viewer (right click on game ==> trophy viewer)
- Enabled Run button.
- Switched gui settings to toml.
- Added recent files (6 max)
- Applied @raphaelthegreat suggestions and corrections (Thanks a lot).
- Fixed several bugs and crashes.
- Full screen should disabled by default.
- Added region in list mode.
- Added a simple temp elf list widget.
- Added messages when extracting pkg (ex: installing a patch before the game...etc)
2024-06-10 20:42:21 -06:00
TheTurtle
7b1a317b09
video_core: Preliminary storage image support and more (#188)
* vk_rasterizer: Clear depth buffer when DB_RENDER_CONTROL says so

* video_core: Preliminary storage image support, more opcodes

* renderer_vulkan: a fix for vertex buffers merging

* renderer_vulkan: a heuristic for blend override when alpha out is masked

---------

Co-authored-by: psucien <bad_cast@protonmail.com>
2024-06-10 22:35:14 +03:00
georgemoralis
d89e4463e7 moved main code , to emulator,cpp , emulator.h class 2024-06-10 15:18:42 +03:00
georgemoralis
ac192134e8
Merge pull request #175 from shadps4-emu/missing_gnm_calls
Additional GnmDriver functions
2024-06-09 00:58:45 +03:00
georgemoralis
a1efcd9832 added rtc and disc_map modules 2024-06-08 22:41:25 +03:00
psucien
9230d04a0a common: slot_vector moved into common 2024-06-08 01:19:51 +02:00
georgemoralis
5d24a961cb
RWLocks implementation (#171)
* added dummy rwlock

* implemented part of rwlock functions (WIP)

* implemented the most important functions for rwlocks
2024-06-07 21:30:26 +03:00
TheTurtle
998d046210
video_core: Add depth buffer support and fix some bugs (#172)
* memory: Avoid crash when alignment is zero

* Also remove unused file

* shader_recompiler: Add more instructions

* Also fix some minor issues with a few existing instructions

* control_flow: Don't emit discard for null exports

* renderer_vulkan: Add depth buffer support

* liverpool: Fix wrong color buffer number type and viewport zscale

* Also add some more formats
2024-06-07 16:26:43 +03:00
TheTurtle
728249f58d
core: Properly implement TLS (#164)
* core: Split module code from linker

* linker: Properly implement thread local storage

* kernel: Fix a few memory functions

* kernel: Implement module loading

* Now it's easy to do anyway with new module rework
2024-06-05 22:08:18 +03:00
psucien
184b7b7fc2 video_core: added shader header files generator from Citra 2024-06-05 14:31:50 +02:00
georgemoralis
323e66f765 added app_content module 2024-05-31 15:03:05 +03:00
raphaelthegreat
58de7ff55a video_core: Implement basic compute shaders and more instructions 2024-05-30 01:39:24 +03:00
georgemoralis
1dfa91b638 event flag implementation from previous pr 2024-05-28 14:29:53 +03:00
raphaelthegreat
d59b102b6f video_core: Add image support 2024-05-27 18:25:45 +03:00
TheTurtle
3c90b8ac00
video_core: Bringup some basic functionality (#145)
* video_core: Remove hack in rasterizer

* The hack was to skip the first draw as the display buffer had not been created yet and the texture cache couldn't create one itself. With this patch it now can, using the color buffer parameters from registers

* shader_recompiler: Implement attribute loads/stores

* video_core: Add basic vertex, index buffer handling and pipeline caching

* externals: Make xxhash lowercase
2024-05-25 15:33:15 +03:00
TheTurtle
8730968385
video: Import new shader recompiler + display a triangle (#142) 2024-05-22 01:35:12 +03:00
Xphalnos
8cf64a33b2
Migrating from third-party to externals (#138)
* third-party migration to externals

