microsoftv
9d7e97a6dc
failed attempt to fix
2024-08-17 00:29:39 -04:00
microsoftv
386e6f9e5b
Merge remote-tracking branch 'upstream/main'
2024-08-16 18:45:59 -04:00
microsoftv
3471051ede
attempt fix shader comp
2024-08-16 18:45:55 -04:00
Dzmitry Dubrova
dcb057dd7f
misc changes, part ?/? ( #441 )
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* gui: add option to boot a game by choosing elf file
* core: some small implementations
* fs: implement open func
* add some validations
* spirv: add image format
* video_core: add eR16Uint to formats
2024-08-16 20:16:15 +03:00
Dzmitry Dubrova
9e810b7524
core: Some small pad stubs ( #424 )
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* core: Some small pad stubs
* core: handle scePadSetLightBar wrong lightbar setting
2024-08-16 20:11:55 +03:00
TheTurtle
1d1c88ad31
control_flow_graph: Initial divergence handling ( #434 )
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* control_flow_graph: Initial divergence handling
* cfg: Handle additional case
* spirv: Handle tgid enable bits
* clang format
* spirv: Use proper format
* translator: Add more instructions
2024-08-16 20:05:37 +03:00
Vinicius Rangel
ff33b00c3a
gpu: primitive_restart bit check typo ( #454 )
2024-08-16 20:03:19 +03:00
Alexandre Bouvier
154771cca5
cmake: prefer system renderdoc library ( #452 )
2024-08-16 19:49:32 +03:00
Vinicius Rangel
444cdfbba5
gpu: check right register for primitive restart index ( #453 )
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@red-prig suggestion
Not sure if it is possible to have trash in the register (maybe if primitive restart is toggled off), but just to make sure.
2024-08-16 19:49:15 +03:00
Alexandre Bouvier
ad60ae1d40
cmake: prefer system ffmpeg library ( #451 )
2024-08-16 18:56:47 +03:00
Herman Semenov
c1fb5d5bca
core,shader_recompiler: added const ref filesystem::path and removed if type size less 16 ( #446 )
2024-08-16 11:36:05 +03:00
georgemoralis
3197ad336e
Merge pull request #400 from vladmikhalin/basic-av-player
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Basic AvPlayer implementation
2024-08-16 11:17:56 +03:00
Vladislav Mikhalin
23dddca1f0
last minute fixes
2024-08-16 10:30:48 +03:00
georgemoralis
5c70adc6ab
Merge pull request #449 from squidbus/libc++
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Enable -fexperimental-library when using clang libc++
2024-08-16 10:28:03 +03:00
squidbus
62741434db
Enable -fexperimental-library when using clang libc++
2024-08-15 23:22:38 -07:00
Vladislav Mikhalin
b3ef959b25
Fixed threading, migrated to CVs, added looping
2024-08-15 22:02:04 +03:00
Vladislav Mikhalin
5c4ac98d49
fixing build on linux and mac
2024-08-15 22:00:51 +03:00
Vladislav Mikhalin
0d6e8e227a
Fixed some sound and threading issues.
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Details:
* Switched SDL audio mutex to RW lock. This fixes games that continiously call SetVolume in a different thread (like Ghostbusters)
* Added contition to buffer audio packets independent of video packets. This fixes choppy audio across many games.
* Increased the number of audio frame buffers from 2 to 4. Just in case.
* Migrated to std::jthread and std::mutex from pthreads.
* Fixed a race condition with joins on avplayer close that caused a crash.
2024-08-15 22:00:51 +03:00
Vladislav Mikhalin
e33ff10212
Added some logs, fixed some crashes, fixed align.
