shadPS4/src/shader_recompiler
Lander Gallastegi 52650d2c55 Finish IR
2025-04-10 02:33:09 +02:00
..
backend Finish IR 2025-04-10 02:33:09 +02:00
frontend Handle non inmediate offset on S_LOAD_DWORD 2025-04-10 02:33:09 +02:00
ir Finish IR 2025-04-10 02:33:09 +02:00
exception.h video: Import new shader recompiler + display a triangle (#142) 2024-05-22 01:35:12 +03:00
info.h shader_recompiler: Implement AMD buffer bounds checking behavior. (#2448) 2025-02-17 16:13:39 +02:00
params.h shader_recompiler: Implement render target swizzles when no format is available (#739) 2024-09-03 14:04:30 +03:00
pools.h Subprogram creation 2025-04-10 02:33:09 +02:00
profile.h shader_recompiler: Use VK_AMD_shader_trinary_minmax when available. (#2739) 2025-04-02 23:36:54 +03:00
recompiler.cpp Finish IR 2025-04-10 02:33:09 +02:00
recompiler.h clang-format 2025-04-10 02:33:09 +02:00
runtime_info.h shader_recompiler: Remove special case buffers and add support for aliasing (#2428) 2025-02-15 14:06:56 +02:00
specialization.h Specialize vertex attributes on dst_sel (#2580) 2025-03-02 19:17:11 -08:00