* Fix

* Lower case for Linux
2024-05-18 20:05:18 +03:00
georgemoralis
c9b5b5e963 show title splash while the game is loading 2024-05-16 16:58:14 +03:00
TheTurtle
55855b4195
core: Implement new memory manager (#133)
* core: Implement new memory manager

* ci: Attempt to fix linux build

* code: Fix a few build errors
2024-05-16 15:55:50 +03:00
georgemoralis
f1883870fd Initial LibcInternal 2024-05-13 16:13:33 +03:00
georgemoralis
b00b849d3f use winpthreads from mingw64 2024-05-09 23:45:09 +03:00
georgemoralis
277e16c7ba sceSaveDataMount2,sceSaveDataUmount some implementation 2024-05-04 22:08:04 +03:00
georgemoralis
2b9b3e76bf moved savedata to proper folder 2024-05-04 19:08:46 +03:00
georgemoralis
e4d43f8e07 added dummy np* modules and screenshot module 2024-05-02 18:16:10 +03:00
georgemoralis
90e3e47c4d added stubbed mostly version of flexible memory - it allows sonic mania to go further 2024-05-02 17:13:51 +03:00
georgemoralis
2308d7f1d6 better way for compiler option 2024-05-02 15:48:48 +03:00
georgemoralis
6f1e488b37 fixed stack allocation issue 2024-05-02 10:57:24 +03:00
TheTurtle
1b9bf924ca
core: Rewrite thread local storage implementation (#118) 2024-05-01 13:38:41 +03:00
TheTurtle
b94efcba5a
video_core: Add basic command list processing (#117) 2024-04-30 01:23:28 +03:00
psucien
2696733cad
video_core: prefer discrete gpu if available (#116)
* video_core: prefer discrete gpu if available

* ci: Upgrade to clang format 17

* rewrite w\o std::zip usage

---------

Co-authored-by: raphaelthegreat <47210458+raphaelthegreat@users.noreply.github.com>
2024-04-30 00:19:12 +03:00
raphaelthegreat
25c04ad42f texture_cache: Fix linear image uploads
* Also fixed build for clang-cl with libc
2024-04-29 18:22:04 +03:00
georgemoralis
7b5d8e5ff9 trying to fix actions (again) 2024-04-15 20:35:49 +03:00
georgemoralis
096316619a fixing qt builds 2024-04-15 20:20:00 +03:00
GPUCode
c01b6f8397 video_core: Rewrite vulkan and videoout 2024-04-14 17:10:40 +03:00
GPUCode
0a94899c86 src: Move control to input directory 2024-04-14 01:18:25 +03:00
GPUCode
5e2ac6c72b src: Reorganize and cleanup libraries 2024-04-14 00:37:17 +03:00
georgemoralis
e99129d72f
several fixes (#112)
* updated fmt

* submodules updated

* fixed _TIMESPEC_DEFINED for winpthreads under windows

* fixed sdl3 under qt

* virtual_memory: Ensure mapped addresses stay inside the user area

* Fixes LLE Libc crashing on linux

---------

Co-authored-by: GPUCode <geoster3d@gmail.com>
2024-04-13 22:37:21 +03:00
georgemoralis
bb8a400b7b dummy libscesavedatadialog 2024-04-08 19:03:51 +03:00
georgemoralis
598a6a88e0
Merge pull request #107 from shadps4-emu/modules4
More module work focused on undertale
2024-04-05 20:41:26 +03:00
georgemoralis
935842291d dummy sceAudioIn lib 2024-04-04 20:04:18 +03:00
georgemoralis
33209a77f1
Merge pull request #102 from shadps4-emu/gui-rewrite
Gui rewrite.
2024-04-02 23:51:13 +03:00
georgemoralis
0525481a9b partial implementation of _write function , which is used as debug ouput from lle libc 2024-03-31 13:33:38 +03:00
georgemoralis
8fa5874fb1 dummy libkernel module 2024-03-31 11:30:43 +03:00
georgemoralis
94cd3be814 dummy sysmodule module 2024-03-30 15:34:01 +02:00
georgemoralis
b36df1383a added more dummy modules 2024-03-29 23:25:52 +02:00
raziel1000
ca6f582ea8 - Gui rewrite.
- Gui: Bug fixes and cleanup.
- Gui: Performance improvement (loading, resizing...etc)
- Added a simple PKG Viewer(Settings-> Utils -> PKG Viewer), added pkg folders will be saved.
- PKG Viewer: Shows game info(name, id, region...etc)
- PKG Viewer: Right click -> Install PKG to install/extract a game. Patch installation is also possible.
- Added option to dump game list  (Settings -> Utils -> Dump Game List), will be dumped to emu folder GameList.txt
2024-03-28 23:43:46 -06:00
georgemoralis
2e931c9f72
More modules (#99)
* added dummy sceAudio lib