2024-08-15 22:00:51 +03:00
Vladislav Mikhalin
b5c69189e5
avplayer WIP
2024-08-15 22:00:51 +03:00
georgemoralis
e96e66eedd
starting 0.2.1
2024-08-15 19:58:18 +03:00
georgemoralis
da9b26fa1e
tagged 0.2.0 release
2024-08-15 19:41:42 +03:00
psucien
d32e584839
libraries: vide_out: redundant assert removed
2024-08-15 17:41:53 +02:00
¥IGA
0b1d7839a3
Qt-GUI: Cleaning the option menu ( #443 )
2024-08-15 17:49:13 +03:00
Vinicius Rangel
d45563f92c
gpu: handle primitive restart index register ( #438 )
2024-08-15 15:43:27 +03:00
¥IGA
a0fb47b0ab
Qt-GUI: Adding User Name selection ( #440 )
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* Qt-GUI: Adding User Name selection
* fix
* fix 2
* fix 3 (thanks Poly)
* Change the username emplacement
2024-08-15 15:06:09 +03:00
microsoftv
b582f5b8eb
side effects
2024-08-15 07:41:02 -04:00
microsoftv
cd59b6529c
opcodes
2024-08-15 06:43:57 -04:00
¥IGA
8c77d4dde6
Ability to change username ( #432 )
2024-08-15 12:33:10 +03:00
microsoftv
58394d24cb
resolve
2024-08-15 05:18:48 -04:00
microsoftv
b4f82eedfa
rm vscode
2024-08-14 19:52:26 -04:00
microsoftv
b0a41bacb6
reuse
2024-08-14 19:51:17 -04:00
microsoftv
ba1ebeb854
rebase to upstream
2024-08-14 19:48:51 -04:00
microsoftv
9de11cd6bb
Shared Atomics
2024-08-14 19:02:25 -04:00
psucien
9adc638220
shader_recompiler: basic implementation of BUFFER_STORE_FORMAT_
( #431 )
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* shader_recompiler: basic implementation of buffer store w\ fmt conversion
* added `Format16` dfmt
2024-08-15 00:15:07 +02:00
microsoftv
89e564a400
Merge remote-tracking branch 'upstream/main'
2024-08-14 17:24:16 -04:00
Dzmitry Dubrova
6f4e1a47b9
core: misc changes ( #430 )
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* core: misc changes
* video_core: add some formats for detiling
* clang format
2024-08-14 20:37:05 +02:00
Stephen Miller
5f963772a0
scePthreadAttrSetstack implementation ( #391 )
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* scePthreadAttrSetstack implementation
Used by Final Fantasy XV
* Address Comments
Verify parameters before calling the pthread_attr_setstack function.
Swap uses of SCE prefix with ORBIS prefix.
* Quick fix
Addresses the newest review and appears to fix issues caused in games by my previous commit.
2024-08-14 18:43:00 +02:00
TheTurtle
d332a5e611
spirv: Simplify shared memory handling ( #427 )
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* spirv: Simplify shared memory handling
* spirv: Ignore clip plane
* spirv: Fix image offsets
* ir_pass: Implement shared memory lowering pass
* NVIDIA doesn't like using shared mem in fragment shader and softlocks driver
* spirv: Add log for ignoring pos1
2024-08-14 19:01:17 +03:00
georgemoralis
4b11dabd9e
Merge pull request #429 from polybiusproxy/memory-vq
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core/memory: Fix error on virtual queries of reserved regions
2024-08-14 17:16:46 +03:00
Daniel R.
6cc4a682fd
core/memory: Fix error on virtual queries of reserved regions
2024-08-14 15:34:17 +02:00
Lizardy
b7771fd58f
Merge branch 'shadps4-emu:main' into main
2024-08-14 09:08:14 -04:00
psucien
27cb218584
video_core: CPU flip relay ( #415 )
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* video_core: cpu flip is propagated via gpu thread now
* tentative fix for cpu flips racing
* libraries: videoout: better flip status handling
2024-08-14 11:36:11 +02:00
microsoftv
3f1a85c969
clang
2024-08-14 05:15:32 -04:00
microsoftv
ac80849860
no crash on compile
2024-08-14 05:13:46 -04:00
microsoftv
fcf4b20f30
clang
2024-08-14 02:28:15 -04:00
microsoftv
d4dab94acd
Clang Format & UNREACHABLE_MSG
2024-08-14 02:26:05 -04:00
microsoftv
600e1bc888
Merge branch 'main' of https://github.com/lzardy/shadPS4
2024-08-14 01:59:41 -04:00
microsoftv
1ff5c65586
BUFFER_ATOMIC | DS_MINMAX_U32
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- Emission of BufferAtomicU32
- Addition of Buffer opcodes to IR
- Translator for BUFFER_ATOMIC Opcode
- Translators for DS_MAXMIN_U32 Opcodes
2024-08-14 01:58:58 -04:00
Samuel Fontes
ad3b6c793c
qt-gui: Added GPU device selection functionality ( #399 )
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* qt-gui: Added GPU device selection functionality
* Getting list of GPU only when application starts
* Fixed formatting
* Fixed formatting
* Fixed formatting
* Added warning when GPU doesn't support API version.
* Changed Unsupported Vulkan Version warning
* Removed unused size checking on GetPhysicalDevices
The method is only being called once so this doesn't make sense. It was some left over of me trying to get this done some other way.
* Fix formatting
* Fix formatting
* SettingsDialog: Passing physical devices as span
* Fixed formatting
2024-08-14 00:21:06 +03:00