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mirror of https://github.com/shadps4-emu/shadPS4.git synced 2025-12-09 21:31:04 +00:00
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6cdc52cdde23a7bf35c6f316217155c04e99418f
shadPS4/src/shader_recompiler
History
Lander Gallastegi 99ccf56938 Fix float on f64 (#2985)
2025-05-25 03:49:39 -07:00
..
backend
Fix float on f64 (#2985)
2025-05-25 03:49:39 -07:00
frontend
video_core: Implement DMA. (#2819)
2025-05-22 21:00:15 +03:00
ir
video_core: Implement DMA. (#2819)
2025-05-22 21:00:15 +03:00
exception.h
video: Import new shader recompiler + display a triangle (#142)
2024-05-22 01:35:12 +03:00
info.h
video_core: Implement DMA. (#2819)
2025-05-22 21:00:15 +03:00
params.h
shader_recompiler: Implement render target swizzles when no format is available (#739)
2024-09-03 14:04:30 +03:00
profile.h
Implement IMAGE_ATOMIC_FMIN and IMAGE_ATOMIC_FMAX for 32bit floats (#2820)
2025-04-30 11:42:08 -07:00
recompiler.cpp
video_core: Implement DMA. (#2819)
2025-05-22 21:00:15 +03:00
recompiler.h
Tessellation (#1528)
2024-12-14 12:56:17 +02:00
runtime_info.h
shader_recompiler: Widen num_conversion bitfield (#2886)
2025-05-06 17:11:32 -07:00
specialization.h
Specialize vertex attributes on dst_sel (#2580)
2025-03-02 19:17:11 -08:00
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