* added lseek in file_system

* updated sdl3

* forgot sdl3 in cmake

* cmake is case sensitive in linux

* fixed SDL_CreateWindowWithPosition

* fixed vulkan issues with latest sdl3

* some progress in sceAudio

* improvements in audio

* more sound improvements

* first working sound output , from openorbis sound demo

* updated sdl3 , zlib-ng can now be build with msvc+clangci

* fixed cmake

* fix for audio buffering

* clang format fix

* format fix

* better error handling for sceAudioOutput
2024-03-22 18:12:37 +02:00
georgemoralis
2a03b4d03b
Autogen system,user,dialog modules (#98)
* some rework on system_service, user_service

* fixed clang format

* more clang fix

* more clang fix

* added error codes in system service

* some libc functions

* fixed fprintf

* small fix

* linux fix

* error handling in user service

* error codes reorganized
2024-03-14 14:18:16 +02:00
georgemoralis
02dcf4d45c
LLE libc + other fixes part1 (#97)
* app0 folder is absolute

* some improvements on symbols types

* clang format

* missing libs.h

* improved symbols_resolver

* moved config to config folder

* functions to dump import functions

* improved logging output

* option for debugdump and improvements

* Apply suggestions from code review

Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com>

* clang format

---------

Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com>
2024-03-11 13:26:33 +02:00
qurious-pixel
58ae9c3ade
add window icons (#92) 2024-03-02 18:39:46 +02:00
Younes
f2691d83b8
- Added Play, Pause, Stop and several other UI icons. (#91)
* - Added Play, Pause, Stop and several other UI icons.
- Added a screenshot :3

* update reuse

* reuse again

* screenshot
2024-03-01 10:47:28 +02:00
georgemoralis
02cbebbf78
file formats and qt (#88)
* added psf file format

* clang format fix

* crypto functions for pkg decryption

* pkg decryption

* initial add of qt gui , not yet usable

* renamed ini for qt gui settings into shadps4qt.ini

* file detection and loader support

* option to build QT qui

* clang format fix

* fixed reuse

* Update src/core/file_format/pkg.cpp

Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com>

* Update src/core/file_format/pkg.cpp

Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com>

* Update src/core/file_format/pkg.cpp

Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com>

* Update src/core/file_format/pkg.cpp

Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com>

* Update src/core/loader.h

Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com>

* Update src/core/loader.cpp

Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com>

* uppercase fix

* clang format fix

* small fixes

* let's try windows qt build ci

* some more fixes for ci

* Update src/core/file_format/pkg.cpp

Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com>

* Update src/core/file_format/pkg.cpp

Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com>

* Update src/core/file_format/pkg.cpp

Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com>

* Update src/core/file_format/pkg.cpp

Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com>

* Update .github/workflows/windows-qt.yml

Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com>

* Update src/core/loader.cpp

Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com>

* Update src/core/file_format/psf.cpp

Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com>

* loader namespace

* Update src/core/loader.cpp

Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com>

* constexpr magic

* linux qt ci by qurious

* fix for linux qt

* Make script executable

* ci fix?

---------

Co-authored-by: raziel1000 <ckraziel@gmail.com>
Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com>
Co-authored-by: GPUCode <geoster3d@gmail.com>
2024-03-01 00:00:35 +02:00
GPUCode
79d6c8a377
common: Rewrite logging based on cut down citra logger (#86)
* common: Rewrite logging based on cut down Citra logger

* code: Misc fixes

* core: Bring back tls handler

* linker: Cleanup

* config: Remove log level

* logging: Enable console output by default

* core: Fix windows build
2024-02-28 00:10:34 +02:00
georgemoralis
b3084646a8
submodules fixes (#87)
* update discord-rpc

* ignore gitmodules on reuse

* imgui not used atm removed
2024-02-27 20:24:47 +02:00
georgemoralis
08aba86ca1
Modules generation tool (#81)
* Modules generation tool

* apply clang format to generator

* @whereismyfoodat suggestions

* added reuse headers

* reuse part2

* reuse part3

* reuse part3

* replace with hex_id the unknown functions to avoid compile errors with unknown characters from encode_id

* fixes in generation

* some sample module code from autogen tool

* clang format fix
2024-02-24 22:39:29 +02:00
GPUCode
584b7d2b15 chore: Make shadps4 REUSE compliant 2024-02-23 23:33:43 +02:00
GPUCode
6f4c6ae0bb
code: Add clang-format target and CI workflow (#82)
* code: Add clang format target, rules and CI workflow

* code: Run clang format on sources
2024-02-23 22:57:57 +02:00
georgemoralis
552d2da17a should work without lib 2024-02-23 14:33:01 +02:00
georgemoralis
b62c44c914 ugly workaround :D 2024-02-23 14:10:44 +02:00
GPUCode
fe43558779 common: Rework timekeeping with native RDTSC and port to linux 2024-02-23 11:30:06 +02:00
georgemoralis
ff43fec76a some fs work for openorbis (WIP) 2024-01-26 18:01:27 +02:00
georgemoralis
093ebb568c initial fs implementation (mounting /app0/) 2023-11-19 10:22:46 +02:00
georgemoralis
86bc2d427f moved thread_management to proper package 2023-11-10 17:31:56 +02:00
GPUCode
79c9d9ebd1 kernel: To snake case 2023-11-06 01:19:57 +02:00
GPUCode
099d01f96c common: Move timer to common 2023-11-06 01:17:28 +02:00
GPUCode
369d92fa56 core: Reorganize 2023-11-06 01:11:54 +02:00
GPUCode
1cf032eeb1 cmake: Add directory groups 2023-11-05 17:08:47 +02:00
GPUCode
a0b80893db cmake: Update CMakeLists.txt 2023-11-05 14:21:20 +02:00
GPUCode
6e28ac711f cmake: Refactor library management 2023-11-05 13:22:32 +02:00
georgemoralis
6fba3a4380 finished libc refactoring 2023-10-31 19:08:33 +02:00
georgemoralis
fd535bae6b libc separate stdlib functions to libc_stdlib 2023-10-31 18:12:05 +02:00
georgemoralis
f5526977d3 libc separated string functions to libc_string 2023-10-31 17:32:56 +02:00
georgemoralis
bb578ae377 cleanup libc (wip) and separated it to several files 2023-10-31 15:53:46 +02:00
georgemoralis
28a5277e2b reorganized libc package 2023-10-31 15:37:24 +02:00
georgemoralis
11c0d79045 refactoring system service 2023-10-31 14:04:35 +02:00
georgemoralis
7391f7708a user service refactoring 2023-10-31 13:35:52 +02:00
georgemoralis
c488b7132d refactored libpad to new package 2023-10-31 09:01:20 +02:00
georgemoralis
93e75481c7 refactoring Core folder to core 2023-10-31 08:47:58 +02:00
georgemoralis
cfdc45dfcb file_system reorganized (dummy) 2023-10-30 23:04:57 +02:00
georgemoralis
758ef332f2 implemented sceKernelGetProcessTime 2023-10-30 08:48:52 +02:00
georgemoralis
ce2c7a7d01 restored previous timer class 2023-10-29 23:46:18 +02:00
georgemoralis
eb67c847a7 removed obsolute fs 2023-10-27 11:07:19 +03:00
GPUCode
ba299c4c00 core: Remove Timer in favour of std::chrono 2023-10-22 17:17:43 +03:00
GPUCode
e2b1b059ed core: Switch to std threading primitives 2023-10-22 17:10:25 +03:00
georgemoralis
e9d2d37aae moved controller to host 2023-10-20 07:25:52 +03:00
georgemoralis
08b0057754
Merge pull request #58 from georgemoralis/fs
filesystem work
2023-10-20 07:07:59 +03:00
wheremyfoodat
077b254a4f Add Result<T, E> type 2023-10-19 18:39:20 +03:00
georgemoralis
eb307b9cd9 draft fs design 2023-10-19 17:02:49 +03:00
georgemoralis
84393e6acc initial fs work (logging mostly) 2023-10-19 12:13:09 +03:00
georgemoralis
044628ab13 rewrote libc_cxa 2023-10-16 20:49:52 +03:00
georgemoralis
58721d84a0 refactoring singleton class 2023-10-15 10:03:26 +03:00
georgemoralis
13709121ac
Merge pull request #53 from georgemoralis/pad
pad implementation
2023-10-13 20:42:15 +03:00
georgemoralis
da9adf84c0 some work on pad emulation (WIP) 2023-10-13 09:40:59 +03:00
Stefanos Kornilios Mitsis Poiitidis
f1ce6fe669 Add auto stubs, static init
- Adds a python script to generate the tables, to avoid std::map init
- Generates stub "slots" to provide runtime information when a stub is called
- Provides fallback for unknown stubs
2023-10-11 11:50:02 +03:00
georgemoralis
d96721e753 implemented some dummy pad, system_service, user_service calls 2023-10-07 12:03:03 +03:00
georgemoralis
67da986e19 some more HLE functions 2023-10-06 21:49:53 +03:00
georgemoralis
551455e56e printf implementation 2023-10-06 14:19:09 +03:00
georgemoralis
1395fd4939 v0.0.1 release files 2023-09-29 08:40:30 +03:00
georgemoralis
23eeec09d0 WIP tilemanager 2023-09-28 18:17:39 +03:00
georgemoralis
1a5dd6cdfe added XXH3_64bits and calculate memory obj hashes 2023-09-26 16:00:13 +03:00
georgemoralis
627c0d1b61 more gpu memory work 2023-09-25 15:08:36 +03:00
georgemoralis
f469296b78 some video buffer work 2023-09-22 10:38:21 +03:00
georgemoralis
f6388c367e added vulkan extension initialize 2023-09-17 20:01:29 +03:00
georgemoralis
e2b6c70f0a fixed vulkan compile 2023-09-16 10:51:09 +03:00
georgemoralis
8954a35eec basic sdl window init 2023-09-12 19:39:08 +03:00
georgemoralis
bc7a13370d cleanup VideoOut library code 2023-08-23 23:20:43 +03:00
georgemoralis
a8b020b153 initial video out context object 2023-08-22 00:54:44 +03:00
georgemoralis
bba76cdf49 sceKernelCreateEqueue implemented 2023-08-17 10:10:13 +03:00
georgemoralis
c3135341c2 reorganize function call to proper file 2023-08-15 23:10:45 +03:00
wheremyfoodat
a0ab3dbc0c added configuration class 2023-08-14 20:17:01 +03:00
georgemoralis
04e9366cb8 refactoring log class 2023-08-13 16:54:56 +03:00
wheremyfoodat
f2b64e892b Add discord RPC 2023-08-11 20:22:26 +03:00
georgemoralis
6399886fea sceVideoOutSetBufferAttribute implementation 2023-08-10 20:14:44 +03:00